Player Matchup

Sun Wukong
Sun Wukong
JustSal
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,628 Elo+
Solo
King Arthur
King Arthur
KsMaster24
King Arthur
Level 160
God Stats
27W - 21L
1,601 SR
Queue Stats
888W - 904L
1,543 Elo+
Solo
Chronos
Chronos
LAMAR0974
Chronos
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,798 Elo+
Solo
Olorun
Olorun
TokamiNagashi
Olorun
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TotalNuo0b
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,594 Elo+

VS

Team Averages
Level 153
1,492 SR
1,583 Elo+
Hera
Hera
B4M Lonewolf
Hera
Level 144
God Stats
3W - 1L
1,493 SR
Queue Stats
199W - 191L
1,542 Elo+
Party 1
Persephone
Persephone
Casperthewhite4
Persephone
Level 160
God Stats
6W - 9L
1,635 SR
Queue Stats
577W - 613L
1,643 Elo+
Solo
Skadi
Skadi
I Maxamus I
Skadi
Level 142
God Stats
6W - 5L
1,500 SR
Queue Stats
775W - 773L
1,563 Elo+
Party 1
He Bo
He Bo
R0B0BIRD
He Bo
Level 160
God Stats
3W - 2L
1,332 SR
Queue Stats
288W - 143L
1,556 Elo+
Solo
Yemoja
Yemoja
pondotta
Yemoja
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
633W - 666L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JustSal
Sun Wukong
17
2 / 3 / 5
10,499
656
9,406
18,768
20,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

King Arthur
KsMaster24
King Arthur
18
3 / 5 / 10
12,029
752
14,177
23,807
28,967
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Chronos
LAMAR0974
Chronos
20
10 / 4 / 6
12,377
774
16,722
29,421
12,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 5 / 10
10,445
653
13,541
20,513
10,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
3 / 3 / 11
11,596
725
20,857
20,361
11,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 15
10,791
674
19,087
15,478
7,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Casperthewhite4
Persephone
19
2 / 6 / 13
11,715
732
24,491
13,016
5,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 3 / 11
11,694
731
18,672
16,327
7,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
R0B0BIRD
He Bo
18
9 / 6 / 10
12,412
776
29,906
20,495
9,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
pondotta
Yemoja
17
0 / 2 / 14
10,094
631
5,199
17,875
15,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
82
18
Kills
19
20
Deaths
19
42
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
2
15
4.25
L
Persephone
Casperthewhite4
Persephone
2
6
13
1.42
L
7
3
11
4.17
W
Sun Wukong
JustSal
Sun Wukong
2
3
5
1.5
W
King Arthur
KsMaster24
King Arthur
3
5
10
1.6
W
Chronos
LAMAR0974
Chronos
10
4
6
3.25
L
He Bo
R0B0BIRD
He Bo
9
6
10
2.33
W
0
5
10
1
W
3
3
11
2.83
L
Yemoja
pondotta
Yemoja
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,703
Damage
97,355
112,870
Taken
83,191
84,206
Mitigated
45,946
67,291
Healing
31,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,087
4,217
2,394
2,000
15,478
7,916
639
6,882
8,536
38,227
0
L
Persephone
Casperthewhite4
Persephone
24,491
716
498
614
13,016
5,540
657
8,692
4,278
51,192
0
L
18,672
9,930
2,582
3,462
16,327
7,507
3,232
11,411
4,884
0
36,221
W
Sun Wukong
JustSal
Sun Wukong
9,406
1,089
2,064
3,122
18,768
20,899
0
14,024
4,528
0
23,808
W
King Arthur
KsMaster24
King Arthur
14,177
1,178
1,220
2,276
23,807
28,967
325
11,458
12,122
501
27,792
W
Chronos
LAMAR0974
Chronos
16,722
4,146
2,142
7,590
29,421
12,993
2,089
24,407
4,580
36,821
0
L
He Bo
R0B0BIRD
He Bo
29,906
1,101
2,155
2,655
20,495
9,301
240
11,607
8,754
36,958
0
W
13,541
4,445
7,152
6,747
20,513
10,036
2,475
13,590
6,651
37,549
0
W
20,857
444
23,680
11,298
20,361
11,311
599
13,855
6,306
40,630
0
L
Yemoja
pondotta
Yemoja
5,199
894
11,842
2,887
17,875
15,682
154
12,311
5,354
9,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,946
Gold Earned
56,706
167
Minions Killed
164
0
Camps Cleared
0
1,472,226
Distance Traveled
1,338,272
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,791
674
43
3
0
309,188
1
L
Persephone
11,715
732
51
3
0
287,995
0
L
Skadi
11,694
731
44
3
0
240,174
0
W
Sun Wukong
10,499
656
31
2
0
286,687
0
W
King Arthur
12,029
752
17
1
0
273,577
1
W
Chronos
12,377
774
41
3
0
298,188
2
L
He Bo
12,412
776
18
1
0
273,061
1
W
Olorun
10,445
653
37
2
0
286,138
0
W
Hel
11,596
725
41
3
0
327,636
3
L
Yemoja
10,094
631
8
1
0
227,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role