Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
XanderCorvenus
Ymir
Level 59
God Stats
3W - 4L
1,280 SR
Queue Stats
5W - 13L
1,210 Elo+
Solo
Chaac
Chaac
austinyoung95
Chaac
Level 48
God Stats
161W - 125L
1,536 SR
Queue Stats
188W - 168L
1,451 Elo+
Solo
Team Averages
Level 44
1,439 SR
1,387 Elo+

VS

Team Averages
Level 25
1,643 SR
1,548 Elo+
Ymir
Ymir
draco_e367
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,513 Elo+
Solo
Zeus
Zeus
rickyarnol
Zeus
Level 16
God Stats
14W - 9L
1,715 SR
Queue Stats
43W - 24L
1,752 Elo+
Solo
Anhur
Anhur
weberlnk
Anhur
Level 41
God Stats
5W - 5L
1,713 SR
Queue Stats
39W - 52L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 7
7,282
728
4,167
4,226
1,316
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
4 / 3 / 8
7,355
736
5,819
9,358
3,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 0 / 6
8,261
826
6,179
7,520
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,838
584
3,042
11,120
5,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 2 / 0
7,340
734
8,098
3,705
924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
weberlnk
Anhur
9
0 / 4 / 3
6,112
611
2,077
5,501
1,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
7
6.5
W
4
3
8
2.67
W
5
0
6
8
L
0
6
2
0.17
L
4
2
0
2
L
Anhur
weberlnk
Anhur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
13,217
21,104
Taken
20,326
9,046
Mitigated
8,168
7,759
Healing
192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,167
1,733
566
1,433
4,226
1,316
0
2,469
1,757
0
16,376
W
5,819
1,557
152
925
9,358
3,294
223
5,460
3,898
16,057
0
W
6,179
1,075
523
4,160
7,520
4,436
0
3,270
4,250
0
31,752
L
3,042
681
0
0
11,120
5,771
92
4,241
6,879
9,913
0
L
8,098
533
0
0
3,705
924
0
475
3,230
32,176
0
L
Anhur
weberlnk
Anhur
2,077
1,013
0
192
5,501
1,473
328
1,131
4,370
0
12,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,898
Gold Earned
19,290
100
Minions Killed
95
0
Camps Cleared
0
545,723
Distance Traveled
406,217
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,282
728
31
3
0
183,934
3
W
Ymir
7,355
736
23
2
0
149,198
0
W
Chaac
8,261
826
46
5
0
212,591
4
L
Ymir
5,838
584
7
1
0
134,266
1
L
Zeus
7,340
734
64
6
0
119,487
3
L
Anhur
6,112
611
24
2
0
152,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role