Player Matchup

Hun Batz
Hun Batz
Maxiskyvs
Hun Batz
Level 155
God Stats
7W - 3L
1,927 SR
Queue Stats
467W - 439L
1,621 Elo+
Party 2
Anhur
Anhur
Pueblito
Anhur
Level 22
God Stats
11W - 8L
1,580 SR
Queue Stats
131W - 83L
1,670 Elo+
Party 2
Kukulkan
Kukulkan
Wesalach
Kukulkan
Level 37
God Stats
0W - 3L
1,211 SR
Queue Stats
14W - 19L
1,443 Elo+
Solo
Skadi
Skadi
robbenkloppen
Skadi
Level 37
God Stats
340W - 312L
1,618 SR
Queue Stats
409W - 431L
1,499 Elo+
Solo
Artio
Artio
zanshin8
Artio
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 202L
1,432 Elo+
Solo
Team Averages
Level 78
1,567 SR
1,533 Elo+

VS

Team Averages
Level 76
1,548 SR
1,542 Elo+
Danzaburou
Danzaburou
Darshar0k
Danzaburou
Level 20
God Stats
6W - 2L
1,682 SR
Queue Stats
58W - 21L
1,770 Elo+
Party 1
Scylla
Scylla
Vylithia
Scylla
Level 120
God Stats
33W - 31L
1,558 SR
Queue Stats
170W - 189L
1,438 Elo+
Party 3
Izanami
Izanami
Wactum
Izanami
Level 133
God Stats
6W - 1L
1,500 SR
Queue Stats
503W - 514L
1,396 Elo+
Party 3
Cu Chulainn
Cu Chulainn
retardedtsunami
Cu Chulainn
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,491 Elo+
Solo
Yemoja
Yemoja
xRaaiZz
Yemoja
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 173L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Maxiskyvs
Hun Batz
20
6 / 4 / 1
12,455
519
18,190
20,486
9,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Pueblito
Anhur
14
0 / 12 / 1
9,491
395
9,150
21,390
7,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Wesalach
Kukulkan
16
1 / 5 / 2
10,110
421
18,915
13,457
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 1
9,987
416
7,903
15,690
9,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
zanshin8
Artio
15
0 / 5 / 3
8,931
372
5,142
21,503
21,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darshar0k
Danzaburou
20
13 / 1 / 5
17,006
709
21,856
16,272
11,116
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Vylithia
Scylla
18
2 / 2 / 8
12,860
536
7,884
9,168
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Wactum
Izanami
20
9 / 3 / 4
14,912
621
17,658
22,718
12,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
retardedtsunami
Cu Chulainn
18
7 / 2 / 16
13,550
565
19,215
28,937
27,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
xRaaiZz
Yemoja
18
2 / 0 / 18
13,296
554
5,564
18,585
24,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
8
Kills
33
33
Deaths
8
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Darshar0k
Danzaburou
13
1
5
15.5
L
Hun Batz
Maxiskyvs
Hun Batz
6
4
1
1.63
L
Anhur
Pueblito
Anhur
0
12
1
0.04
W
Scylla
Vylithia
Scylla
2
2
8
3
W
Izanami
Wactum
Izanami
9
3
4
3.67
L
Kukulkan
Wesalach
Kukulkan
1
5
2
0.4
W
Cu Chulainn
retardedtsunami
Cu Chulainn
7
2
16
7.5
L
1
7
1
0.21
W
Yemoja
xRaaiZz
Yemoja
2
0
18
11
L
Artio
zanshin8
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,300
Damage
72,177
92,526
Taken
95,680
53,520
Mitigated
79,196
14,630
Healing
45,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Darshar0k
Danzaburou
21,856
13,635
0
4,592
16,272
11,116
4,202
2,194
14,078
0
145,756
L
Hun Batz
Maxiskyvs
Hun Batz
18,190
5,280
0
4,432
20,486
9,902
0
1,572
18,704
0
112,932
L
Anhur
Pueblito
Anhur
9,150
4,188
0
3,495
21,390
7,681
0
2,334
18,536
0
50,237
W
Scylla
Vylithia
Scylla
7,884
573
0
3,028
9,168
4,116
959
2,625
6,543
67,223
0
W
Izanami
Wactum
Izanami
17,658
12,198
0
12,780
22,718
12,336
9,226
3,428
19,290
0
145,916
L
Kukulkan
Wesalach
Kukulkan
18,915
94
0
1,917
13,457
5,501
0
4,939
8,283
83,557
0
W
Cu Chulainn
retardedtsunami
Cu Chulainn
19,215
4,837
0
13,011
28,937
27,471
554
8,295
20,642
12,615
67,323
L
7,903
2,578
0
1,624
15,690
9,014
352
916
14,749
0
63,559
W
Yemoja
xRaaiZz
Yemoja
5,564
736
4,818
7,368
18,585
24,157
763
8,363
10,222
24,224
0
L
Artio
zanshin8
Artio
5,142
658
372
2,790
21,503
21,422
0
6,230
14,830
27,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,974
Gold Earned
71,624
550
Minions Killed
677
0
Camps Cleared
0
2,051,329
Distance Traveled
2,323,244
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,006
709
202
8
0
510,217
1
L
Hun Batz
12,455
519
161
7
0
494,318
7
L
Anhur
9,491
395
103
4
0
342,484
3
W
Scylla
12,860
536
145
6
0
464,497
0
W
Izanami
14,912
621
199
8
0
376,912
3
L
Kukulkan
10,110
421
132
6
0
381,219
6
W
Cu Chulainn
13,550
565
97
4
0
468,260
1
L
Skadi
9,987
416
108
5
0
405,423
7
W
Yemoja
13,296
554
34
1
0
503,358
5
L
Artio
8,931
372
46
2
0
427,885
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role