Player Matchup

Hachiman
Hachiman
I Whopp I
Hachiman
Level 159
God Stats
8W - 8L
1,285 SR
Queue Stats
818W - 802L
1,628 Elo+
Party 1
Anhur
Anhur
KillswitchChip
Anhur
Level 158
God Stats
7W - 4L
1,738 SR
Queue Stats
982W - 965L
1,607 Elo+
Party 1
Merlin
Merlin
Spectrop
Merlin
Level 135
God Stats
5W - 4L
1,727 SR
Queue Stats
124W - 120L
1,533 Elo+
Solo
Ne Zha
Ne Zha
WadeAhLicious
Ne Zha
Level 128
God Stats
5W - 14L
1,266 SR
Queue Stats
459W - 484L
1,562 Elo+
Solo
Ravana
Ravana
dubani
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 145
1,503 SR
1,566 Elo+

VS

Team Averages
Level 127
1,542 SR
1,581 Elo+
Ratatoskr
Ratatoskr
Flappy_boy420
Ratatoskr
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 120L
1,648 Elo+
Solo
Vamana
Vamana
InsomniFrost
Vamana
Level 147
God Stats
1W - 1L
1,712 SR
Queue Stats
58W - 66L
1,656 Elo+
Solo
Artemis
Artemis
Painguish
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,591 Elo+
Solo
Izanami
Izanami
SoulReaperSoma
Izanami
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 192L
1,488 Elo+
Party 2
Ravana
Ravana
Synister Smiles
Ravana
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 151L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I Whopp I
Hachiman
20
8 / 2 / 10
11,910
794
29,844
13,385
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 7 / 8
10,242
683
9,141
15,383
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Spectrop
Merlin
20
7 / 3 / 11
12,266
818
21,297
10,984
12,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 3 / 16
11,011
734
22,752
19,699
29,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
dubani
Ravana
18
3 / 5 / 18
10,986
732
11,809
16,303
23,871
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Flappy_boy420
Ratatoskr
19
4 / 2 / 8
11,532
769
8,546
28,878
17,047
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
15
0 / 6 / 11
9,450
630
14,170
25,952
23,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Painguish
Artemis
18
3 / 5 / 11
10,636
709
12,950
16,479
8,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 6 / 8
11,665
778
14,787
20,214
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 4 / 7
11,274
752
14,421
17,658
16,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
65
23
Kills
20
20
Deaths
23
63
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Flappy_boy420
Ratatoskr
4
2
8
4
W
Hachiman
I Whopp I
Hachiman
8
2
10
6.5
L
Vamana
0
6
11
0.92
W
2
7
8
0.86
L
Artemis
Painguish
Artemis
3
5
11
1.7
L
6
6
8
1.67
W
Merlin
Spectrop
Merlin
7
3
11
4.17
L
7
4
7
2.63
W
3
3
16
3.67
W
Ravana
dubani
Ravana
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,843
Damage
64,874
75,754
Taken
109,181
77,795
Mitigated
74,266
31,944
Healing
45,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Flappy_boy420
Ratatoskr
8,546
1,122
3,602
13,218
28,878
17,047
230
2,854
25,624
197
15,136
W
Hachiman
I Whopp I
Hachiman
29,844
16,513
274
4,104
13,385
6,101
1,605
192
13,193
0
50,564
L
Vamana
14,170
4,018
2,646
7,473
25,952
23,777
86
5,871
19,878
588
26,560
W
9,141
3,389
559
1,497
15,383
6,210
1,617
0
15,383
0
17,173
L
Artemis
Painguish
Artemis
12,950
5,368
3,087
2,844
16,479
8,364
1,490
3,390
12,964
0
24,229
L
14,787
6,342
1,848
4,579
20,214
8,420
1,660
4,547
15,567
0
42,165
W
Merlin
Spectrop
Merlin
21,297
406
3,557
3,324
10,984
12,038
918
294
10,690
50,147
0
L
14,421
2,306
2,990
3,290
17,658
16,658
380
4,635
12,879
0
26,545
W
22,752
4,874
1,913
7,414
19,699
29,575
817
0
19,699
0
38,635
W
Ravana
dubani
Ravana
11,809
2,451
4,971
4,331
16,303
23,871
484
201
16,102
0
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
54,557
164
Minions Killed
153
0
Camps Cleared
0
1,333,928
Distance Traveled
1,282,926
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,532
769
12
1
0
296,971
4
W
Hachiman
11,910
794
43
3
0
260,951
1
L
Vamana
9,450
630
26
2
0
230,261
0
W
Anhur
10,242
683
27
2
0
252,483
3
L
Artemis
10,636
709
29
2
0
259,699
1
L
Izanami
11,665
778
68
5
0
212,214
0
W
Merlin
12,266
818
68
5
0
258,158
0
L
Ravana
11,274
752
18
1
0
283,781
1
W
Ne Zha
11,011
734
16
1
0
273,154
4
W
Ravana
10,986
732
10
1
0
289,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role