Player Matchup

Discordia
Discordia
Bronze III
KippenUndBull
Discordia
Bronze III
Level 67
God Stats
20W - 21L
1,426 SR
Queue Stats
264W - 254L
1,458 MMR
Solo
Awilix
Awilix
Gold V
PedaaAUT
Awilix
Gold V
Level 105
God Stats
16W - 16L
1,769 SR
Queue Stats
266W - 270L
1,272 MMR
Party 1
Hou Yi
Hou Yi
Gold III
davide-edivad-da
Hou Yi
Gold III
Level 141
God Stats
2W - 4L
1,481 SR
Queue Stats
421W - 409L
1,414 MMR
Solo
Cerberus
Cerberus
Silver I
o0Tosunpasa0o
Cerberus
Silver I
Level 160
God Stats
18W - 24L
1,867 SR
Queue Stats
476W - 478L
1,366 MMR
Solo
Chaac
Chaac
Gold IV
temp-237433
Chaac
Gold IV
Level 107
God Stats
67W - 47L
1,778 SR
Queue Stats
756W - 735L
1,581 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,664 SR
1,418 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,378 SR
1,418 MMR
Izanami
Izanami
Gold V
AFroMAn966
Izanami
Gold V
Level 127
God Stats
2W - 4L
1,698 SR
Queue Stats
44W - 56L
1,438 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
KallebyDias
Sun Wukong
Silver V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,407 MMR
Solo
Fafnir
Fafnir
Bronze III
LegyVince
Fafnir
Bronze III
Level 88
God Stats
0W - 1L
1,089 SR
Queue Stats
6W - 6L
1,363 MMR
Solo
Mercury
Mercury
Platinum IV
NattyPlayZ
Mercury
Platinum IV
Level 125
God Stats
7W - 4L
1,412 SR
Queue Stats
393W - 367L
1,440 MMR
Solo
Janus
Janus
Bronze III
luther855
Janus
Bronze III
Level 152
God Stats
9W - 8L
1,191 SR
Queue Stats
73W - 74L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KippenUndBull
Discordia
20
4 / 4 / 2
12,982
564
13,815
10,009
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
PedaaAUT
Awilix
20
8 / 4 / 6
13,216
575
12,654
15,618
9,532
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 4 / 4
12,920
562
10,781
21,731
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
o0Tosunpasa0o
Cerberus
16
3 / 4 / 4
11,140
484
10,498
20,704
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 2 / 4
13,117
570
15,684
20,838
22,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bans
TsukuyomiCthulhuSetDanzaburouArachne

VS

Bans
ScyllaApolloAchillesHun BatzGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AFroMAn966
Izanami
17
4 / 3 / 3
11,002
478
12,587
16,931
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
KallebyDias
Sun Wukong
16
1 / 6 / 3
9,512
414
8,977
19,691
12,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
LegyVince
Fafnir
15
1 / 1 / 8
10,281
447
4,943
13,586
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
NattyPlayZ
Mercury
19
5 / 6 / 7
11,837
515
17,301
19,867
9,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
luther855
Janus
18
6 / 4 / 2
11,772
512
8,204
15,794
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
20
Kills
17
18
Deaths
20
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
AFroMAn966
Izanami
4
3
3
1.83
L
Sun Wukong
KallebyDias
Sun Wukong
1
6
3
0.42
W
Discordia
KippenUndBull
Discordia
4
4
2
1.25
L
Fafnir
LegyVince
Fafnir
1
1
8
5
L
Mercury
NattyPlayZ
Mercury
5
6
7
1.42
W
Awilix
PedaaAUT
Awilix
8
4
6
2.75
W
1
4
4
0.75
L
Janus
luther855
Janus
6
4
2
1.75
W
Cerberus
o0Tosunpasa0o
Cerberus
3
4
4
1.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,432
Damage
52,012
88,900
Taken
85,869
56,103
Mitigated
46,448
35,361
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AFroMAn966
Izanami
12,587
8,973
0
6,990
16,931
5,785
865
2,430
14,495
0
84,897
L
Sun Wukong
KallebyDias
Sun Wukong
8,977
2,452
0
4,856
19,691
12,005
0
1,843
17,814
0
51,940
W
Discordia
KippenUndBull
Discordia
13,815
292
0
1,784
10,009
3,766
280
2,547
7,284
103,990
0
L
Fafnir
LegyVince
Fafnir
4,943
759
0
3,291
13,586
13,008
285
5,927
7,361
26,201
0
L
Mercury
NattyPlayZ
Mercury
17,301
11,550
0
1,501
19,867
9,594
0
6,518
12,973
0
91,497
W
Awilix
PedaaAUT
Awilix
12,654
4,776
0
4,125
15,618
9,532
0
2,393
13,147
0
83,701
W
10,781
7,431
0
11,883
21,731
7,446
4,404
962
20,769
0
119,145
L
Janus
luther855
Janus
8,204
341
0
3,534
15,794
6,056
0
6,411
8,913
77,087
0
W
Cerberus
o0Tosunpasa0o
Cerberus
10,498
175
0
8,358
20,704
12,407
0
4,850
15,712
43,019
0
W
15,684
1,045
0
9,211
20,838
22,952
524
1,943
18,841
0
85,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,375
Gold Earned
54,404
711
Minions Killed
532
0
Camps Cleared
0
2,281,381
Distance Traveled
2,217,811
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,002
478
144
6
0
370,961
0
L
Sun Wukong
9,512
414
82
4
0
430,456
6
W
Discordia
12,982
564
178
8
0
426,803
2
L
Fafnir
10,281
447
37
2
0
458,246
6
L
Mercury
11,837
515
119
5
0
497,241
5
W
Awilix
13,216
575
123
5
0
496,511
3
W
Hou Yi
12,920
562
170
7
0
387,385
9
L
Janus
11,772
512
150
7
0
460,907
9
W
Cerberus
11,140
484
72
3
0
468,332
10
W
Chaac
13,117
570
168
7
0
502,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role