Player Matchup

Izanami
Izanami
Ahmad63123
Izanami
Level 11
God Stats
46W - 36L
1,521 SR
Queue Stats
92W - 99L
1,410 Elo+
Party 2
Zhong Kui
Zhong Kui
Altovoltage
Zhong Kui
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,474 Elo+
Solo
Cthulhu
Cthulhu
JAVADXX9
Cthulhu
Level 26
God Stats
8W - 4L
1,478 SR
Queue Stats
88W - 78L
1,397 Elo+
Party 2
Ra
Ra
RTeeP
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
lip358
Susano
Level 17
God Stats
7W - 5L
1,338 SR
Queue Stats
107W - 111L
1,383 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,433 Elo+

VS

Team Averages
Level 26
1,532 SR
1,508 Elo+
Poseidon
Poseidon
F9fil___
Poseidon
Level 104
God Stats
8W - 15L
1,402 SR
Queue Stats
588W - 568L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
Konolitom
Jormungandr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Warther145
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Loki
Loki
azfr70
Loki
Level 13
God Stats
9W - 8L
1,550 SR
Queue Stats
16W - 12L
1,469 Elo+
Party 1
Bellona
Bellona
slowvaris
Bellona
Level 10
God Stats
5W - 3L
1,710 SR
Queue Stats
14W - 8L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahmad63123
Izanami
8
1 / 1 / 0
4,823
482
974
3,330
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Altovoltage
Zhong Kui
9
3 / 3 / 2
5,452
545
4,280
5,841
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JAVADXX9
Cthulhu
9
2 / 0 / 1
5,153
515
2,095
3,765
1,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
10
3 / 3 / 2
5,799
580
3,952
4,496
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
lip358
Susano
8
3 / 4 / 1
5,458
546
2,869
7,640
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
F9fil___
Poseidon
11
6 / 2 / 0
6,107
611
4,981
4,798
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Konolitom
Jormungandr
4
0 / 3 / 0
3,849
385
50
2,681
785
Neith
8
1 / 3 / 2
5,118
512
2,209
5,948
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
azfr70
Loki
7
1 / 3 / 3
4,776
478
2,122
5,710
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
slowvaris
Bellona
8
3 / 2 / 1
5,175
518
2,306
4,542
2,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
12
Kills
11
11
Deaths
13
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ahmad63123
Izanami
1
1
0
1
W
Zhong Kui
Altovoltage
Zhong Kui
3
3
2
1.33
L
Poseidon
F9fil___
Poseidon
6
2
0
3
W
Cthulhu
JAVADXX9
Cthulhu
2
0
1
2.5
L
Jormungandr
Konolitom
Jormungandr
0
3
0
0
W
Ra
3
3
2
1.33
L
Neith
1
3
2
0.67
L
Loki
azfr70
Loki
1
3
3
0.83
W
Susano
lip358
Susano
3
4
1
0.88
L
Bellona
slowvaris
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
11,668
25,072
Taken
23,679
9,974
Mitigated
8,044
5,485
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ahmad63123
Izanami
974
258
0
839
3,330
968
586
731
2,551
0
20,270
W
Zhong Kui
Altovoltage
Zhong Kui
4,280
787
0
1,411
5,841
3,870
0
646
4,957
20,395
0
L
Poseidon
F9fil___
Poseidon
4,981
845
0
1,250
4,798
1,419
518
2,640
2,083
29,547
0
W
Cthulhu
JAVADXX9
Cthulhu
2,095
140
262
130
3,765
1,471
312
223
3,485
17,635
0
L
Jormungandr
Konolitom
Jormungandr
50
50
0
10
2,681
785
178
762
1,894
5,096
0
W
Ra
3,952
688
37
714
4,496
1,421
560
1,439
2,847
29,081
0
L
Neith
2,209
810
0
1,553
5,948
1,826
240
2,576
3,347
0
20,050
L
Loki
azfr70
Loki
2,122
681
0
1,223
5,710
1,401
0
1,551
4,109
0
13,473
W
Susano
lip358
Susano
2,869
1,046
0
2,092
7,640
2,244
0
1,522
5,992
0
24,783
L
Bellona
slowvaris
Bellona
2,306
184
0
165
4,542
2,613
60
2,448
1,919
0
12,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
25,025
232
Minions Killed
157
0
Camps Cleared
0
969,481
Distance Traveled
759,715
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,823
482
41
4
0
177,364
0
W
Zhong Kui
5,452
545
46
5
0
188,647
0
L
Poseidon
6,107
611
51
5
0
195,318
1
W
Cthulhu
5,153
515
39
4
0
194,420
0
L
Jormungandr
3,849
385
10
1
0
78,030
1
W
Ra
5,799
580
62
6
0
191,195
0
L
Neith
5,118
512
39
4
0
142,023
1
L
Loki
4,776
478
30
3
0
190,191
1
W
Susano
5,458
546
44
4
0
217,855
2
L
Bellona
5,175
518
27
3
0
154,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role