Player Matchup

Sol
Sol
Gilraen7
Sol
Level 27
God Stats
8W - 6L
1,596 SR
Queue Stats
91W - 82L
1,496 Elo+
Solo
Thanatos
Thanatos
Ksen0nn
Thanatos
Level 28
God Stats
14W - 13L
1,618 SR
Queue Stats
192W - 192L
1,623 Elo+
Party 3
Athena
Athena
M0PC
Athena
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
182W - 211L
1,550 Elo+
Party 3
Anubis
Anubis
Samael551
Anubis
Level 26
God Stats
19W - 14L
1,452 SR
Queue Stats
58W - 54L
1,530 Elo+
Solo
Neith
Neith
W-e-s-t-h-a-u-n
Neith
Level 28
God Stats
10W - 16L
1,404 SR
Queue Stats
225W - 287L
1,359 Elo+
Party 3
Team Averages
Level 28
1,514 SR
1,512 Elo+

VS

Team Averages
Level 18
1,500 SR
1,435 Elo+
Bellona
Bellona
PaTi0507
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 2
Heimdallr
Heimdallr
Rhys Fusion
Heimdallr
Level 18
God Stats
1W - 1L
1,371 SR
Queue Stats
20W - 18L
1,501 Elo+
Party 1
Ymir
Ymir
Saboons
Ymir
Level 24
God Stats
1W - 2L
1,629 SR
Queue Stats
51W - 67L
1,438 Elo+
Party 1
Fenrir
Fenrir
Synhpex
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,244 Elo+
Party 2
Ratatoskr
Ratatoskr
wickerbasket
Ratatoskr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 6
12,241
644
16,245
13,248
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Ksen0nn
Thanatos
20
19 / 2 / 2
13,509
711
17,169
11,528
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
M0PC
Athena
12
0 / 4 / 12
9,538
502
8,536
16,078
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Samael551
Anubis
18
5 / 2 / 3
11,820
622
8,280
13,184
7,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 4
9,672
509
4,767
4,897
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PaTi0507
Bellona
12
0 / 5 / 0
7,121
375
3,475
12,388
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Rhys Fusion
Heimdallr
13
2 / 7 / 4
8,042
423
7,166
12,721
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Saboons
Ymir
13
4 / 6 / 2
8,974
472
7,051
21,031
16,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Synhpex
Fenrir
15
4 / 8 / 1
9,104
479
6,494
15,577
7,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
wickerbasket
Ratatoskr
13
3 / 8 / 4
8,802
463
8,738
15,520
5,072
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
33
Kills
13
13
Deaths
34
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
W
Thanatos
Ksen0nn
Thanatos
19
2
2
10
W
Athena
M0PC
Athena
0
4
12
1.5
L
Bellona
PaTi0507
Bellona
0
5
0
0
L
Heimdallr
Rhys Fusion
Heimdallr
2
7
4
0.57
L
Ymir
Saboons
Ymir
4
6
2
0.83
W
Anubis
Samael551
Anubis
5
2
3
3.25
L
Fenrir
Synhpex
Fenrir
4
8
1
0.56
W
0
2
4
1
L
Ratatoskr
wickerbasket
Ratatoskr
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,997
Damage
32,924
58,935
Taken
77,237
28,435
Mitigated
42,417
35,813
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,245
3,964
0
6,796
13,248
3,827
9,476
1,076
12,147
67,893
0
W
Thanatos
Ksen0nn
Thanatos
17,169
8,658
0
14,447
11,528
7,845
208
1,654
9,874
0
90,876
W
Athena
M0PC
Athena
8,536
1,971
78
3,637
16,078
6,560
490
4,582
11,396
23,737
0
L
Bellona
PaTi0507
Bellona
3,475
1,063
0
886
12,388
9,465
0
6,490
5,898
4,303
28,826
L
Heimdallr
Rhys Fusion
Heimdallr
7,166
4,234
0
0
12,721
4,359
472
5,946
6,775
0
41,328
L
Ymir
Saboons
Ymir
7,051
1,902
0
2,959
21,031
16,127
68
8,560
12,471
38,269
0
W
Anubis
Samael551
Anubis
8,280
817
0
9,933
13,184
7,598
1,125
2,877
10,182
89,010
0
L
Fenrir
Synhpex
Fenrir
6,494
2,397
0
2,534
15,577
7,394
572
5,072
10,505
0
41,769
W
4,767
1,127
0
922
4,897
2,605
1,240
911
3,986
0
37,402
L
Ratatoskr
wickerbasket
Ratatoskr
8,738
2,490
0
4,270
15,520
5,072
0
6,993
8,527
0
43,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,780
Gold Earned
42,043
505
Minions Killed
350
0
Camps Cleared
0
1,888,791
Distance Traveled
1,610,629
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,241
644
105
6
0
362,281
2
W
Thanatos
13,509
711
143
8
0
432,430
2
W
Athena
9,538
502
13
1
0
463,273
2
L
Bellona
7,121
375
64
3
0
355,232
0
L
Heimdallr
8,042
423
83
4
0
286,430
3
L
Ymir
8,974
472
52
3
0
302,325
4
W
Anubis
11,820
622
139
7
0
306,943
4
L
Fenrir
9,104
479
77
4
0
338,883
2
W
Neith
9,672
509
105
6
0
323,864
4
L
Ratatoskr
8,802
463
74
4
0
327,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role