Player Matchup

Danzaburou
Danzaburou
AZAM--KILLER
Danzaburou
Level 28
God Stats
10W - 14L
1,463 SR
Queue Stats
99W - 134L
1,422 Elo+
Solo
Cerberus
Cerberus
BabyGirl_Monkey
Cerberus
Level 4
God Stats
0W - 1L
1,145 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Flame_Spriggan
Tiamat
Level 29
God Stats
6W - 12L
1,232 SR
Queue Stats
30W - 42L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yoko Joshiro
Tsukuyomi
Level 29
God Stats
40W - 21L
1,913 SR
Queue Stats
69W - 44L
1,642 Elo+
Solo
Medusa
Medusa
hanae6
Medusa
Level 4
God Stats
0W - 3L
1,211 SR
Queue Stats
0W - 5L
1,209 Elo+
Solo
Team Averages
Level 19
1,393 SR
1,420 Elo+

VS

Team Averages
Level 17
1,506 SR
1,396 Elo+
Neith
Neith
Ah-e_-
Neith
Level 17
God Stats
54W - 44L
1,478 SR
Queue Stats
150W - 139L
1,400 Elo+
Party 1
Bakasura
Bakasura
ItsP0lley
Bakasura
Level 5
God Stats
3W - 5L
1,245 SR
Queue Stats
13W - 27L
1,099 Elo+
Solo
Cthulhu
Cthulhu
SNIPER-26_
Cthulhu
Level 23
God Stats
18W - 9L
1,678 SR
Queue Stats
82W - 75L
1,505 Elo+
Solo
Artemis
Artemis
Zezoo_16_
Artemis
Level 17
God Stats
46W - 37L
1,468 SR
Queue Stats
149W - 139L
1,400 Elo+
Party 1
Hera
Hera
bombprooffever4
Hera
Level 24
God Stats
1W - 0L
1,661 SR
Queue Stats
170W - 163L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZAM--KILLER
Danzaburou
16
2 / 4 / 6
10,850
904
12,415
13,033
4,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
16
0 / 9 / 4
10,366
864
3,464
23,429
17,833
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 7 / 3
10,724
894
10,039
18,695
11,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Yoko Joshiro
Tsukuyomi
16
6 / 4 / 2
11,394
950
8,458
8,065
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
hanae6
Medusa
16
0 / 10 / 6
10,026
836
6,965
21,317
7,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ah-e_-
Neith
18
3 / 0 / 17
11,305
942
11,237
6,057
3,039
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bakasura
ItsP0lley
Bakasura
17
1 / 4 / 16
10,701
892
5,523
14,512
7,336
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
SNIPER-26_
Cthulhu
20
7 / 0 / 18
12,751
1,063
13,154
11,104
6,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Zezoo_16_
Artemis
19
8 / 2 / 16
12,386
1,032
19,479
7,418
3,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 3 / 15
14,366
1,197
27,553
9,460
4,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
9
Kills
34
34
Deaths
9
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AZAM--KILLER
Danzaburou
2
4
6
1.25
W
Neith
Ah-e_-
Neith
3
0
17
11.5
L
Cerberus
0
9
4
0.22
L
1
7
3
0.36
W
Bakasura
ItsP0lley
Bakasura
1
4
16
2.25
W
Cthulhu
SNIPER-26_
Cthulhu
7
0
18
16
L
Tsukuyomi
Yoko Joshiro
Tsukuyomi
6
4
2
1.75
W
Artemis
Zezoo_16_
Artemis
8
2
16
8
W
15
3
15
7.5
L
Medusa
hanae6
Medusa
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,341
Damage
76,946
84,539
Taken
48,551
44,765
Mitigated
24,437
6,698
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AZAM--KILLER
Danzaburou
12,415
4,705
0
2,085
13,033
4,835
0
9,159
3,622
0
29,562
W
Neith
Ah-e_-
Neith
11,237
8,064
0
697
6,057
3,039
0
2,088
3,903
0
30,085
L
Cerberus
3,464
135
0
2,059
23,429
17,833
0
7,306
16,029
27,939
0
L
10,039
938
0
1,946
18,695
11,249
0
8,192
10,098
40,658
0
W
Bakasura
ItsP0lley
Bakasura
5,523
3,938
0
1,761
14,512
7,336
0
4,115
10,075
40
7,826
W
Cthulhu
SNIPER-26_
Cthulhu
13,154
1,207
902
5,648
11,104
6,842
0
3,536
7,261
42,069
0
L
Tsukuyomi
Yoko Joshiro
Tsukuyomi
8,458
2,247
0
608
8,065
2,857
0
3,386
4,679
0
16,831
W
Artemis
Zezoo_16_
Artemis
19,479
14,213
408
2,082
7,418
3,180
0
1,887
5,479
0
35,388
W
27,553
5,980
0
658
9,460
4,040
0
1,116
8,330
48,887
0
L
Medusa
hanae6
Medusa
6,965
4,656
0
0
21,317
7,991
0
12,704
8,588
0
18,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
61,509
195
Minions Killed
237
8
Camps Cleared
7
945,567
Distance Traveled
1,078,841
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,850
904
37
3
1
176,655
0
W
Neith
11,305
942
50
4
1
192,111
5
L
Cerberus
10,366
864
51
4
3
189,678
0
L
Tiamat
10,724
894
78
7
1
216,485
1
W
Bakasura
10,701
892
22
2
0
236,004
0
W
Cthulhu
12,751
1,063
65
5
1
238,313
0
L
Tsukuyomi
11,394
950
11
1
2
145,155
0
W
Artemis
12,386
1,032
50
4
4
176,287
0
W
Hera
14,366
1,197
50
4
1
236,126
0
L
Medusa
10,026
836
18
2
1
217,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role