Player Matchup

Vulcan
Vulcan
Heitse
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,659 Elo+
Party 2
Chernobog
Chernobog
KajzerG
Chernobog
Level 16
God Stats
2W - 3L
1,683 SR
Queue Stats
15W - 25L
1,640 Elo+
Solo
Odin
Odin
Koginyourashe
Odin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,680 Elo+
Party 2
Fenrir
Fenrir
NoFairFights
Fenrir
Level 26
God Stats
1W - 5L
1,330 SR
Queue Stats
77W - 75L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Saboons
Cthulhu
Level 24
God Stats
1W - 5L
1,396 SR
Queue Stats
51W - 67L
1,456 Elo+
Solo
Team Averages
Level 25
1,482 SR
1,598 Elo+

VS

Team Averages
Level 23
1,488 SR
1,579 Elo+
Bakasura
Bakasura
Bennyboooo
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CoolGuy2002
Discordia
Level 28
God Stats
5W - 3L
1,236 SR
Queue Stats
12W - 13L
1,479 Elo+
Party 1
Osiris
Osiris
IHaveARealGF
Osiris
Level 15
God Stats
6W - 5L
1,628 SR
Queue Stats
30W - 22L
1,690 Elo+
Solo
Cernunnos
Cernunnos
LancerM
Cernunnos
Level 29
God Stats
3W - 2L
1,577 SR
Queue Stats
98W - 77L
1,592 Elo+
Solo
Bellona
Bellona
SideaLannister
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Heitse
Vulcan
13
1 / 5 / 0
7,170
478
4,533
7,445
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
KajzerG
Chernobog
11
2 / 4 / 1
6,301
420
3,312
7,995
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 2
7,092
473
2,881
7,170
7,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
9
4 / 3 / 0
6,497
433
3,114
6,965
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Saboons
Cthulhu
11
0 / 2 / 2
6,579
439
3,204
12,429
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bennyboooo
Bakasura
11
1 / 3 / 1
6,599
440
1,268
9,589
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
CoolGuy2002
Discordia
13
2 / 1 / 4
7,313
488
6,464
6,188
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
15
7 / 2 / 1
8,652
577
11,374
6,375
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
LancerM
Cernunnos
16
5 / 0 / 2
9,543
636
6,826
10,153
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 4
6,190
413
2,681
5,383
4,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
16
16
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bennyboooo
Bakasura
1
3
1
0.5
W
Discordia
CoolGuy2002
Discordia
2
1
4
4
L
Vulcan
Heitse
Vulcan
1
5
0
0.2
W
Osiris
7
2
1
3.75
L
Chernobog
KajzerG
Chernobog
2
4
1
0.63
L
0
2
2
0.5
W
Cernunnos
LancerM
Cernunnos
5
0
2
6
L
Fenrir
4
3
0
1.33
L
Cthulhu
Saboons
Cthulhu
0
2
2
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
28,613
42,004
Taken
37,688
20,358
Mitigated
19,975
8,536
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bennyboooo
Bakasura
1,268
1,149
0
4,794
9,589
2,722
0
753
8,796
0
23,637
W
Discordia
CoolGuy2002
Discordia
6,464
1,027
0
1,687
6,188
1,727
277
1,481
4,707
43,203
0
L
Vulcan
Heitse
Vulcan
4,533
1,011
0
722
7,445
2,843
397
0
7,445
47,006
0
W
Osiris
11,374
5,032
0
452
6,375
5,457
299
1,361
4,935
0
62,032
L
Chernobog
KajzerG
Chernobog
3,312
1,778
0
1,530
7,995
2,438
0
1,776
5,881
0
25,078
L
2,881
1,606
0
650
7,170
7,070
344
163
6,917
0
33,126
W
Cernunnos
LancerM
Cernunnos
6,826
3,804
0
7,997
10,153
5,673
1,322
3,184
6,667
0
76,612
L
Fenrir
3,114
987
0
2,469
6,965
2,373
0
325
6,558
0
26,494
L
Cthulhu
Saboons
Cthulhu
3,204
482
0
3,165
12,429
5,634
64
4,288
7,635
31,582
0
W
2,681
450
0
594
5,383
4,396
294
647
4,711
2,795
12,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
38,297
344
Minions Killed
422
0
Camps Cleared
0
1,163,243
Distance Traveled
1,330,866
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,599
440
65
4
0
284,394
0
W
Discordia
7,313
488
77
5
0
254,937
0
L
Vulcan
7,170
478
95
6
0
257,167
3
W
Osiris
8,652
577
104
7
0
310,427
5
L
Chernobog
6,301
420
51
3
0
215,556
3
L
Odin
7,092
473
89
6
0
208,213
1
W
Cernunnos
9,543
636
147
10
0
238,849
1
L
Fenrir
6,497
433
53
4
0
187,079
1
L
Cthulhu
6,579
439
56
4
0
295,228
7
W
Bellona
6,190
413
29
2
0
242,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role