Player Matchup

Chernobog
Chernobog
Nevertime__
Chernobog
Level 27
God Stats
6W - 5L
1,571 SR
Queue Stats
10W - 10L
1,591 Elo+
Party 1
Mulan
Mulan
RichardxxJ
Mulan
Level 26
God Stats
2W - 6L
1,251 SR
Queue Stats
113W - 95L
1,553 Elo+
Solo
Ra
Ra
Steven5150
Ra
Level 14
God Stats
4W - 5L
1,094 SR
Queue Stats
80W - 80L
1,237 Elo+
Solo
Nemesis
Nemesis
Vexurial
Nemesis
Level 34
God Stats
17W - 9L
1,755 SR
Queue Stats
212W - 218L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
puesto_frutas
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,729 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,504 Elo+

VS

Team Averages
Level 24
1,590 SR
1,556 Elo+
Apollo
Apollo
GODraf_
Apollo
Level 27
God Stats
23W - 12L
1,572 SR
Queue Stats
1,175W - 1,086L
1,537 Elo+
Solo
Hera
Hera
GargameII69
Hera
Level 13
God Stats
1W - 4L
1,436 SR
Queue Stats
7W - 8L
1,587 Elo+
Solo
Anubis
Anubis
PainFul-Fire27
Anubis
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
42W - 33L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thib_Squad
Cu Chulainn
Level 24
God Stats
28W - 26L
1,621 SR
Queue Stats
642W - 631L
1,461 Elo+
Solo
Ne Zha
Ne Zha
annunaki_cat01
Ne Zha
Level 30
God Stats
14W - 20L
2,011 SR
Queue Stats
338W - 365L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Nevertime__
Chernobog
10
3 / 2 / 6
5,709
571
3,938
6,526
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
10
3 / 0 / 3
5,995
600
3,745
7,265
3,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 1 / 4
5,533
553
1,696
4,484
1,334
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Vexurial
Nemesis
11
12 / 1 / 0
7,212
721
6,043
6,010
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
puesto_frutas
Kukulkan
13
0 / 1 / 2
6,868
687
1,715
4,735
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GODraf_
Apollo
6
1 / 3 / 1
4,297
430
2,768
4,364
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 0
4,586
459
2,913
5,499
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

10
1 / 1 / 0
5,537
554
1,119
4,494
1,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Thib_Squad
Cu Chulainn
7
1 / 4 / 0
4,594
459
1,916
7,231
2,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 4 / 1
4,827
483
6,159
6,932
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
5
5
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
GODraf_
Apollo
1
3
1
0.5
L
1
6
0
0.17
W
Chernobog
Nevertime__
Chernobog
3
2
6
3
L
1
1
0
1
W
Mulan
3
0
3
4.5
W
0
1
4
2
L
Cu Chulainn
Thib_Squad
Cu Chulainn
1
4
0
0.25
W
Nemesis
Vexurial
Nemesis
12
1
0
12
L
1
4
1
0.38
W
Kukulkan
puesto_frutas
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
14,875
29,020
Taken
28,520
10,213
Mitigated
9,463
6,695
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GODraf_
Apollo
2,768
1,196
0
500
4,364
1,933
0
0
4,364
0
16,244
L
2,913
334
0
400
5,499
1,272
26
943
4,528
16,622
0
W
Chernobog
Nevertime__
Chernobog
3,938
1,761
0
0
6,526
1,506
1,529
0
6,526
0
21,711
L
1,119
0
0
1,742
4,494
1,827
0
1,347
3,007
30,622
0
W
Mulan
3,745
802
0
2,524
7,265
3,726
260
0
7,265
0
20,272
W
1,696
411
305
1,101
4,484
1,334
562
1,632
2,852
24,116
0
L
Cu Chulainn
Thib_Squad
Cu Chulainn
1,916
654
0
1,199
7,231
2,243
0
953
6,278
0
18,819
W
Nemesis
Vexurial
Nemesis
6,043
3,487
0
1,435
6,010
2,087
82
1,024
4,986
0
37,076
L
6,159
1,481
92
2,492
6,932
2,188
0
0
6,932
0
16,716
W
Kukulkan
puesto_frutas
Kukulkan
1,715
342
0
1,330
4,735
1,560
0
1,376
3,359
46,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
23,841
314
Minions Killed
185
0
Camps Cleared
0
926,156
Distance Traveled
885,382
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,297
430
31
3
0
183,345
4
L
Hera
4,586
459
27
3
0
175,109
0
W
Chernobog
5,709
571
45
5
0
192,795
0
L
Anubis
5,537
554
68
7
0
158,919
3
W
Mulan
5,995
600
29
3
0
194,639
1
W
Ra
5,533
553
60
6
0
165,241
0
L
Cu Chulainn
4,594
459
39
4
0
197,927
0
W
Nemesis
7,212
721
70
7
0
215,078
1
L
Ne Zha
4,827
483
20
2
0
170,082
0
W
Kukulkan
6,868
687
110
11
0
158,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role