Player Matchup

Bakasura
Bakasura
Attacker12345
Bakasura
Level 26
God Stats
6W - 3L
1,745 SR
Queue Stats
128W - 153L
1,302 Elo+
Party 1
Yemoja
Yemoja
Fordy4057
Yemoja
Level 6
God Stats
2W - 3L
1,278 SR
Queue Stats
11W - 13L
1,180 Elo+
Party 1
Cernunnos
Cernunnos
Nisirias
Cernunnos
Level 16
God Stats
36W - 25L
1,500 SR
Queue Stats
104W - 105L
1,440 Elo+
Solo
Tiamat
Tiamat
RutinBugger
Tiamat
Level 38
God Stats
1W - 3L
1,254 SR
Queue Stats
78W - 108L
1,294 Elo+
Party 1
Scylla
Scylla
puesto_frutas
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,628 Elo+
Solo
Team Averages
Level 18
1,455 SR
1,369 Elo+

VS

Team Averages
Level 9
1,408 SR
1,474 Elo+
Anubis
Anubis
Cavi4207965
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaKo-rh
Tsukuyomi
Level 4
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 3L
1,342 Elo+
Solo
Olorun
Olorun
NightPatte
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 105L
1,653 Elo+
Solo
Pele
Pele
QSidi
Pele
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Apollo
Apollo
frootyboi99
Apollo
Level 28
God Stats
85W - 106L
1,337 SR
Queue Stats
356W - 339L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Attacker12345
Bakasura
17
6 / 5 / 2
11,356
494
8,902
18,245
7,350
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Fordy4057
Yemoja
15
0 / 7 / 11
10,558
459
8,975
19,537
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Nisirias
Cernunnos
20
25 / 3 / 2
15,028
653
29,759
23,801
11,359
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
2 / 3 / 8
10,487
456
5,926
8,670
3,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 6 / 10
13,290
578
18,201
18,903
7,564
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 12 / 3
10,539
458
9,022
17,024
7,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MaKo-rh
Tsukuyomi
16
5 / 5 / 6
10,008
435
12,106
18,039
6,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
NightPatte
Olorun
18
6 / 8 / 5
11,405
496
11,685
21,554
7,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
QSidi
Pele
17
6 / 8 / 2
11,430
497
9,324
19,142
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
17
1 / 9 / 5
10,467
455
11,163
21,408
7,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
40
Kills
22
24
Deaths
42
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Attacker12345
Bakasura
6
5
2
1.4
L
Anubis
4
12
3
0.46
W
Yemoja
Fordy4057
Yemoja
0
7
11
0.79
L
Tsukuyomi
MaKo-rh
Tsukuyomi
5
5
6
1.6
L
Olorun
NightPatte
Olorun
6
8
5
1.06
W
Cernunnos
Nisirias
Cernunnos
25
3
2
8.67
L
Pele
QSidi
Pele
6
8
2
0.88
W
Tiamat
2
3
8
2
L
Apollo
1
9
5
0.39
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,763
Damage
53,300
89,156
Taken
97,167
48,137
Mitigated
36,684
28,739
Healing
27,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Attacker12345
Bakasura
8,902
6,694
0
4,873
18,245
7,350
1,877
3,357
14,888
0
60,547
L
Anubis
9,022
1,290
0
4,636
17,024
7,597
466
4,781
11,951
49,346
0
W
Yemoja
Fordy4057
Yemoja
8,975
2,051
509
904
19,537
17,892
1,408
4,760
14,777
42,686
0
L
Tsukuyomi
MaKo-rh
Tsukuyomi
12,106
1,894
94
6,035
18,039
6,926
627
7,954
9,891
0
55,252
L
Olorun
NightPatte
Olorun
11,685
3,429
494
7,920
21,554
7,938
1,130
10,437
10,657
56,784
0
W
Cernunnos
Nisirias
Cernunnos
29,759
17,113
0
11,487
23,801
11,359
8,550
2,823
20,978
0
109,485
L
Pele
QSidi
Pele
9,324
1,724
0
4,309
19,142
7,041
0
4,218
14,692
0
63,771
W
Tiamat
5,926
558
0
2,720
8,670
3,972
2,521
1,523
7,147
40,933
0
L
Apollo
11,163
6,600
267
4,020
21,408
7,182
539
6,969
14,003
0
53,949
W
18,201
1,407
0
8,246
18,903
7,564
803
8,244
10,659
96,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,719
Gold Earned
53,849
526
Minions Killed
447
0
Camps Cleared
0
1,889,685
Distance Traveled
1,830,195
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,356
494
101
4
0
397,421
0
L
Anubis
10,539
458
85
4
0
322,475
4
W
Yemoja
10,558
459
44
2
0
354,873
1
L
Tsukuyomi
10,008
435
76
3
0
428,985
3
L
Olorun
11,405
496
100
4
0
317,694
3
W
Cernunnos
15,028
653
147
6
0
362,334
3
L
Pele
11,430
497
98
4
0
371,011
0
W
Tiamat
10,487
456
88
4
0
435,360
1
L
Apollo
10,467
455
88
4
0
390,030
1
W
Scylla
13,290
578
146
6
0
339,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role