Player Matchup

Ra
Ra
MewumPL
Ra
Level 28
God Stats
3W - 0L
1,399 SR
Queue Stats
65W - 46L
1,530 Elo+
Solo
Pele
Pele
PixYDarcy
Pele
Level 16
God Stats
1W - 0L
1,412 SR
Queue Stats
12W - 12L
1,435 Elo+
Solo
Jormungandr
Jormungandr
Reanea
Jormungandr
Level 24
God Stats
2W - 0L
1,832 SR
Queue Stats
77W - 78L
1,474 Elo+
Solo
Rama
Rama
elkkuslayer
Rama
Level 29
God Stats
18W - 9L
1,351 SR
Queue Stats
36W - 23L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
kalparos
Cu Chulainn
Level 29
God Stats
40W - 37L
1,529 SR
Queue Stats
127W - 119L
1,550 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,485 Elo+

VS

Team Averages
Level 17
1,645 SR
1,438 Elo+
Apollo
Apollo
Fridolin2406
Apollo
Level 14
God Stats
2W - 4L
1,723 SR
Queue Stats
192W - 173L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
NoAimBiber
Cthulhu
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 55L
1,545 Elo+
Party 1
Anubis
Anubis
Winkt
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,377 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yinyanou
Cu Chulainn
Level 22
God Stats
3W - 3L
1,777 SR
Queue Stats
66W - 62L
1,393 Elo+
Party 2
Loki
Loki
nekrozzer
Loki
Level 16
God Stats
1W - 3L
1,723 SR
Queue Stats
12W - 17L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 16
12,931
562
30,552
19,363
7,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
17
16 / 8 / 12
12,161
529
18,244
21,358
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Reanea
Jormungandr
15
2 / 5 / 16
10,883
473
12,286
17,037
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 7 / 8
10,677
464
15,282
18,488
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
kalparos
Cu Chulainn
17
7 / 4 / 10
11,909
518
14,109
16,920
19,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
13 / 8 / 7
11,918
518
17,363
21,762
11,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NoAimBiber
Cthulhu
15
4 / 5 / 16
10,818
470
15,607
25,765
33,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Winkt
Anubis
16
5 / 12 / 6
10,399
452
11,037
17,284
8,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Yinyanou
Cu Chulainn
14
1 / 9 / 8
8,725
379
7,568
21,692
10,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
5 / 11 / 9
10,600
461
13,026
16,779
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
74
45
Kills
28
29
Deaths
45
62
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
13
8
7
2.06
W
14
5
16
4.4
L
Cthulhu
NoAimBiber
Cthulhu
4
5
16
2.4
W
Pele
16
8
12
2.75
W
Jormungandr
Reanea
Jormungandr
2
5
16
2
L
Anubis
Winkt
Anubis
5
12
6
0.67
L
Cu Chulainn
Yinyanou
Cu Chulainn
1
9
8
0.56
W
6
7
8
1.43
W
Cu Chulainn
kalparos
Cu Chulainn
7
4
10
3
L
Loki
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,473
Damage
64,601
93,166
Taken
103,282
60,259
Mitigated
70,416
26,603
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
17,363
14,455
465
7,067
21,762
11,104
0
6,968
14,598
0
56,895
W
30,552
3,006
3,231
8,197
19,363
7,831
1,483
6,695
12,668
97,268
0
L
Cthulhu
NoAimBiber
Cthulhu
15,607
1,580
0
1,307
25,765
33,753
0
10,841
14,642
38,258
0
W
Pele
18,244
3,285
0
3,550
21,358
8,122
2,194
5,506
15,852
0
52,027
W
Jormungandr
Reanea
Jormungandr
12,286
1,218
0
1,048
17,037
18,917
941
4,106
12,931
49,657
0
L
Anubis
Winkt
Anubis
11,037
1,267
0
1,559
17,284
8,891
0
6,526
10,384
42,129
0
L
Cu Chulainn
Yinyanou
Cu Chulainn
7,568
2,588
0
4,525
21,692
10,807
0
10,420
11,045
0
32,648
W
15,282
11,183
0
6,351
18,488
5,973
336
7,979
10,509
0
60,380
W
Cu Chulainn
kalparos
Cu Chulainn
14,109
2,132
0
4,226
16,920
19,416
741
2,358
14,562
563
84,113
L
Loki
13,026
2,664
0
1,823
16,779
5,861
0
7,155
9,397
0
44,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,561
Gold Earned
52,460
493
Minions Killed
326
0
Camps Cleared
0
1,945,493
Distance Traveled
1,859,425
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,918
518
92
4
0
362,820
1
W
Ra
12,931
562
153
7
0
419,533
4
L
Cthulhu
10,818
470
49
2
0
443,055
3
W
Pele
12,161
529
70
3
0
434,610
1
W
Jormungandr
10,883
473
69
3
0
381,485
0
L
Anubis
10,399
452
65
3
0
313,837
5
L
Cu Chulainn
8,725
379
60
3
0
360,239
0
W
Rama
10,677
464
83
4
0
348,504
4
W
Cu Chulainn
11,909
518
118
5
0
361,361
3
L
Loki
10,600
461
60
3
0
379,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role