Player Matchup

Fenrir
Fenrir
Attacker12345
Fenrir
Level 26
God Stats
1W - 6L
1,259 SR
Queue Stats
128W - 153L
1,308 Elo+
Party 1
Danzaburou
Danzaburou
Fordy4057
Danzaburou
Level 6
God Stats
0W - 2L
1,259 SR
Queue Stats
11W - 13L
1,203 Elo+
Party 1
Chernobog
Chernobog
IAmLegend101101
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,221 Elo+
Solo
Ares
Ares
Pirulass
Ares
Level 18
God Stats
1W - 2L
1,564 SR
Queue Stats
47W - 50L
1,428 Elo+
Solo
Tiamat
Tiamat
RutinBugger
Tiamat
Level 38
God Stats
1W - 3L
1,335 SR
Queue Stats
78W - 108L
1,301 Elo+
Party 1
Team Averages
Level 19
1,383 SR
1,292 Elo+

VS

Team Averages
Level 9
1,559 SR
1,501 Elo+
Kukulkan
Kukulkan
CbK_Xray
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,314 Elo+
Solo
Guan Yu
Guan Yu
Halalgodiiis
Guan Yu
Level 19
God Stats
12W - 12L
1,651 SR
Queue Stats
82W - 90L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
MokJah
Baron Samedi
Level 9
God Stats
2W - 1L
1,645 SR
Queue Stats
5W - 3L
1,743 Elo+
Solo
Chernobog
Chernobog
dima_mix_
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
puesto_frutas
Mercury
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
8,377
381
8,137
18,937
5,551
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Fordy4057
Danzaburou
12
0 / 13 / 2
8,316
378
6,380
16,475
5,228
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
IAmLegend101101
Chernobog
13
1 / 13 / 6
8,410
382
5,771
19,952
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
14
2 / 8 / 6
9,308
423
5,920
21,605
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
7 / 6 / 2
9,953
452
12,634
14,877
8,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CbK_Xray
Kukulkan
17
4 / 0 / 16
11,277
513
18,179
8,947
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Halalgodiiis
Guan Yu
18
17 / 0 / 2
12,146
552
16,925
16,921
18,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MokJah
Baron Samedi
17
8 / 2 / 12
11,401
518
12,647
9,366
4,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
dima_mix_
Chernobog
13
2 / 7 / 8
8,822
401
5,624
16,004
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
20
19 / 2 / 0
14,035
638
16,597
17,829
10,240
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
11
Kills
50
51
Deaths
11
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Kukulkan
CbK_Xray
Kukulkan
4
0
16
12
L
Danzaburou
Fordy4057
Danzaburou
0
13
2
0.08
W
Guan Yu
Halalgodiiis
Guan Yu
17
0
2
18
L
Chernobog
IAmLegend101101
Chernobog
1
13
6
0.31
W
Baron Samedi
MokJah
Baron Samedi
8
2
12
7
L
Ares
2
8
6
0.63
L
Tiamat
7
6
2
1.33
W
Chernobog
dima_mix_
Chernobog
2
7
8
0.86
W
Mercury
19
2
0
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
69,972
91,846
Taken
69,067
41,598
Mitigated
43,422
12,438
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,137
2,998
0
2,558
18,937
5,551
0
3,601
15,051
0
41,331
W
Kukulkan
CbK_Xray
Kukulkan
18,179
1,006
0
0
8,947
3,842
1,197
824
8,123
84,908
0
L
Danzaburou
Fordy4057
Danzaburou
6,380
3,056
0
592
16,475
5,228
523
4,176
12,149
0
42,949
W
Guan Yu
Halalgodiiis
Guan Yu
16,925
2,276
598
7,054
16,921
18,773
1,585
2,895
14,026
0
54,760
L
Chernobog
IAmLegend101101
Chernobog
5,771
4,161
0
3,037
19,952
7,861
662
4,412
15,415
36
33,812
W
Baron Samedi
MokJah
Baron Samedi
12,647
432
2,134
3,431
9,366
4,846
2,161
3,681
5,685
49,390
0
L
Ares
5,920
309
0
2,882
21,605
14,566
41
10,397
11,086
23,196
0
L
Tiamat
12,634
655
0
3,369
14,877
8,392
102
8,240
6,637
46,521
0
W
Chernobog
dima_mix_
Chernobog
5,624
3,556
0
3,015
16,004
5,721
830
7,961
8,043
0
24,572
W
Mercury
16,597
9,195
0
990
17,829
10,240
753
3,223
14,606
0
134,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
57,681
300
Minions Killed
579
0
Camps Cleared
0
1,751,512
Distance Traveled
1,958,826
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,377
381
80
4
0
347,164
0
W
Kukulkan
11,277
513
147
7
0
397,334
0
L
Danzaburou
8,316
378
62
3
0
297,538
0
W
Guan Yu
12,146
552
99
5
0
419,027
3
L
Chernobog
8,410
382
68
3
0
320,486
0
W
Baron Samedi
11,401
518
79
4
0
383,711
0
L
Ares
9,308
423
28
1
0
414,463
2
L
Tiamat
9,953
452
62
3
0
371,861
3
W
Chernobog
8,822
401
41
2
0
300,302
7
W
Mercury
14,035
638
213
10
0
458,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role