Player Matchup

Baron Samedi
Baron Samedi
I3izcuiT
Baron Samedi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,679 Elo+
Solo
Anhur
Anhur
LordPeck
Anhur
Level 14
God Stats
16W - 26L
1,089 SR
Queue Stats
21W - 45L
1,146 Elo+
Solo
Ares
Ares
Nathannickl4
Ares
Level 16
God Stats
4W - 17L
1,160 SR
Queue Stats
14W - 46L
1,235 Elo+
Party 1
Tiamat
Tiamat
PolarBloom
Tiamat
Level 29
God Stats
3W - 6L
1,568 SR
Queue Stats
46W - 119L
1,239 Elo+
Party 1
Mercury
Mercury
bluedragon2810
Mercury
Level 66
God Stats
0W - 11L
966 SR
Queue Stats
94W - 203L
1,270 Elo+
Party 1
Team Averages
Level 41
1,257 SR
1,314 Elo+

VS

Team Averages
Level 51
1,547 SR
1,354 Elo+
Ra
Ra
CLAMBO908
Ra
Level 8
God Stats
9W - 19L
1,604 SR
Queue Stats
81W - 112L
1,480 Elo+
Solo
Ares
Ares
Mynamajeoff
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 2
Chaac
Chaac
ReggiesVeggies
Chaac
Level 81
God Stats
13W - 4L
1,623 SR
Queue Stats
44W - 32L
1,562 Elo+
Solo
Heimdallr
Heimdallr
Soulslashmist
Heimdallr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thomsdsheep
Tsukuyomi
Level 159
God Stats
12W - 12L
1,510 SR
Queue Stats
1,059W - 1,234L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I3izcuiT
Baron Samedi
8
1 / 4 / 0
4,747
475
3,147
5,493
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
LordPeck
Anhur
9
0 / 1 / 3
4,973
497
2,920
4,439
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
2 / 1 / 1
5,180
518
2,612
7,538
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
PolarBloom
Tiamat
10
0 / 2 / 0
5,440
544
4,004
5,989
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 1
5,416
542
2,397
5,885
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,564
656
3,452
4,663
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 1 / 1
5,392
539
3,008
6,350
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 1
6,921
692
5,948
7,097
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Soulslashmist
Heimdallr
8
0 / 3 / 2
4,809
481
2,320
5,976
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Thomsdsheep
Tsukuyomi
11
4 / 0 / 0
6,699
670
3,409
4,957
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
10
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Baron Samedi
I3izcuiT
Baron Samedi
1
4
0
0.25
L
Anhur
LordPeck
Anhur
0
1
3
1.5
W
0
1
1
0.5
L
2
1
1
2.5
L
Tiamat
PolarBloom
Tiamat
0
2
0
0
W
5
0
1
5.5
W
Heimdallr
Soulslashmist
Heimdallr
0
3
2
0.33
W
Tsukuyomi
Thomsdsheep
Tsukuyomi
4
0
0
4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,080
Damage
18,137
29,344
Taken
29,043
11,312
Mitigated
11,331
7,582
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,452
817
141
1,193
4,663
1,739
0
2,246
2,417
39,677
0
L
Baron Samedi
I3izcuiT
Baron Samedi
3,147
403
0
432
5,493
2,033
0
1,764
3,657
19,505
0
L
Anhur
LordPeck
Anhur
2,920
760
0
881
4,439
1,113
231
1,329
3,062
0
18,262
W
3,008
247
0
2,347
6,350
2,756
0
1,721
4,629
9,961
0
L
2,612
479
0
2,057
7,538
3,318
457
2,777
4,705
13,304
0
L
Tiamat
PolarBloom
Tiamat
4,004
528
0
2,278
5,989
3,287
0
0
5,989
24,382
0
W
5,948
1,466
0
5,386
7,097
3,325
378
3,248
3,387
0
35,277
W
Heimdallr
Soulslashmist
Heimdallr
2,320
1,183
0
1,845
5,976
1,999
0
1,094
4,882
0
19,737
W
Tsukuyomi
Thomsdsheep
Tsukuyomi
3,409
791
0
585
4,957
1,512
210
950
3,965
0
36,101
L
2,397
1,233
0
1,934
5,885
1,561
0
404
5,471
0
29,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
30,385
205
Minions Killed
274
0
Camps Cleared
0
975,534
Distance Traveled
1,056,302
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,564
656
90
9
0
201,504
0
L
Baron Samedi
4,747
475
33
3
0
172,342
2
L
Anhur
4,973
497
41
4
0
162,509
0
W
Ares
5,392
539
13
1
0
218,483
1
L
Ares
5,180
518
23
2
0
206,768
2
L
Tiamat
5,440
544
54
5
0
173,258
1
W
Chaac
6,921
692
76
8
0
212,840
3
W
Heimdallr
4,809
481
23
2
0
172,228
0
W
Tsukuyomi
6,699
670
72
7
0
251,247
1
L
Mercury
5,416
542
54
5
0
260,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role