Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ALE-VEN
Skadi
Level 156
God Stats
2W - 2L
1,171 SR
Queue Stats
86W - 57L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
ALEX92JUVE
Baron Samedi
Level 153
God Stats
15W - 10L
1,492 SR
Queue Stats
204W - 167L
1,548 Elo+
Party 1
Chaac
Chaac
Aang_AirMaster
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,447 Elo+
Solo
Tiamat
Tiamat
LgTv_Ger-ESport
Tiamat
Level 91
God Stats
17W - 14L
1,502 SR
Queue Stats
106W - 107L
1,459 Elo+
Solo
Team Averages
Level 122
1,433 SR
1,508 Elo+

VS

Team Averages
Level 83
1,411 SR
1,480 Elo+
Hercules
Hercules
BrotherIAmPinned
Hercules
Level 122
God Stats
0W - 2L
1,266 SR
Queue Stats
272W - 281L
1,585 Elo+
Solo
Tiamat
Tiamat
ChileSaladass
Tiamat
Level 67
God Stats
4W - 8L
1,804 SR
Queue Stats
81W - 104L
1,472 Elo+
Solo
Freya
Freya
Mitch_Waters
Freya
Level 83
God Stats
4W - 4L
1,478 SR
Queue Stats
91W - 83L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PKS Squib
Ah Muzen Cab
Level 105
God Stats
2W - 6L
1,277 SR
Queue Stats
623W - 609L
1,560 Elo+
Solo
Fenrir
Fenrir
scorpioncraft17
Fenrir
Level 40
God Stats
1W - 3L
1,228 SR
Queue Stats
122W - 161L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 17
10,070
592
5,032
11,694
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
ALE-VEN
Skadi
16
11 / 1 / 8
10,821
637
12,716
9,582
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ALEX92JUVE
Baron Samedi
15
7 / 2 / 5
9,940
585
7,199
7,287
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 1
10,153
597
7,913
11,610
7,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
6 / 1 / 6
10,058
592
11,761
10,801
12,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
8,114
477
4,542
13,577
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 8 / 2
6,841
402
5,812
12,076
5,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 7 / 1
5,991
352
2,516
10,404
3,939
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
PKS Squib
Ah Muzen Cab
15
1 / 6 / 1
9,131
537
6,655
12,552
4,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 3
8,238
485
6,208
12,787
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
32
Kills
7
7
Deaths
32
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
17
11.5
W
Skadi
ALE-VEN
Skadi
11
1
8
15
W
Baron Samedi
ALEX92JUVE
Baron Samedi
7
2
5
4.75
W
5
2
1
2.75
L
3
8
0
0.38
L
1
8
2
0.25
W
6
1
6
9
L
0
7
1
0.07
L
Ah Muzen Cab
PKS Squib
Ah Muzen Cab
1
6
1
0.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,621
Damage
25,733
50,974
Taken
61,396
37,646
Mitigated
30,134
20,785
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,032
1,101
0
3,822
11,694
10,501
500
2,536
9,082
38,917
0
W
Skadi
ALE-VEN
Skadi
12,716
6,923
0
3,348
9,582
4,211
678
1,804
7,718
0
73,349
W
Baron Samedi
ALEX92JUVE
Baron Samedi
7,199
618
700
1,699
7,287
3,515
39
1,747
5,350
51,731
0
W
7,913
1,601
0
4,992
11,610
7,183
830
156
11,454
0
61,555
L
4,542
633
0
2,618
13,577
8,895
0
7,392
6,079
0
20,067
L
5,812
316
319
2,142
12,076
5,392
0
4,957
7,001
30,746
0
W
11,761
1,853
660
5,564
10,801
12,236
2,632
1,791
8,863
58,143
0
L
2,516
735
0
1,611
10,404
3,939
0
2,291
8,024
17,925
0
L
Ah Muzen Cab
PKS Squib
Ah Muzen Cab
6,655
2,890
0
4,054
12,552
4,565
0
4,409
8,070
179
52,738
L
6,208
1,319
0
3,832
12,787
7,343
0
4,461
8,230
0
50,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
38,315
502
Minions Killed
350
0
Camps Cleared
0
1,640,047
Distance Traveled
1,304,525
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,070
592
61
4
0
328,160
4
W
Skadi
10,821
637
102
6
0
305,239
3
W
Baron Samedi
9,940
585
99
6
0
328,110
6
W
Chaac
10,153
597
131
8
0
336,405
2
L
Hercules
8,114
477
34
2
0
259,752
2
L
Tiamat
6,841
402
49
3
0
258,278
2
W
Tiamat
10,058
592
109
6
0
342,133
3
L
Freya
5,991
352
37
2
0
232,155
3
L
Ah Muzen Cab
9,131
537
130
8
0
242,153
0
L
Fenrir
8,238
485
100
6
0
312,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role