Player Matchup

Ymir
Ymir
Deathlake9
Ymir
Level 25
God Stats
11W - 4L
1,721 SR
Queue Stats
124W - 49L
1,708 Elo+
Party 2
Arachne
Arachne
Erezytte
Arachne
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
421W - 293L
1,685 Elo+
Party 2
Vamana
Vamana
JJJOOOKKKEEERRR
Vamana
Level 120
God Stats
5W - 4L
1,500 SR
Queue Stats
552W - 550L
1,516 Elo+
Solo
Tiamat
Tiamat
TheRedSmile
Tiamat
Level 57
God Stats
23W - 13L
1,603 SR
Queue Stats
268W - 216L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
bobenee
Danzaburou
Level 45
God Stats
5W - 8L
1,530 SR
Queue Stats
82W - 89L
1,603 Elo+
Solo
Team Averages
Level 80
1,571 SR
1,584 Elo+

VS

Team Averages
Level 95
1,532 SR
1,435 Elo+
Scylla
Scylla
BadPingPvp
Scylla
Level 143
God Stats
27W - 16L
1,413 SR
Queue Stats
516W - 505L
1,525 Elo+
Solo
Yemoja
Yemoja
BoleLTU
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,298 Elo+
Party 1
Bellona
Bellona
CC梓晨
Bellona
Level 147
God Stats
15W - 15L
1,563 SR
Queue Stats
732W - 654L
1,543 Elo+
Party 3
Rama
Rama
RastaBen
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,298 Elo+
Party 1
Erlang Shen
Erlang Shen
百度网盘
Erlang Shen
Level 13
God Stats
7W - 2L
1,684 SR
Queue Stats
643W - 588L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
6,292
572
3,435
7,483
3,807
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Erezytte
Arachne
13
4 / 2 / 0
7,362
669
5,805
9,901
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 3 / 1
7,460
678
7,471
10,051
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
11
1 / 3 / 2
6,258
569
4,118
6,287
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
bobenee
Danzaburou
12
6 / 0 / 4
7,673
698
7,592
5,895
1,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BadPingPvp
Scylla
11
4 / 2 / 1
6,537
594
5,158
6,493
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
BoleLTU
Yemoja
8
0 / 3 / 0
5,155
469
1,644
6,293
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
CC梓晨
Bellona
10
1 / 2 / 4
5,789
526
4,329
7,651
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
9
1 / 5 / 2
5,958
542
4,309
7,207
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
百度网盘
Erlang Shen
10
2 / 3 / 2
6,232
567
6,277
9,963
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
8
8
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
BadPingPvp
Scylla
4
2
1
2.25
L
Yemoja
BoleLTU
Yemoja
0
3
0
0
L
Bellona
CC梓晨
Bellona
1
2
4
1.5
W
1
0
9
5.5
W
Arachne
Erezytte
Arachne
4
2
0
2
W
3
3
1
1.17
L
Rama
1
5
2
0.4
W
Tiamat
1
3
2
0.67
W
Danzaburou
bobenee
Danzaburou
6
0
4
8
L
Erlang Shen
百度网盘
Erlang Shen
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
21,717
39,617
Taken
37,607
18,004
Mitigated
17,554
17,660
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BadPingPvp
Scylla
5,158
137
0
2,291
6,493
1,989
0
1,798
4,695
31,488
0
L
Yemoja
BoleLTU
Yemoja
1,644
481
406
623
6,293
3,045
112
3,095
3,198
11,126
0
L
Bellona
CC梓晨
Bellona
4,329
1,160
0
915
7,651
5,735
0
1,366
6,285
0
30,964
W
3,435
478
354
2,432
7,483
3,807
708
1,103
6,340
13,903
0
W
Arachne
Erezytte
Arachne
5,805
3,092
0
4,879
9,901
3,412
899
1,598
8,143
0
34,283
W
7,471
4,615
0
4,440
10,051
5,382
1,234
385
9,639
0
41,111
L
Rama
4,309
3,700
0
1,548
7,207
1,646
599
986
6,221
0
23,485
W
Tiamat
4,118
271
0
2,826
6,287
3,583
1,045
2,331
3,720
29,784
0
W
Danzaburou
bobenee
Danzaburou
7,592
3,063
0
2,729
5,895
1,820
3,704
922
4,973
0
47,175
L
Erlang Shen
百度网盘
Erlang Shen
6,277
3,121
0
3,628
9,963
5,139
0
308
9,655
0
33,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
29,671
319
Minions Killed
276
0
Camps Cleared
0
1,088,580
Distance Traveled
1,008,185
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,537
594
73
7
0
213,658
2
L
Yemoja
5,155
469
23
2
0
180,931
1
L
Bellona
5,789
526
53
5
0
231,917
3
W
Ymir
6,292
572
13
1
0
232,438
2
W
Arachne
7,362
669
78
7
0
259,640
0
W
Vamana
7,460
678
78
7
0
197,669
1
L
Rama
5,958
542
50
5
0
171,885
0
W
Tiamat
6,258
569
54
5
0
209,534
4
W
Danzaburou
7,673
698
96
9
0
189,299
1
L
Erlang Shen
6,232
567
77
7
0
209,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role