Player Matchup

Achilles
Achilles
Platinum V
BrotherZorro
Achilles
Platinum V
Level 135
God Stats
27W - 16L
1,595 SR
Queue Stats
169W - 161L
1,618 MMR
Solo
Chaac
Chaac
Platinum III
GWS KING
Chaac
Platinum III
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
301W - 283L
1,699 MMR
Party 3
Cerberus
Cerberus
Gold I
MA1D_GL0RY
Cerberus
Gold I
Level 160
God Stats
11W - 11L
1,569 SR
Queue Stats
161W - 147L
1,711 MMR
Party 2
Apollo
Apollo
Bronze III
lіlith
Apollo
Bronze III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,519 MMR
Party 2
Eset
Eset
Platinum III
olliebell13
Eset
Platinum III
Level 148
God Stats
3W - 1L
1,359 SR
Queue Stats
357W - 342L
1,744 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,504 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,641 SR
1,661 MMR
Nemesis
Nemesis
Platinum V
ItzHob
Nemesis
Platinum V
Level 124
God Stats
10W - 10L
1,615 SR
Queue Stats
120W - 112L
1,713 MMR
Party 1
Fafnir
Fafnir
Gold IV
PVP-Rentner
Fafnir
Gold IV
Level 158
God Stats
1W - 1L
1,931 SR
Queue Stats
346W - 339L
1,608 MMR
Solo
Tyr
Tyr
Gold II
T0N1_Al
Tyr
Gold II
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 186L
1,659 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
ltz Finchy
Ao Kuang
Platinum V
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 181L
1,718 MMR
Party 1
Skadi
Skadi
Gold II
mohalepirate
Skadi
Gold II
Level 146
God Stats
36W - 10L
1,660 SR
Queue Stats
331W - 342L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrotherZorro
Achilles
15
2 / 1 / 1
9,494
558
4,356
11,438
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
GWS KING
Chaac
17
2 / 1 / 5
10,829
637
8,053
14,632
13,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
MA1D_GL0RY
Cerberus
15
6 / 2 / 9
10,509
618
8,741
19,205
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
lіlith
Apollo
17
6 / 0 / 10
11,061
651
21,003
16,389
6,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 4
10,960
645
12,030
8,397
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetScyllaNu WaCu ChulainnDanzaburou

VS

Bans
TsukuyomiHeimdallrJanusKaliThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItzHob
Nemesis
12
1 / 5 / 1
7,315
430
4,807
12,499
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
9
0 / 1 / 2
6,595
388
1,948
11,586
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
14
1 / 4 / 1
8,498
500
7,779
19,212
16,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ltz Finchy
Ao Kuang
14
1 / 7 / 2
8,109
477
6,020
16,507
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 1
6,237
367
3,926
8,051
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
22
Kills
4
5
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
BrotherZorro
Achilles
2
1
1
2.5
W
Chaac
GWS KING
Chaac
2
1
5
4.5
L
Nemesis
ItzHob
Nemesis
1
5
1
0.3
W
Cerberus
MA1D_GL0RY
Cerberus
6
2
9
5.25
L
Fafnir
0
1
2
1
L
Tyr
1
4
1
0.38
L
Ao Kuang
ltz Finchy
Ao Kuang
1
7
2
0.29
W
Apollo
lіlith
Apollo
6
0
10
11
L
1
5
1
0.3
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,183
Damage
24,480
70,061
Taken
67,855
45,325
Mitigated
34,699
34,277
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BrotherZorro
Achilles
4,356
978
0
3,801
11,438
4,440
67
1,639
9,799
0
53,185
W
Chaac
GWS KING
Chaac
8,053
1,774
0
6,596
14,632
13,505
0
409
12,772
15
69,474
L
Nemesis
ItzHob
Nemesis
4,807
1,514
0
1,128
12,499
3,643
0
4,555
7,745
0
42,652
W
Cerberus
MA1D_GL0RY
Cerberus
8,741
369
0
7,504
19,205
17,728
1,010
3,784
15,250
32,022
0
L
Fafnir
1,948
401
0
2,298
11,586
6,844
0
3,151
8,409
11,506
0
L
Tyr
7,779
1,069
0
3,170
19,212
16,746
0
4,234
14,854
0
47,677
L
Ao Kuang
ltz Finchy
Ao Kuang
6,020
1,483
0
3,318
16,507
4,862
0
5,856
10,393
47,656
0
W
Apollo
lіlith
Apollo
21,003
15,505
0
11,926
16,389
6,672
7,027
4,135
12,254
0
98,448
L
3,926
1,739
0
666
8,051
2,604
510
2,335
5,668
0
22,609
W
12,030
1,117
963
3,487
8,397
2,980
2,351
977
7,420
71,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,853
Gold Earned
36,754
549
Minions Killed
318
0
Camps Cleared
0
1,646,987
Distance Traveled
1,274,795
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,494
558
91
5
0
359,932
3
W
Chaac
10,829
637
134
8
0
347,783
1
L
Nemesis
7,315
430
85
5
0
295,361
3
W
Cerberus
10,509
618
51
3
0
312,910
1
L
Fafnir
6,595
388
10
1
0
261,324
4
L
Tyr
8,498
500
93
5
0
268,935
1
L
Ao Kuang
8,109
477
82
5
0
278,280
1
W
Apollo
11,061
651
155
9
0
304,203
3
L
Skadi
6,237
367
48
3
0
170,895
1
W
Eset
10,960
645
118
7
0
322,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role