Player Matchup

Tiamat
Tiamat
BLACKdv17
Tiamat
Level 29
God Stats
13W - 7L
1,652 SR
Queue Stats
34W - 29L
1,493 Elo+
Solo
Ymir
Ymir
Lhamentavel
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Solo
Nike
Nike
WOLVEREY
Nike
Level 17
God Stats
2W - 6L
1,351 SR
Queue Stats
9W - 14L
1,275 Elo+
Solo
Jormungandr
Jormungandr
blimboy12
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Chernobog
Chernobog
xMadeInHeavenx
Chernobog
Level 18
God Stats
4W - 3L
1,631 SR
Queue Stats
178W - 194L
1,512 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,368 Elo+

VS

Team Averages
Level 25
1,509 SR
1,495 Elo+
Ganesha
Ganesha
DarnnexHC
Ganesha
Level 25
God Stats
20W - 13L
1,547 SR
Queue Stats
74W - 56L
1,550 Elo+
Party 1
Da Ji
Da Ji
Garditos
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
JOwz
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,414 Elo+
Solo
Zeus
Zeus
M3N0Nz_
Zeus
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 28L
1,388 Elo+
Solo
Nu Wa
Nu Wa
zAndreFtw
Nu Wa
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLACKdv17
Tiamat
18
3 / 5 / 7
11,481
459
13,240
16,496
16,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 7 / 7
10,657
426
3,716
22,435
12,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
17
8 / 12 / 4
11,601
464
10,227
26,138
18,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
blimboy12
Jormungandr
3
0 / 1 / 0
6,490
260
335
2,677
884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
xMadeInHeavenx
Chernobog
18
7 / 5 / 7
12,359
494
20,771
25,318
8,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarnnexHC
Ganesha
17
0 / 2 / 16
12,576
503
11,340
10,243
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Garditos
Da Ji
20
7 / 5 / 9
13,729
549
9,212
21,363
10,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
JOwz
Amaterasu
17
4 / 5 / 6
11,867
475
9,232
24,263
19,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
M3N0Nz_
Zeus
20
7 / 3 / 4
14,306
572
14,706
12,619
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
zAndreFtw
Nu Wa
20
11 / 6 / 9
14,148
566
28,583
14,984
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
21
Kills
29
30
Deaths
21
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BLACKdv17
Tiamat
3
5
7
1.3
W
Ganesha
DarnnexHC
Ganesha
0
2
16
4
W
Da Ji
Garditos
Da Ji
7
5
9
2.3
W
Amaterasu
JOwz
Amaterasu
4
5
6
1.4
L
3
7
7
0.93
W
Zeus
M3N0Nz_
Zeus
7
3
4
3
L
Nike
8
12
4
0.83
L
Jormungandr
blimboy12
Jormungandr
0
1
0
0
L
Chernobog
xMadeInHeavenx
Chernobog
7
5
7
2.1
W
Nu Wa
zAndreFtw
Nu Wa
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,289
Damage
73,073
93,064
Taken
83,472
56,432
Mitigated
47,918
16,935
Healing
28,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BLACKdv17
Tiamat
13,240
1,108
0
3,910
16,496
16,157
1,068
6,750
9,526
67,798
0
W
Ganesha
DarnnexHC
Ganesha
11,340
680
0
2,529
10,243
7,612
1,256
4,298
5,553
42,064
0
W
Da Ji
Garditos
Da Ji
9,212
3,572
0
6,808
21,363
10,808
3,842
2,497
18,569
0
93,330
W
Amaterasu
JOwz
Amaterasu
9,232
4,143
0
9,744
24,263
19,139
1,421
6,772
16,925
0
56,591
L
3,716
715
0
1,904
22,435
12,732
434
13,569
8,841
43,555
0
W
Zeus
M3N0Nz_
Zeus
14,706
3,283
0
4,020
12,619
5,008
3,137
942
11,590
99,942
0
L
Nike
10,227
2,885
0
3,159
26,138
18,511
1,343
17,776
8,337
0
63,597
L
Jormungandr
blimboy12
Jormungandr
335
243
0
12
2,677
884
0
1,868
734
1,814
0
L
Chernobog
xMadeInHeavenx
Chernobog
20,771
14,352
0
7,950
25,318
8,148
416
14,666
10,500
0
91,326
W
Nu Wa
zAndreFtw
Nu Wa
28,583
9,296
632
4,902
14,984
5,351
4,855
3,252
11,267
86,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,588
Gold Earned
66,626
430
Minions Killed
523
0
Camps Cleared
0
1,595,207
Distance Traveled
2,052,045
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,481
459
134
5
0
362,708
2
W
Ganesha
12,576
503
12
0
0
471,725
9
W
Da Ji
13,729
549
143
6
0
386,778
1
W
Amaterasu
11,867
475
70
3
0
431,186
0
L
Ymir
10,657
426
71
3
0
411,344
0
W
Zeus
14,306
572
173
7
0
396,754
0
L
Nike
11,601
464
94
4
0
347,390
0
L
Jormungandr
6,490
260
3
0
0
35,696
1
L
Chernobog
12,359
494
128
5
0
438,069
0
W
Nu Wa
14,148
566
125
5
0
365,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role