Player Matchup

Chiron
Chiron
Bjornvdb
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 114L
1,601 Elo+
Solo
Bellona
Bellona
BruunBenjamin
Bellona
Level 97
God Stats
4W - 2L
1,267 SR
Queue Stats
224W - 203L
1,552 Elo+
Solo
Scylla
Scylla
MMFentsu
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TPkiller01
Chaac
Level 104
God Stats
8W - 3L
1,813 SR
Queue Stats
151W - 152L
1,490 Elo+
Solo
Olorun
Olorun
gkhnatak
Olorun
Level 41
God Stats
2W - 3L
1,236 SR
Queue Stats
115W - 137L
1,432 Elo+
Solo
Team Averages
Level 71
1,463 SR
1,515 Elo+

VS

Team Averages
Level 28
1,539 SR
1,385 Elo+
Rama
Rama
Hollow7000
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,242 Elo+
Party 1
Agni
Agni
MaskOfApathy3
Agni
Level 29
God Stats
8W - 7L
1,396 SR
Queue Stats
227W - 227L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
ViruSPKT
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,274 Elo+
Party 1
Da Ji
Da Ji
dDarkAssasin0
Da Ji
Level 29
God Stats
3W - 2L
1,798 SR
Queue Stats
236W - 255L
1,522 Elo+
Solo
Jing Wei
Jing Wei
flysletx
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bjornvdb
Chiron
17
6 / 0 / 14
9,433
943
12,331
8,780
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
15
4 / 3 / 16
8,801
880
8,391
12,116
8,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
MMFentsu
Scylla
16
11 / 3 / 9
9,702
970
10,748
7,678
2,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
3 / 2 / 16
9,135
914
6,931
16,570
14,306
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
gkhnatak
Olorun
14
4 / 3 / 14
8,486
849
6,193
7,975
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
7,269
727
6,420
8,660
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 4 / 7
8,368
837
12,145
9,130
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ViruSPKT
Zhong Kui
13
2 / 7 / 6
7,607
761
7,019
10,586
6,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 8 / 5
7,533
753
4,784
9,691
4,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
flysletx
Jing Wei
15
2 / 3 / 7
7,541
754
10,595
9,335
3,698
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
28
Kills
11
11
Deaths
28
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bjornvdb
Chiron
6
0
14
13
W
Bellona
4
3
16
4
L
1
6
7
0.75
W
Scylla
MMFentsu
Scylla
11
3
9
5.17
L
4
4
7
1.88
W
Chaac
3
2
16
5.5
L
Zhong Kui
ViruSPKT
Zhong Kui
2
7
6
0.71
L
2
8
5
0.56
L
Jing Wei
flysletx
Jing Wei
2
3
7
1.83
W
Olorun
gkhnatak
Olorun
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,594
Damage
40,963
53,119
Taken
47,402
33,104
Mitigated
20,492
31,219
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bjornvdb
Chiron
12,331
4,140
6,093
4,469
8,780
3,727
858
2,713
5,841
0
22,943
W
Bellona
8,391
759
1,464
1,549
12,116
8,755
0
4,581
7,231
0
14,025
L
6,420
4,342
367
724
8,660
3,374
0
3,046
5,514
0
9,558
W
Scylla
MMFentsu
Scylla
10,748
572
2,210
1,483
7,678
2,756
700
2,458
4,976
16,477
0
L
12,145
153
1,751
2,642
9,130
3,162
0
2,954
6,015
29,580
0
W
Chaac
6,931
209
1,813
7,443
16,570
14,306
318
5,236
10,986
0
26,552
L
Zhong Kui
ViruSPKT
Zhong Kui
7,019
273
888
1,156
10,586
6,043
0
3,482
7,004
9,426
0
L
4,784
641
733
460
9,691
4,215
0
3,858
5,764
0
5,937
L
Jing Wei
flysletx
Jing Wei
10,595
8,240
183
2,211
9,335
3,698
0
3,601
5,684
0
22,047
W
Olorun
gkhnatak
Olorun
6,193
1,688
2,762
1,933
7,975
3,560
935
2,852
4,921
13,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
38,318
114
Minions Killed
83
0
Camps Cleared
0
992,315
Distance Traveled
800,675
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,433
943
30
3
0
199,530
0
W
Bellona
8,801
880
10
1
0
218,145
2
L
Rama
7,269
727
14
1
0
149,737
0
W
Scylla
9,702
970
23
2
0
185,456
2
L
Agni
8,368
837
33
3
0
162,127
1
W
Chaac
9,135
914
35
4
0
215,235
0
L
Zhong Kui
7,607
761
4
0
0
171,207
0
L
Da Ji
7,533
753
4
0
0
144,960
0
L
Jing Wei
7,541
754
28
3
0
172,644
0
W
Olorun
8,486
849
16
2
0
173,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role