Player Matchup

Horus
Horus
Flash486
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,663 Elo+
Solo
Olorun
Olorun
XionX-_-
Olorun
Level 24
God Stats
29W - 38L
1,377 SR
Queue Stats
72W - 86L
1,324 Elo+
Solo
Thor
Thor
buki_suki
Thor
Level 4
God Stats
0W - 6L
1,044 SR
Queue Stats
0W - 11L
1,073 Elo+
Solo
Bakasura
Bakasura
gustii2004
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,198 Elo+
Solo
Kuzenbo
Kuzenbo
trem-chuvoso
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 70L
1,178 Elo+
Solo
Team Averages
Level 15
1,384 SR
1,287 Elo+

VS

Team Averages
Level 26
1,455 SR
1,363 Elo+
Tsukuyomi
Tsukuyomi
CrackMonkeyOil
Tsukuyomi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Neith
Neith
Enderviggin
Neith
Level 29
God Stats
21W - 18L
1,532 SR
Queue Stats
514W - 583L
1,288 Elo+
Solo
Ra
Ra
Radster45
Ra
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,293 Elo+
Party 1
Zeus
Zeus
Sayless19893367
Zeus
Level 23
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 3L
1,233 Elo+
Party 1
Ymir
Ymir
x4erotic2peach0x
Ymir
Level 8
God Stats
2W - 1L
1,441 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Flash486
Horus
20
21 / 6 / 12
21,016
1,401
45,898
32,692
31,372
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
XionX-_-
Olorun
20
10 / 8 / 16
17,523
1,168
28,169
36,076
15,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
17
1 / 10 / 7
12,440
829
4,835
13,472
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
gustii2004
Bakasura
20
4 / 11 / 8
14,207
947
10,122
26,660
12,197
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
trem-chuvoso
Kuzenbo
20
0 / 8 / 10
12,830
855
2,112
29,764
19,272
Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrackMonkeyOil
Tsukuyomi
20
11 / 7 / 16
16,475
1,098
37,294
20,160
9,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 8 / 17
14,131
942
15,623
18,259
7,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 6 / 23
16,567
1,104
28,471
22,280
17,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
15 / 12 / 15
16,604
1,107
30,173
24,770
13,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 3 / 17
14,592
973
10,788
12,647
12,655
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
130
36
Kills
42
43
Deaths
36
53
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CrackMonkeyOil
Tsukuyomi
11
7
16
2.71
W
5
8
17
1.69
L
Horus
Flash486
Horus
21
6
12
4.5
W
8
6
23
3.25
W
15
12
15
1.88
L
Olorun
XionX-_-
Olorun
10
8
16
2.25
L
Thor
1
10
7
0.45
L
Bakasura
gustii2004
Bakasura
4
11
8
0.73
L
Kuzenbo
trem-chuvoso
Kuzenbo
0
8
10
0.63
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,136
Damage
122,349
138,664
Taken
98,116
83,186
Mitigated
60,311
33,835
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CrackMonkeyOil
Tsukuyomi
37,294
11,549
434
4,319
20,160
9,448
0
9,176
10,774
0
82,923
W
15,623
9,892
0
1,408
18,259
7,237
0
5,115
12,440
0
33,134
L
Horus
Flash486
Horus
45,898
26,156
2,176
7,503
32,692
31,372
0
17,056
15,636
0
64,160
W
28,471
6,433
1,838
6,617
22,280
17,934
0
5,829
15,204
44,299
0
W
30,173
8,891
454
2,061
24,770
13,037
0
6,609
18,065
50,480
0
L
Olorun
XionX-_-
Olorun
28,169
16,488
3,063
16,753
36,076
15,128
0
18,424
17,652
68,033
0
L
Thor
4,835
3,082
0
846
13,472
5,217
0
7,117
6,355
0
15,339
L
Bakasura
gustii2004
Bakasura
10,122
8,584
0
3,494
26,660
12,197
0
10,310
16,350
0
25,617
L
Kuzenbo
trem-chuvoso
Kuzenbo
2,112
665
0
0
29,764
19,272
0
16,525
13,239
5,406
0
W
10,788
2,627
0
332
12,647
12,655
0
3,552
8,508
15,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,016
Gold Earned
78,369
172
Minions Killed
213
2
Camps Cleared
3
1,061,519
Distance Traveled
1,151,430
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,475
1,098
88
6
1
272,981
0
W
Neith
14,131
942
35
2
2
218,433
2
L
Horus
21,016
1,401
44
3
1
239,720
0
W
Ra
16,567
1,104
40
3
0
224,575
0
W
Zeus
16,604
1,107
37
2
0
198,033
0
L
Olorun
17,523
1,168
67
4
0
232,892
0
L
Thor
12,440
829
18
1
0
120,492
0
L
Bakasura
14,207
947
40
3
1
211,516
1
L
Kuzenbo
12,830
855
3
0
0
256,899
0
W
Ymir
14,592
973
13
1
0
237,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role