Player Matchup

He Bo
He Bo
ArcticPhoenix44
He Bo
Level 25
God Stats
6W - 10L
1,494 SR
Queue Stats
513W - 599L
1,529 Elo+
Solo
Tiamat
Tiamat
Cauldren666
Tiamat
Level 24
God Stats
19W - 18L
1,554 SR
Queue Stats
19W - 18L
1,601 Elo+
Solo
Ymir
Ymir
Purp_Ferox
Ymir
Level 28
God Stats
225W - 217L
1,485 SR
Queue Stats
1,018W - 1,004L
1,328 Elo+
Solo
Cabrakan
Cabrakan
Rex Sapien
Cabrakan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 163L
1,531 Elo+
Solo
Neith
Neith
gladhippoballs
Neith
Level 7
God Stats
5W - 8L
1,467 SR
Queue Stats
16W - 13L
1,785 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,555 Elo+

VS

Team Averages
Level 25
1,524 SR
1,520 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AAKNK
Sol
Level 29
God Stats
105W - 113L
1,535 SR
Queue Stats
113W - 122L
1,433 Elo+
Solo
Olorun
Olorun
Blackband
Olorun
Level 27
God Stats
4W - 8L
1,496 SR
Queue Stats
157W - 159L
1,657 Elo+
Solo
Chernobog
Chernobog
Mindwack
Chernobog
Level 14
God Stats
3W - 2L
1,719 SR
Queue Stats
111W - 143L
1,547 Elo+
Solo
Nemesis
Nemesis
vitalyarv
Nemesis
Level 26
God Stats
4W - 10L
1,372 SR
Queue Stats
133W - 155L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 1
10,679
628
10,069
10,518
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
6 / 4 / 2
9,282
546
10,401
9,500
6,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 3 / 9
8,848
520
6,769
12,115
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Rex Sapien
Cabrakan
13
4 / 2 / 10
8,880
522
6,452
10,515
10,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
11 / 3 / 6
9,167
539
12,535
9,761
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 4 / 2
8,428
496
6,646
12,576
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
AAKNK
Sol
12
2 / 8 / 0
7,491
441
6,033
12,524
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Blackband
Olorun
15
5 / 7 / 0
9,255
544
9,994
15,298
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Mindwack
Chernobog
11
1 / 7 / 2
7,194
423
6,462
11,795
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
vitalyarv
Nemesis
14
2 / 4 / 2
8,337
490
7,183
14,641
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
30
Kills
13
13
Deaths
30
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
4
2
1
L
Sol
AAKNK
Sol
2
8
0
0.25
W
6
1
1
6.5
L
Olorun
Blackband
Olorun
5
7
0
0.71
W
Tiamat
6
4
2
1.75
L
Chernobog
Mindwack
Chernobog
1
7
2
0.29
W
3
3
9
2.5
W
Cabrakan
Rex Sapien
Cabrakan
4
2
10
4.5
W
11
3
6
4.67
L
Nemesis
vitalyarv
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
36,318
52,409
Taken
66,834
28,876
Mitigated
28,478
14,572
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,646
1,940
0
3,339
12,576
7,842
0
7,279
5,297
0
34,219
L
Sol
AAKNK
Sol
6,033
1,503
234
3,975
12,524
5,231
0
5,282
7,242
29,480
3,978
W
10,069
856
0
4,767
10,518
3,809
219
1,416
9,102
72,651
0
L
Olorun
Blackband
Olorun
9,994
5,845
0
4,839
15,298
6,053
300
10,333
4,965
51,609
0
W
Tiamat
10,401
1,015
0
2,299
9,500
6,786
40
6,270
2,864
47,326
0
L
Chernobog
Mindwack
Chernobog
6,462
3,233
0
2,091
11,795
3,702
0
4,519
7,276
0
27,893
W
6,769
1,358
0
3,529
12,115
3,812
0
2,601
9,315
55,816
0
W
Cabrakan
Rex Sapien
Cabrakan
6,452
317
0
1,716
10,515
10,874
286
2,454
8,061
29,049
0
W
12,535
6,491
0
2,261
9,761
3,595
1,525
2,457
7,298
0
37,392
L
Nemesis
vitalyarv
Nemesis
7,183
3,788
135
4,884
14,641
5,650
1,100
6,278
8,363
0
60,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,856
Gold Earned
40,705
405
Minions Killed
420
0
Camps Cleared
0
1,478,950
Distance Traveled
1,421,234
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,428
496
74
4
0
296,977
5
L
Sol
7,491
441
62
4
0
275,927
1
W
He Bo
10,679
628
125
7
0
309,175
0
L
Olorun
9,255
544
122
7
0
249,450
2
W
Tiamat
9,282
546
100
6
0
260,194
2
L
Chernobog
7,194
423
37
2
0
272,875
0
W
Ymir
8,848
520
84
5
0
319,896
1
W
Cabrakan
8,880
522
51
3
0
304,987
4
W
Neith
9,167
539
45
3
0
284,698
1
L
Nemesis
8,337
490
125
7
0
326,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role