Player Matchup

Fenrir
Fenrir
SpartacusKamyar
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 233L
1,449 Elo+
Solo
Ah Puch
Ah Puch
Trannybuns
Ah Puch
Level 157
God Stats
7W - 2L
1,733 SR
Queue Stats
200W - 214L
1,512 Elo+
Solo
Ne Zha
Ne Zha
crydeans
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Solo
Nu Wa
Nu Wa
made_inperu_
Nu Wa
Level 128
God Stats
4W - 3L
1,204 SR
Queue Stats
119W - 114L
1,553 Elo+
Solo
Susano
Susano
zadicorokero
Susano
Level 80
God Stats
2W - 4L
1,729 SR
Queue Stats
222W - 231L
1,513 Elo+
Solo
Team Averages
Level 97
1,533 SR
1,499 Elo+

VS

Team Averages
Level 75
1,633 SR
1,532 Elo+
Odin
Odin
EvilFriends__
Odin
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
51W - 28L
1,533 Elo+
Party 1
Bacchus
Bacchus
GAMER_OF_THE_YEA
Bacchus
Level 125
God Stats
7W - 4L
1,708 SR
Queue Stats
287W - 254L
1,594 Elo+
Party 1
Ra
Ra
JayRin978
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 147L
1,418 Elo+
Solo
Discordia
Discordia
TheSaucemeister
Discordia
Level 107
God Stats
12W - 12L
1,733 SR
Queue Stats
575W - 530L
1,556 Elo+
Party 1
Ares
Ares
sgettiman32
Ares
Level 104
God Stats
2W - 4L
1,510 SR
Queue Stats
106W - 82L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 15
13,817
691
15,879
23,113
23,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Trannybuns
Ah Puch
20
6 / 5 / 17
13,854
693
28,354
25,078
10,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
crydeans
Ne Zha
18
0 / 10 / 16
11,581
579
7,808
19,095
7,901
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 5 / 15
14,665
733
31,456
19,409
8,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
20
6 / 9 / 11
13,674
684
10,871
22,715
9,753
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 20
12,445
622
9,885
22,612
25,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
10 / 7 / 21
14,562
728
21,276
28,809
27,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 4 / 24
14,518
726
19,826
23,444
21,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
TheSaucemeister
Discordia
20
7 / 7 / 18
13,610
681
25,086
18,010
9,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 5 / 23
12,915
646
18,373
25,932
40,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
144
29
Kills
38
38
Deaths
29
74
Assists
106
Player
Kills
Deaths
Assists
KDA
L
7
6
20
2.83
L
10
7
21
2.93
L
8
4
24
5
W
9
9
15
1.83
L
Discordia
TheSaucemeister
Discordia
7
7
18
2.29
W
Ah Puch
Trannybuns
Ah Puch
6
5
17
2.9
W
Ne Zha
crydeans
Ne Zha
0
10
16
0.8
W
8
5
15
3.1
L
6
5
23
3.5
W
Susano
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,368
Damage
94,446
109,410
Taken
118,807
60,111
Mitigated
123,587
35,927
Healing
48,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,885
2,604
3,005
1,751
22,612
25,233
891
13,617
8,920
0
22,249
L
21,276
1,503
4,471
2,949
28,809
27,801
848
14,392
14,348
46,319
0
L
19,826
1,071
17,583
10,050
23,444
21,249
2,008
9,838
13,331
74,091
0
W
15,879
2,349
1,982
2,695
23,113
23,463
222
15,320
7,793
0
27,702
L
Discordia
TheSaucemeister
Discordia
25,086
925
3,642
2,076
18,010
9,140
784
9,848
7,987
53,829
0
W
Ah Puch
Trannybuns
Ah Puch
28,354
1,002
2,087
9,384
25,078
10,575
538
18,982
6,096
53,782
0
W
Ne Zha
crydeans
Ne Zha
7,808
2,266
1,615
2,163
19,095
7,901
546
17,068
2,027
0
20,218
W
31,456
10,600
2,633
7,223
19,409
8,419
1,644
16,549
2,860
65,643
0
L
18,373
607
2,012
1,165
25,932
40,164
122
12,115
13,692
27,080
0
W
Susano
10,871
2,145
1,918
4,227
22,715
9,753
1,207
16,642
6,073
0
29,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,591
Gold Earned
68,050
187
Minions Killed
248
0
Camps Cleared
0
1,592,895
Distance Traveled
1,747,959
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,445
622
21
1
0
350,047
0
L
Bacchus
14,562
728
54
3
0
349,726
0
L
Ra
14,518
726
95
5
0
365,474
1
W
Fenrir
13,817
691
23
1
0
313,035
0
L
Discordia
13,610
681
57
3
0
328,550
0
W
Ah Puch
13,854
693
44
2
0
342,450
0
W
Ne Zha
11,581
579
29
1
0
288,268
0
W
Nu Wa
14,665
733
64
3
0
330,498
4
L
Ares
12,915
646
21
1
0
354,162
0
W
Susano
13,674
684
27
1
0
318,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role