Player Matchup

Thoth
Thoth
Dino172
Thoth
Level 20
God Stats
6W - 3L
1,563 SR
Queue Stats
32W - 32L
1,515 Elo+
Solo
Hachiman
Hachiman
DirtySlant
Hachiman
Level 26
God Stats
14W - 16L
1,502 SR
Queue Stats
158W - 135L
1,458 Elo+
Solo
Thanatos
Thanatos
Dragonlegend140
Thanatos
Level 16
God Stats
16W - 19L
1,024 SR
Queue Stats
41W - 44L
1,298 Elo+
Solo
Amaterasu
Amaterasu
Lan1948
Amaterasu
Level 26
God Stats
2W - 0L
1,699 SR
Queue Stats
79W - 68L
1,471 Elo+
Solo
Anubis
Anubis
Supertrunk
Anubis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 41L
1,318 Elo+
Solo
Team Averages
Level 19
1,457 SR
1,412 Elo+

VS

Team Averages
Level 7
1,461 SR
1,370 Elo+
Danzaburou
Danzaburou
AngryTyping1
Danzaburou
Level 7
God Stats
17W - 15L
1,470 SR
Queue Stats
19W - 21L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
EzDodgy420
Tsukuyomi
Level 7
God Stats
2W - 7L
1,457 SR
Queue Stats
3W - 11L
1,328 Elo+
Solo
Janus
Janus
GenjutsuNinja
Janus
Level 12
God Stats
1W - 3L
1,377 SR
Queue Stats
9W - 25L
1,347 Elo+
Solo
Guan Yu
Guan Yu
T1M3ToGoToH3AV3N
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,485 Elo+
Solo
Odin
Odin
jonnukeu
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dino172
Thoth
18
7 / 4 / 3
12,417
564
10,920
9,922
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
DirtySlant
Hachiman
20
6 / 4 / 8
12,978
590
22,818
23,193
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
18
4 / 5 / 9
11,832
538
6,919
16,401
9,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Lan1948
Amaterasu
16
4 / 1 / 3
11,317
514
6,143
10,518
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Supertrunk
Anubis
20
13 / 1 / 6
13,591
618
16,853
14,808
7,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngryTyping1
Danzaburou
14
2 / 8 / 3
9,241
420
12,429
18,248
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
EzDodgy420
Tsukuyomi
18
4 / 5 / 2
10,986
499
7,698
14,578
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 8 / 3
11,628
529
9,391
13,056
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 4
9,579
435
7,396
18,507
15,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
12
1 / 10 / 0
8,399
382
5,403
20,055
8,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
34
Kills
14
15
Deaths
34
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngryTyping1
Danzaburou
2
8
3
0.44
W
Thoth
Dino172
Thoth
7
4
3
2.13
W
Hachiman
DirtySlant
Hachiman
6
4
8
2.5
W
Thanatos
4
5
9
1.7
L
Tsukuyomi
EzDodgy420
Tsukuyomi
4
5
2
1
L
5
8
3
0.81
W
Amaterasu
Lan1948
Amaterasu
4
1
3
5.5
W
Anubis
Supertrunk
Anubis
13
1
6
16
L
2
3
4
1.33
L
Odin
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,653
Damage
42,317
74,842
Taken
84,444
37,786
Mitigated
38,719
41,776
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngryTyping1
Danzaburou
12,429
7,044
0
2,635
18,248
6,897
455
2,184
16,064
0
50,103
W
Thoth
Dino172
Thoth
10,920
1,330
0
1,194
9,922
3,563
297
3,246
6,458
69,419
0
W
Hachiman
DirtySlant
Hachiman
22,818
13,081
0
14,051
23,193
9,224
1,560
1,697
21,458
0
106,748
W
Thanatos
6,919
2,512
0
11,505
16,401
9,277
413
1,183
15,194
0
82,968
L
Tsukuyomi
EzDodgy420
Tsukuyomi
7,698
1,574
0
4,250
14,578
4,581
806
4,661
9,795
0
64,304
L
9,391
312
0
1,622
13,056
3,302
0
8,973
3,757
65,006
0
W
Amaterasu
Lan1948
Amaterasu
6,143
2,339
0
3,546
10,518
8,424
1,954
1,092
9,385
0
53,736
W
Anubis
Supertrunk
Anubis
16,853
1,277
0
11,480
14,808
7,298
0
1,730
12,956
100,402
0
L
7,396
999
1,020
1,964
18,507
15,829
437
4,829
13,620
0
34,169
L
Odin
5,403
2,815
0
0
20,055
8,110
0
6,488
13,435
0
37,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,135
Gold Earned
49,833
614
Minions Killed
441
0
Camps Cleared
0
1,902,645
Distance Traveled
1,877,871
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,241
420
77
4
0
374,727
1
W
Thoth
12,417
564
112
5
0
397,086
3
W
Hachiman
12,978
590
168
8
0
339,471
4
W
Thanatos
11,832
538
109
5
0
370,397
2
L
Tsukuyomi
10,986
499
113
5
0
394,924
3
L
Janus
11,628
529
139
6
0
378,305
4
W
Amaterasu
11,317
514
96
4
0
427,311
0
W
Anubis
13,591
618
129
6
0
368,380
2
L
Guan Yu
9,579
435
59
3
0
401,602
2
L
Odin
8,399
382
53
2
0
328,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role