Player Matchup

Ao Kuang
Ao Kuang
Silver IV
BallHawk33
Ao Kuang
Silver IV
Level 104
God Stats
2W - 0L
1,901 SR
Queue Stats
24W - 37L
1,103 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,901 SR
1,103 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,500 SR
826 MMR
Chaac
Chaac
Bronze III
jewishtyphoon
Chaac
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 91L
826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BallHawk33
Ao Kuang
20
7 / 0 / 0
12,806
854
16,696
14,213
7,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ScyllaHadesChang'eHe BoNu Wa

VS

Bans
TsukuyomiKaliPeleHeimdallrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 0
9,805
654
5,235
20,841
11,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BallHawk33
Ao Kuang
7
0
0
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,696
Damage
5,235
14,213
Taken
20,841
7,968
Mitigated
11,833
9,942
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BallHawk33
Ao Kuang
16,696
4,610
0
9,942
14,213
7,968
2,766
165
14,048
95,745
0
L
5,235
1,860
0
5,115
20,841
11,833
0
17,018
3,823
0
47,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,806
Gold Earned
9,805
135
Minions Killed
89
0
Camps Cleared
0
277,999
Distance Traveled
232,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,806
854
135
9
0
277,999
0
L
Chaac
9,805
654
89
6
0
232,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role