Player Matchup

Cerberus
Cerberus
FeltyBoar6644
Cerberus
Level 59
God Stats
16W - 12L
1,395 SR
Queue Stats
207W - 291L
1,357 Elo+
Solo
Cupid
Cupid
LilShinobi420
Cupid
Level 88
God Stats
1W - 3L
1,201 SR
Queue Stats
142W - 198L
1,371 Elo+
Solo
Ra
Ra
MDRtacruttfort
Ra
Level 29
God Stats
4W - 7L
1,562 SR
Queue Stats
36W - 72L
1,250 Elo+
Solo
Team Averages
Level 59
1,386 SR
1,326 Elo+

VS

Team Averages
Level 45
1,499 SR
1,278 Elo+
Hou Yi
Hou Yi
SirBlanket
Hou Yi
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 31L
1,388 Elo+
Solo
Medusa
Medusa
ajzssd
Medusa
Level 23
God Stats
3W - 4L
1,424 SR
Queue Stats
4W - 8L
961 Elo+
Solo
Tiamat
Tiamat
xProNinja11
Tiamat
Level 84
God Stats
4W - 5L
1,574 SR
Queue Stats
145W - 135L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FeltyBoar6644
Cerberus
12
0 / 10 / 3
9,331
549
7,991
24,093
24,147
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 6 / 1
9,074
534
2,254
13,352
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 9 / 0
10,190
599
13,067
15,104
5,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SirBlanket
Hou Yi
18
13 / 0 / 9
13,507
795
17,963
15,273
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
ajzssd
Medusa
8
0 / 2 / 4
8,808
518
46
4,448
1,716
Tiamat
17
12 / 1 / 10
12,827
755
21,183
13,903
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
25
25
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FeltyBoar6644
Cerberus
0
10
3
0.15
L
0
6
1
0.08
L
3
9
0
0.33
W
Hou Yi
SirBlanket
Hou Yi
13
0
9
17.5
W
Medusa
ajzssd
Medusa
0
2
4
1
W
Tiamat
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
39,192
52,549
Taken
33,624
33,888
Mitigated
19,023
7,675
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FeltyBoar6644
Cerberus
7,991
375
0
3,108
24,093
24,147
737
6,349
17,244
28,983
0
L
2,254
313
367
2,308
13,352
4,140
129
8,217
4,810
0
31,628
L
13,067
1,360
686
1,206
15,104
5,601
524
5,741
9,288
48,623
0
W
Hou Yi
SirBlanket
Hou Yi
17,963
8,940
0
10,585
15,273
5,578
2,110
8,840
6,433
0
94,700
W
Medusa
ajzssd
Medusa
46
46
0
8
4,448
1,716
0
3,866
582
0
1,139
W
Tiamat
21,183
2,071
0
6,796
13,903
11,729
459
8,431
5,472
54,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
35,142
215
Minions Killed
194
0
Camps Cleared
0
794,523
Distance Traveled
752,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,331
549
75
4
0
280,046
0
L
Cupid
9,074
534
50
3
0
246,700
0
L
Ra
10,190
599
90
5
0
267,777
0
W
Hou Yi
13,507
795
138
8
0
292,364
0
W
Medusa
8,808
518
3
0
0
193,734
0
W
Tiamat
12,827
755
53
3
0
266,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role