Player Matchup

Rama
Rama
AnxiousxFC
Rama
Level 150
God Stats
1W - 2L
1,215 SR
Queue Stats
80W - 48L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Serch008 SLV
Cu Chulainn
Level 156
God Stats
3W - 4L
1,730 SR
Queue Stats
196W - 190L
1,664 Elo+
Solo
Yemoja
Yemoja
SoulReaperSoma
Yemoja
Level 157
God Stats
0W - 6L
1,500 SR
Queue Stats
207W - 192L
1,465 Elo+
Party 3
Merlin
Merlin
Synister Smiles
Merlin
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
158W - 151L
1,497 Elo+
Party 3
Janus
Janus
xyg
Janus
Level 120
God Stats
2W - 1L
1,725 SR
Queue Stats
31W - 33L
1,460 Elo+
Party 2
Team Averages
Level 142
1,534 SR
1,517 Elo+

VS

Team Averages
Level 130
1,545 SR
1,609 Elo+
Yemoja
Yemoja
Anathyst
Yemoja
Level 159
God Stats
3W - 0L
1,320 SR
Queue Stats
97W - 53L
1,692 Elo+
Party 1
Cabrakan
Cabrakan
AskeChad69
Cabrakan
Level 143
God Stats
2W - 2L
1,485 SR
Queue Stats
201W - 186L
1,563 Elo+
Solo
Scylla
Scylla
Painguish
Scylla
Level 49
God Stats
2W - 0L
1,695 SR
Queue Stats
59W - 55L
1,580 Elo+
Solo
Tiamat
Tiamat
SketchBot
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Zuhport
Hercules
Level 159
God Stats
1W - 0L
1,725 SR
Queue Stats
29W - 28L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,034
590
19,315
20,227
10,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Serch008 SLV
Cu Chulainn
17
1 / 7 / 8
10,465
616
16,194
33,689
26,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 4 / 7
10,630
625
8,637
19,541
22,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 2 / 7
11,565
680
29,323
11,671
7,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
xyg
Janus
18
3 / 3 / 4
10,931
643
21,756
9,366
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anathyst
Yemoja
19
3 / 2 / 13
11,333
667
12,573
19,638
12,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
AskeChad69
Cabrakan
19
5 / 1 / 17
11,761
692
14,738
36,570
41,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Painguish
Scylla
20
6 / 2 / 12
12,225
719
18,931
11,967
6,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
SketchBot
Tiamat
20
7 / 2 / 11
12,277
722
23,918
16,183
15,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Zuhport
Hercules
16
1 / 3 / 13
10,581
622
15,332
47,407
46,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
10
Kills
22
23
Deaths
10
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Anathyst
Yemoja
3
2
13
4.75
L
2
7
5
0.64
W
Cabrakan
AskeChad69
Cabrakan
5
1
17
13.5
W
Scylla
Painguish
Scylla
6
2
12
6
L
Cu Chulainn
Serch008 SLV
Cu Chulainn
1
7
8
0.71
W
Tiamat
SketchBot
Tiamat
7
2
11
6.25
L
1
4
7
1.13
L
3
2
7
3.25
W
Hercules
Zuhport
Hercules
1
3
13
2.5
L
Janus
xyg
Janus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,225
Damage
85,492
94,494
Taken
131,765
73,795
Mitigated
122,968
44,216
Healing
93,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Anathyst
Yemoja
12,573
1,150
31,723
8,268
19,638
12,989
1,508
11,589
8,049
27,404
0
L
19,315
15,276
1,643
4,132
20,227
10,225
1,365
16,041
3,730
0
35,715
W
Cabrakan
AskeChad69
Cabrakan
14,738
1,812
3,744
12,918
36,570
41,916
518
17,430
19,140
24,664
0
W
Scylla
Painguish
Scylla
18,931
536
2,670
1,123
11,967
6,182
1,451
5,914
6,053
39,923
0
L
Cu Chulainn
Serch008 SLV
Cu Chulainn
16,194
3,493
3,021
8,941
33,689
26,154
0
21,450
11,778
0
31,205
W
Tiamat
SketchBot
Tiamat
23,918
1,120
4,776
3,406
16,183
15,747
995
8,547
7,636
48,441
0
L
8,637
1,577
12,431
5,843
19,541
22,370
456
16,073
3,168
15,781
0
L
29,323
1,059
1,388
3,021
11,671
7,087
0
8,051
3,390
62,111
0
W
Hercules
Zuhport
Hercules
15,332
4,452
1,380
23,862
47,407
46,134
1,482
16,236
31,171
0
23,037
L
Janus
xyg
Janus
21,756
498
2,659
1,137
9,366
7,959
369
6,850
2,268
38,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,625
Gold Earned
58,177
208
Minions Killed
169
0
Camps Cleared
0
1,480,072
Distance Traveled
1,619,306
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,333
667
31
2
0
304,609
1
L
Rama
10,034
590
44
3
0
257,231
2
W
Cabrakan
11,761
692
16
1
0
316,488
5
W
Scylla
12,225
719
52
3
0
332,026
2
L
Cu Chulainn
10,465
616
27
2
0
300,295
5
W
Tiamat
12,277
722
54
3
0
340,593
3
L
Yemoja
10,630
625
17
1
0
261,879
0
L
Merlin
11,565
680
68
4
0
345,324
0
W
Hercules
10,581
622
16
1
0
325,590
0
L
Janus
10,931
643
52
3
0
315,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role