Player Matchup

Neith
Neith
Aggrathorn
Neith
Level 7
God Stats
4W - 1L
1,662 SR
Queue Stats
6W - 3L
1,648 Elo+
Solo
Anubis
Anubis
BigDeadChicken
Anubis
Level 28
God Stats
29W - 20L
1,626 SR
Queue Stats
37W - 27L
1,609 Elo+
Solo
Ymir
Ymir
FogSaucer
Ymir
Level 16
God Stats
3W - 1L
1,646 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Set
Set
IIAaronIl
Set
Level 29
God Stats
2W - 1L
1,209 SR
Queue Stats
40W - 41L
1,507 Elo+
Solo
Janus
Janus
itsTurkill
Janus
Level 16
God Stats
5W - 0L
1,795 SR
Queue Stats
26W - 18L
1,564 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,589 Elo+

VS

Team Averages
Level 19
1,459 SR
1,522 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JrawDaGod504
Ares
Level 9
God Stats
8W - 11L
1,299 SR
Queue Stats
370W - 480L
1,506 Elo+
Solo
Kukulkan
Kukulkan
PolarCrab2114
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,821 Elo+
Solo
Ymir
Ymir
Purp_Ferox
Ymir
Level 28
God Stats
225W - 217L
1,497 SR
Queue Stats
1,018W - 1,004L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 2 / 0
4,338
542
1,234
4,674
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 0 / 1
5,348
669
1,459
1,409
605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
6
1 / 1 / 3
4,421
553
2,070
3,852
1,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 3
4,696
587
659
4,328
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
8
5 / 0 / 2
5,440
680
3,005
2,398
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 0 / 1
4,401
550
646
4,226
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
 
Ah Puch
6
0 / 4 / 0
3,627
453
1,408
3,847
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 4 / 1
3,839
480
1,394
4,758
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
PolarCrab2114
Kukulkan
1
0 / 2 / 0
2,996
375
250
923
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 0 / 2
4,362
545
1,539
3,149
1,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
3
3
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
1
1.5
L
Ah Puch
 
Ah Puch
0
4
0
0
W
Neith
0
2
0
0
W
4
0
1
4.5
W
Ymir
1
1
3
2.5
W
0
0
3
1.5
L
1
4
1
0.38
L
Kukulkan
PolarCrab2114
Kukulkan
0
2
0
0
L
1
0
2
2
W
Janus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,427
Damage
5,237
16,661
Taken
16,903
4,829
Mitigated
5,298
5,623
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
646
146
0
2,376
4,226
1,016
0
349
3,867
0
18,735
L
Ah Puch
 
Ah Puch
1,408
71
0
605
3,847
898
0
2,183
1,455
10,865
0
W
Neith
1,234
532
0
1,359
4,674
1,183
360
1,351
3,323
0
18,206
W
1,459
123
0
508
1,409
605
1,278
835
574
24,025
0
W
Ymir
2,070
292
0
885
3,852
1,261
112
1,234
2,618
12,341
0
W
659
202
0
2,004
4,328
1,164
0
63
4,265
0
19,871
L
1,394
325
0
120
4,758
2,036
0
2,638
2,058
6,384
0
L
Kukulkan
PolarCrab2114
Kukulkan
250
184
0
0
923
188
0
478
445
1,306
0
L
1,539
447
0
168
3,149
1,160
0
605
2,544
15,189
0
W
Janus
3,005
399
0
867
2,398
616
120
1,108
1,290
20,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
19,225
199
Minions Killed
113
0
Camps Cleared
0
678,248
Distance Traveled
630,532
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,401
550
46
6
0
150,261
2
L
Ah Puch
3,627
453
27
3
0
112,927
1
W
Neith
4,338
542
34
4
0
113,920
1
W
Anubis
5,348
669
68
9
0
125,027
3
W
Ymir
4,421
553
20
3
0
132,297
0
W
Set
4,696
587
39
5
0
171,811
0
L
Ares
3,839
480
8
1
0
157,656
3
L
Kukulkan
2,996
375
2
0
0
37,466
0
L
Ymir
4,362
545
30
4
0
172,222
1
W
Janus
5,440
680
38
5
0
135,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role