Player Matchup

Ra
Ra
Astr0
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,730 Elo+
Solo
Cerberus
Cerberus
PepeCloudStrife
Cerberus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 121L
1,352 Elo+
Party 1
Cupid
Cupid
RadeonXL
Cupid
Level 123
God Stats
8W - 10L
1,515 SR
Queue Stats
217W - 185L
1,530 Elo+
Party 1
Artio
Artio
TheThiccestFella
Artio
Level 121
God Stats
3W - 9L
1,366 SR
Queue Stats
434W - 396L
1,571 Elo+
Party 1
Bakasura
Bakasura
臻珠乃茶
Bakasura
Level 115
God Stats
14W - 12L
1,500 SR
Queue Stats
822W - 773L
1,514 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,539 Elo+

VS

Team Averages
Level 112
1,595 SR
1,535 Elo+
Scylla
Scylla
Cuttolinooki
Scylla
Level 126
God Stats
6W - 2L
1,763 SR
Queue Stats
10W - 9L
1,725 Elo+
Party 2
Izanami
Izanami
Heaveth
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 182L
1,556 Elo+
Party 2
Awilix
Awilix
PsychoMantix
Awilix
Level 110
God Stats
2W - 1L
1,908 SR
Queue Stats
143W - 143L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
babbarue
Sylvanus
Level 126
God Stats
9W - 6L
1,651 SR
Queue Stats
110W - 100L
1,496 Elo+
Solo
Chernobog
Chernobog
kirill2826
Chernobog
Level 49
God Stats
2W - 3L
1,152 SR
Queue Stats
355W - 394L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 7 / 1
8,654
455
2,083
10,121
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
12
1 / 6 / 0
8,222
433
6,799
17,186
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
RadeonXL
Cupid
14
1 / 3 / 3
8,332
439
5,943
12,422
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 3 / 2
10,461
551
13,686
21,031
21,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
臻珠乃茶
Bakasura
14
1 / 8 / 3
9,017
475
7,381
17,882
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 1 / 8
11,785
620
14,711
6,723
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Heaveth
Izanami
18
9 / 1 / 12
11,040
581
12,003
14,163
5,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
19
10 / 3 / 7
11,779
620
13,493
16,416
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
babbarue
Sylvanus
15
2 / 1 / 13
9,954
524
8,516
15,415
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
kirill2826
Chernobog
14
0 / 5 / 5
8,689
457
7,856
15,175
5,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
10
Kills
27
27
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ra
0
7
1
0.07
W
Scylla
6
1
8
10
W
Izanami
Heaveth
Izanami
9
1
12
15
L
Cerberus
1
6
0
0.17
W
Awilix
10
3
7
4.5
L
Cupid
RadeonXL
Cupid
1
3
3
0.83
L
7
3
2
2.67
W
Sylvanus
babbarue
Sylvanus
2
1
13
8.5
W
Chernobog
kirill2826
Chernobog
0
5
5
0.5
L
Bakasura
臻珠乃茶
Bakasura
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
56,579
78,642
Taken
67,892
45,939
Mitigated
35,283
25,308
Healing
30,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,083
245
892
1,470
10,121
3,309
0
4,235
5,788
48,256
0
W
Scylla
14,711
1,197
0
1,088
6,723
3,070
98
1,158
5,425
83,907
0
W
Izanami
Heaveth
Izanami
12,003
7,328
0
5,051
14,163
5,886
4,588
2,407
11,576
0
83,204
L
Cerberus
6,799
243
0
3,719
17,186
11,395
0
6,022
11,060
37,146
0
W
Awilix
13,493
5,829
0
4,527
16,416
6,862
0
4,832
11,264
0
90,671
L
Cupid
RadeonXL
Cupid
5,943
2,505
464
4,369
12,422
3,348
0
3,946
8,430
0
55,637
L
13,686
2,338
269
9,509
21,031
21,026
0
2,366
18,631
52,759
0
W
Sylvanus
babbarue
Sylvanus
8,516
1,522
5,433
8,849
15,415
13,774
1,823
5,850
9,205
27,429
0
W
Chernobog
kirill2826
Chernobog
7,856
6,082
0
5,153
15,175
5,691
1,203
8,321
6,754
0
46,845
L
Bakasura
臻珠乃茶
Bakasura
7,381
6,221
0
4,616
17,882
6,861
0
6,212
11,506
0
44,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
53,247
446
Minions Killed
560
0
Camps Cleared
0
1,703,674
Distance Traveled
1,688,542
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,654
455
100
5
0
318,759
0
W
Scylla
11,785
620
165
9
0
360,904
5
W
Izanami
11,040
581
143
8
0
337,487
4
L
Cerberus
8,222
433
70
4
0
371,462
4
W
Awilix
11,779
620
136
7
0
378,955
0
L
Cupid
8,332
439
100
5
0
330,771
2
L
Artio
10,461
551
81
4
0
339,199
6
W
Sylvanus
9,954
524
36
2
0
295,910
0
W
Chernobog
8,689
457
80
4
0
315,286
4
L
Bakasura
9,017
475
95
5
0
343,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role