Player Matchup

Hel
Hel
 
Hel
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DejvVeliky
Tsukuyomi
Level 12
God Stats
2W - 2L
1,795 SR
Queue Stats
10W - 12L
1,540 Elo+
Party 2
Neith
Neith
Permitted24
Neith
Level 6
God Stats
2W - 3L
1,282 SR
Queue Stats
10W - 24L
1,096 Elo+
Party 3
Amaterasu
Amaterasu
RiceFromBui
Amaterasu
Level 6
God Stats
2W - 1L
1,795 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Ymir
Ymir
Stemaaa
Ymir
Level 29
God Stats
2W - 4L
1,389 SR
Queue Stats
94W - 102L
1,476 Elo+
Solo
Team Averages
Level 30
1,552 SR
1,403 Elo+

VS

Team Averages
Level 11
1,565 SR
1,406 Elo+
Anubis
Anubis
ChawiixTv
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 97L
1,443 Elo+
Solo
Hachiman
Hachiman
Gilraen7
Hachiman
Level 27
God Stats
7W - 3L
1,827 SR
Queue Stats
91W - 82L
1,507 Elo+
Solo
Neith
Neith
SunShinme
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
TheJesterKings
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,079 Elo+
Party 1
Bakasura
Bakasura
TheRaCoola
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 2 / 4
11,243
535
9,487
13,445
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DejvVeliky
Tsukuyomi
18
7 / 6 / 7
11,839
564
11,623
21,082
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 13 / 6
8,532
406
2,965
16,948
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
RiceFromBui
Amaterasu
18
18 / 8 / 5
13,343
635
15,672
25,288
22,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Stemaaa
Ymir
18
4 / 1 / 10
12,008
572
10,491
18,478
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChawiixTv
Anubis
18
15 / 7 / 4
12,322
587
24,905
19,197
10,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Gilraen7
Hachiman
18
7 / 5 / 4
11,453
545
16,119
15,986
6,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SunShinme
Neith
12
3 / 6 / 1
9,089
433
3,804
9,193
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TheJesterKings
Amaterasu
11
0 / 8 / 6
8,207
391
5,369
13,309
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
TheRaCoola
Bakasura
9
1 / 8 / 4
7,643
364
3,027
8,873
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
34
Kills
26
30
Deaths
34
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
4
3.5
L
Anubis
ChawiixTv
Anubis
15
7
4
2.43
W
Tsukuyomi
DejvVeliky
Tsukuyomi
7
6
7
1.75
L
Hachiman
Gilraen7
Hachiman
7
5
4
1.8
W
0
13
6
0.23
W
Amaterasu
RiceFromBui
Amaterasu
18
8
5
2.56
W
Ymir
Stemaaa
Ymir
4
1
10
9
L
Neith
SunShinme
Neith
3
6
1
0.58
L
Amaterasu
TheJesterKings
Amaterasu
0
8
6
0.38
L
Bakasura
TheRaCoola
Bakasura
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,238
Damage
53,224
95,241
Taken
66,558
52,695
Mitigated
30,412
35,594
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,487
577
6,694
7,556
13,445
4,890
5,104
5,430
7,860
76,837
0
L
Anubis
ChawiixTv
Anubis
24,905
828
0
8,460
19,197
10,564
700
8,513
10,526
77,362
0
W
Tsukuyomi
DejvVeliky
Tsukuyomi
11,623
3,531
0
5,579
21,082
7,866
0
4,611
16,370
0
87,807
L
Hachiman
Gilraen7
Hachiman
16,119
10,122
0
6,569
15,986
6,361
3,275
5,329
10,557
0
64,156
W
2,965
1,860
0
1,137
16,948
4,319
964
8,273
8,545
0
10,730
W
Amaterasu
RiceFromBui
Amaterasu
15,672
7,580
0
5,740
25,288
22,498
2,898
5,929
18,992
220
60,209
W
Ymir
Stemaaa
Ymir
10,491
2,242
1,092
7,796
18,478
13,122
2,030
4,936
13,519
73,030
0
L
Neith
SunShinme
Neith
3,804
2,162
0
1,854
9,193
2,836
4,422
185
8,833
0
28,083
L
Amaterasu
TheJesterKings
Amaterasu
5,369
2,680
0
1,330
13,309
8,115
0
4,791
8,420
0
18,055
L
Bakasura
TheRaCoola
Bakasura
3,027
2,107
0
819
8,873
2,536
483
1,287
7,411
0
14,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
48,714
436
Minions Killed
351
0
Camps Cleared
0
1,913,839
Distance Traveled
1,455,208
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,243
535
111
5
0
428,476
1
L
Anubis
12,322
587
113
5
0
292,473
2
W
Tsukuyomi
11,839
564
109
5
0
413,130
0
L
Hachiman
11,453
545
114
5
0
340,833
1
W
Neith
8,532
406
19
1
0
326,537
0
W
Amaterasu
13,343
635
60
3
0
393,185
2
W
Ymir
12,008
572
137
7
0
352,511
3
L
Neith
9,089
433
53
3
0
285,290
1
L
Amaterasu
8,207
391
32
2
0
320,961
4
L
Bakasura
7,643
364
39
2
0
215,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role