Player Matchup

Anubis
Anubis
Insolencya
Anubis
Level 10
God Stats
4W - 3L
1,734 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
OzorasusPL
Sun Wukong
Level 28
God Stats
0W - 4L
1,397 SR
Queue Stats
6W - 12L
1,433 Elo+
Solo
Tyr
Tyr
Ylosqua
Tyr
Level 15
God Stats
5W - 10L
1,482 SR
Queue Stats
34W - 40L
1,424 Elo+
Party 2
Team Averages
Level 18
1,538 SR
1,440 Elo+

VS

Team Averages
Level 51
1,396 SR
1,438 Elo+
Artemis
Artemis
Kangaskaman
Artemis
Level 43
God Stats
31W - 27L
1,467 SR
Queue Stats
74W - 86L
1,334 Elo+
Party 1
Anubis
Anubis
PepinilloElPillo
Anubis
Level 25
God Stats
1W - 0L
1,222 SR
Queue Stats
3W - 12L
1,213 Elo+
Party 1
Khepri
Khepri
SharpBloon
Khepri
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Insolencya
Anubis
16
7 / 3 / 5
13,053
653
19,400
11,556
5,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OzorasusPL
Sun Wukong
15
4 / 4 / 8
11,957
598
9,781
14,776
13,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tyr
15
1 / 6 / 10
11,648
582
6,346
15,409
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kangaskaman
Artemis
18
11 / 4 / 2
14,624
731
17,264
13,281
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 7 / 11
12,209
610
7,747
12,860
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
SharpBloon
Khepri
15
0 / 1 / 12
11,611
581
6,101
12,517
13,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
12
Kills
13
13
Deaths
12
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
Insolencya
Anubis
7
3
5
3.17
W
Artemis
Kangaskaman
Artemis
11
4
2
3
L
Sun Wukong
OzorasusPL
Sun Wukong
4
4
8
2
W
2
7
11
1.07
W
Khepri
SharpBloon
Khepri
0
1
12
6
L
Tyr
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
31,112
41,741
Taken
38,658
28,309
Mitigated
24,876
11,183
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Insolencya
Anubis
19,400
1,020
0
6,329
11,556
5,870
0
3,981
7,391
74,805
0
W
Artemis
Kangaskaman
Artemis
17,264
10,728
0
4,883
13,281
6,168
2,295
7,346
5,891
0
93,961
L
Sun Wukong
OzorasusPL
Sun Wukong
9,781
1,685
0
1,494
14,776
13,671
140
6,620
7,874
0
44,383
W
7,747
379
0
2,951
12,860
5,187
0
5,400
7,260
36,571
0
W
Khepri
SharpBloon
Khepri
6,101
738
0
0
12,517
13,521
375
6,679
5,763
29,658
0
L
Tyr
6,346
438
0
3,360
15,409
8,768
0
2,588
12,571
0
42,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
38,444
208
Minions Killed
215
0
Camps Cleared
0
984,367
Distance Traveled
897,529
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,053
653
99
5
0
308,842
7
W
Artemis
14,624
731
124
6
0
304,938
1
L
Sun Wukong
11,957
598
50
3
0
317,513
4
W
Anubis
12,209
610
65
3
0
273,012
3
W
Khepri
11,611
581
26
1
0
319,579
3
L
Tyr
11,648
582
59
3
0
358,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role