Player Matchup

Merlin
Merlin
Balabol1
Merlin
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
215W - 196L
1,533 Elo+
Solo
Sylvanus
Sylvanus
MadyDemon
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
TepsiHapsi
Mulan
Level 108
God Stats
3W - 5L
1,525 SR
Queue Stats
523W - 484L
1,537 Elo+
Party 1
Da Ji
Da Ji
szarajatekNAGYON
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Izanami
Izanami
xdsniperxddd
Izanami
Level 17
God Stats
2W - 11L
1,500 SR
Queue Stats
346W - 347L
1,604 Elo+
Solo
Team Averages
Level 36
1,505 SR
1,495 Elo+

VS

Team Averages
Level 67
1,551 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Arararatt
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 36L
1,655 Elo+
Solo
Bellona
Bellona
Ciliax-1
Bellona
Level 18
God Stats
1W - 1L
1,586 SR
Queue Stats
15W - 16L
1,439 Elo+
Solo
Geb
Geb
RaFaLoMb95
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Party 2
Artemis
Artemis
negez60
Artemis
Level 113
God Stats
1W - 3L
1,668 SR
Queue Stats
85W - 87L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balabol1
Merlin
17
6 / 4 / 6
10,630
886
21,385
11,906
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MadyDemon
Sylvanus
14
0 / 6 / 8
8,684
724
4,994
16,945
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
16
1 / 5 / 8
9,399
783
9,187
18,453
20,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 6 / 3
9,128
761
5,918
12,050
5,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
xdsniperxddd
Izanami
14
1 / 9 / 5
8,509
709
10,385
15,816
6,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
11 / 2 / 13
11,442
954
13,720
13,929
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Arararatt
Ganesha
17
0 / 2 / 26
10,515
876
8,751
14,120
17,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Ciliax-1
Bellona
15
6 / 5 / 12
10,097
841
11,518
16,084
13,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 1 / 16
9,590
799
5,100
14,676
9,965
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
negez60
Artemis
19
11 / 3 / 18
11,799
983
25,704
12,851
6,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
12
Kills
30
30
Deaths
13
30
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
2
13
8.75
W
Ganesha
Arararatt
Ganesha
0
2
26
6.5
L
Merlin
Balabol1
Merlin
6
4
6
2.25
W
Bellona
Ciliax-1
Bellona
6
5
12
2.4
L
Sylvanus
MadyDemon
Sylvanus
0
6
8
0.67
W
2
1
16
10
L
Mulan
1
5
8
1
W
Artemis
negez60
Artemis
11
3
18
6.67
L
4
6
3
0.92
L
Izanami
xdsniperxddd
Izanami
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,869
Damage
64,793
75,170
Taken
71,660
57,304
Mitigated
54,496
22,524
Healing
30,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,720
878
9,884
5,456
13,929
7,739
1,782
4,326
9,603
31,667
0
W
Ganesha
Arararatt
Ganesha
8,751
915
1,130
2,339
14,120
17,041
459
6,871
7,249
14,207
0
L
Merlin
Balabol1
Merlin
21,385
1,043
2,240
3,042
11,906
5,456
324
4,908
6,998
45,263
0
W
Bellona
Ciliax-1
Bellona
11,518
3,835
1,638
5,013
16,084
13,051
666
4,783
11,301
0
21,964
L
Sylvanus
MadyDemon
Sylvanus
4,994
499
4,109
2,188
16,945
19,587
232
6,303
10,642
5,693
0
W
5,100
522
511
370
14,676
9,965
1,111
5,353
9,323
14,675
0
L
Mulan
9,187
587
1,618
3,189
18,453
20,884
264
6,316
12,137
0
20,745
W
Artemis
negez60
Artemis
25,704
12,818
1,055
2,896
12,851
6,700
1,421
5,046
7,805
0
48,236
L
5,918
939
381
1,741
12,050
5,044
0
4,914
7,136
0
8,552
L
Izanami
xdsniperxddd
Izanami
10,385
6,121
1,928
2,088
15,816
6,333
816
5,130
10,686
0
26,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
53,443
106
Minions Killed
137
0
Camps Cleared
0
932,757
Distance Traveled
1,130,847
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,442
954
44
4
0
218,330
0
W
Ganesha
10,515
876
1
0
0
195,875
0
L
Merlin
10,630
886
39
3
0
198,525
0
W
Bellona
10,097
841
19
2
0
267,290
1
L
Sylvanus
8,684
724
2
0
0
142,595
1
W
Geb
9,590
799
13
1
0
240,233
0
L
Mulan
9,399
783
27
2
0
201,912
2
W
Artemis
11,799
983
60
5
0
209,119
0
L
Da Ji
9,128
761
6
1
0
197,331
0
L
Izanami
8,509
709
32
3
0
192,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role