Player Matchup

Danzaburou
Danzaburou
Platinum III
AwesomeRobin408
Danzaburou
Platinum III
Level 146
God Stats
6W - 10L
1,711 SR
Queue Stats
327W - 305L
1,921 MMR
Party 1
Janus
Janus
Platinum V
Er_Titoisma
Janus
Platinum V
Level 127
God Stats
8W - 6L
1,550 SR
Queue Stats
156W - 146L
1,807 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Vortexiled
Xing Tian
Platinum II
Level 49
God Stats
5W - 2L
1,606 SR
Queue Stats
145W - 143L
1,836 MMR
Solo
Osiris
Osiris
Gold IV
l-ScaR3CroW-x
Osiris
Gold IV
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 221L
1,451 MMR
Party 1
Apollo
Apollo
Platinum II
zaibro
Apollo
Platinum II
Level 63
God Stats
19W - 12L
1,764 SR
Queue Stats
145W - 127L
1,848 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,626 SR
1,773 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,564 SR
1,773 MMR
Hun Batz
Hun Batz
Platinum IV
Space8782
Hun Batz
Platinum IV
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 109L
1,682 MMR
Solo
Skadi
Skadi
Gold II
StarFafouLaH
Skadi
Gold II
Level 129
God Stats
25W - 21L
1,727 SR
Queue Stats
372W - 370L
1,737 MMR
Solo
Ares
Ares
Platinum IV
alex_kidd__9
Ares
Platinum IV
Level 85
God Stats
14W - 16L
1,646 SR
Queue Stats
818W - 827L
1,812 MMR
Solo
Ra
Ra
Gold II
kikoloco7
Ra
Gold II
Level 129
God Stats
7W - 9L
1,638 SR
Queue Stats
83W - 71L
1,839 MMR
Solo
Bellona
Bellona
Platinum V
x_xKillua_
Bellona
Platinum V
Level 125
God Stats
0W - 1L
1,312 SR
Queue Stats
36W - 37L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwesomeRobin408
Danzaburou
20
7 / 1 / 5
12,534
660
11,733
15,736
8,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 0 / 5
12,245
644
16,869
6,511
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Vortexiled
Xing Tian
15
1 / 1 / 10
10,017
527
5,987
15,140
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 8
10,932
575
9,403
16,294
11,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
zaibro
Apollo
18
3 / 1 / 4
11,391
600
13,779
17,837
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetBakasuraNu WaFenrirScylla

VS

Bans
PersephoneCthulhuCupidSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Space8782
Hun Batz
15
1 / 5 / 2
9,120
480
6,827
16,891
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 5 / 0
10,328
544
9,955
13,035
4,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
7,964
419
7,576
16,756
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 6 / 0
9,324
491
5,107
11,044
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
x_xKillua_
Bellona
17
0 / 2 / 2
9,924
522
10,032
21,050
15,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
22
Kills
4
4
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AwesomeRobin408
Danzaburou
7
1
5
9.5
W
8
0
5
10.5
L
Hun Batz
Space8782
Hun Batz
1
5
2
0.4
L
1
5
0
0.2
W
Xing Tian
Vortexiled
Xing Tian
1
1
10
6
L
1
4
1
0.38
L
1
6
0
0.17
W
3
1
8
7
L
Bellona
x_xKillua_
Bellona
0
2
2
0.5
W
Apollo
zaibro
Apollo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,771
Damage
39,497
71,518
Taken
78,776
46,948
Mitigated
43,597
29,404
Healing
27,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AwesomeRobin408
Danzaburou
11,733
5,237
0
8,881
15,736
8,956
2,830
1,325
14,411
0
96,837
W
16,869
692
304
3,877
6,511
2,562
532
1,748
4,711
104,492
0
L
Hun Batz
Space8782
Hun Batz
6,827
996
0
4,552
16,891
6,836
0
6,547
10,130
0
58,210
L
9,955
5,303
0
3,852
13,035
4,575
456
1,228
11,761
0
90,323
W
Xing Tian
Vortexiled
Xing Tian
5,987
255
0
2,419
15,140
14,229
152
6,455
8,511
21,593
0
L
7,576
274
0
2,326
16,756
11,936
0
7,065
9,329
17,575
0
L
5,107
410
1,746
3,514
11,044
4,563
0
5,090
5,674
77,945
0
W
9,403
2,715
0
2,096
16,294
11,358
858
4,123
12,068
0
86,966
L
Bellona
x_xKillua_
Bellona
10,032
4,331
0
11,549
21,050
15,687
888
1,986
19,026
494
69,507
W
Apollo
zaibro
Apollo
13,779
8,907
0
11,827
17,837
9,843
2,640
1,031
16,788
0
78,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,119
Gold Earned
46,660
621
Minions Killed
596
0
Camps Cleared
0
1,960,449
Distance Traveled
1,733,954
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,534
660
156
8
0
341,066
4
W
Janus
12,245
644
175
9
0
381,619
9
L
Hun Batz
9,120
480
118
6
0
353,390
5
L
Skadi
10,328
544
164
9
0
329,464
5
W
Xing Tian
10,017
527
40
2
0
425,917
10
L
Ares
7,964
419
20
1
0
310,599
6
L
Ra
9,324
491
157
8
0
360,790
2
W
Osiris
10,932
575
126
7
0
440,100
9
L
Bellona
9,924
522
137
7
0
379,711
2
W
Apollo
11,391
600
124
7
0
371,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role