Player Matchup

Odin
Odin
Ash-237
Odin
Level 11
God Stats
1W - 1L
1,411 SR
Queue Stats
21W - 24L
1,361 Elo+
Solo
Danzaburou
Danzaburou
Dud8263
Danzaburou
Level 5
God Stats
9W - 5L
1,500 SR
Queue Stats
96W - 69L
1,259 Elo+
Party 1
Janus
Janus
xXchristianiceXx
Janus
Level 132
God Stats
14W - 10L
1,664 SR
Queue Stats
211W - 197L
1,485 Elo+
Party 1
Team Averages
Level 49
1,525 SR
1,368 Elo+

VS

Team Averages
Level 15
1,421 SR
1,290 Elo+
Tiamat
Tiamat
FlameL4
Tiamat
Level 13
God Stats
5W - 7L
1,511 SR
Queue Stats
14W - 26L
1,378 Elo+
Solo
Loki
Loki
candied-cradle4
Loki
Level 16
God Stats
27W - 29L
1,410 SR
Queue Stats
227W - 250L
1,405 Elo+
Solo
Danzaburou
Danzaburou
lI-KAWARAMA-lI
Danzaburou
Level 15
God Stats
0W - 6L
1,342 SR
Queue Stats
9W - 10L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ash-237
Odin
15
0 / 3 / 10
12,409
564
2,855
13,573
5,704
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Dud8263
Danzaburou
18
4 / 0 / 12
14,468
658
11,188
14,056
5,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 0 / 2
15,387
699
37,091
18,517
7,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlameL4
Tiamat
15
0 / 6 / 2
11,518
524
14,864
20,128
12,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 1 / 0
11,924
542
11,744
18,438
16,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lI-KAWARAMA-lI
Danzaburou
12
0 / 12 / 1
10,926
497
8,016
19,814
6,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
3
3
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
Ash-237
Odin
0
3
10
1.67
W
Danzaburou
Dud8263
Danzaburou
4
0
12
10
L
Tiamat
FlameL4
Tiamat
0
6
2
0.17
L
3
1
0
3
L
Danzaburou
lI-KAWARAMA-lI
Danzaburou
0
12
1
0.04
W
15
0
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,134
Damage
34,624
46,146
Taken
58,380
19,416
Mitigated
35,701
15,404
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ash-237
Odin
2,855
976
0
356
13,573
5,704
174
3,074
10,499
0
16,189
W
Danzaburou
Dud8263
Danzaburou
11,188
3,518
0
4,767
14,056
5,896
670
4,894
9,162
0
81,707
L
Tiamat
FlameL4
Tiamat
14,864
256
162
6,783
20,128
12,660
0
12,120
7,412
65,113
0
L
11,744
1,273
0
3,460
18,438
16,447
0
10,498
7,481
0
45,049
L
Danzaburou
lI-KAWARAMA-lI
Danzaburou
8,016
2,561
0
121
19,814
6,594
0
13,082
6,270
0
47,079
W
37,091
2,167
660
9,621
18,517
7,816
1,855
7,844
10,673
130,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
34,368
287
Minions Killed
202
0
Camps Cleared
0
1,261,923
Distance Traveled
1,091,041
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,409
564
34
2
0
402,534
0
W
Danzaburou
14,468
658
87
4
0
418,971
0
L
Tiamat
11,518
524
88
4
0
353,257
3
L
Loki
11,924
542
54
2
0
458,010
5
L
Danzaburou
10,926
497
60
3
0
279,774
0
W
Janus
15,387
699
166
8
0
440,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role