Player Matchup

Danzaburou
Danzaburou
InfiniteKin
Danzaburou
Level 20
God Stats
19W - 13L
1,705 SR
Queue Stats
114W - 72L
1,608 Elo+
Party 3
Thanatos
Thanatos
MCCLAN
Thanatos
Level 148
God Stats
67W - 62L
1,714 SR
Queue Stats
427W - 399L
1,531 Elo+
Party 1
Tiamat
Tiamat
MinionVore
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Nafra96
Hercules
Level 106
God Stats
19W - 30L
1,210 SR
Queue Stats
992W - 953L
1,525 Elo+
Party 1
Zeus
Zeus
komagom
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,533 Elo+

VS

Team Averages
Level 79
1,479 SR
1,529 Elo+
Mulan
Mulan
AkidoTenachi
Mulan
Level 123
God Stats
2W - 4L
1,534 SR
Queue Stats
15W - 19L
1,327 Elo+
Solo
Bastet
Bastet
Imapetcat
Bastet
Level 22
God Stats
26W - 22L
1,645 SR
Queue Stats
28W - 24L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
ItsLeikotha
Sylvanus
Level 46
God Stats
6W - 4L
1,580 SR
Queue Stats
46W - 47L
1,549 Elo+
Solo
Cernunnos
Cernunnos
Kvyne
Cernunnos
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
290W - 277L
1,595 Elo+
Party 2
Hera
Hera
咖咖鹏丶
Hera
Level 46
God Stats
0W - 5L
1,136 SR
Queue Stats
335W - 360L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InfiniteKin
Danzaburou
15
1 / 5 / 3
9,146
538
3,544
10,374
3,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
MCCLAN
Thanatos
16
4 / 2 / 6
9,476
557
3,627
10,525
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
MinionVore
Tiamat
18
7 / 2 / 4
11,337
667
13,196
11,745
12,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Nafra96
Hercules
14
4 / 2 / 7
9,413
554
7,170
10,887
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
komagom
Zeus
16
6 / 6 / 7
9,858
580
11,954
9,925
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,052
474
2,596
10,453
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Imapetcat
Bastet
12
5 / 5 / 2
7,941
467
7,342
12,641
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
ItsLeikotha
Sylvanus
15
1 / 4 / 3
8,799
518
4,851
13,258
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cernunnos
Kvyne
Cernunnos
14
6 / 2 / 1
8,864
521
8,373
8,888
3,411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 8 / 3
8,709
512
7,586
11,265
3,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
22
Kills
17
17
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Bastet
Imapetcat
Bastet
5
5
2
1.2
W
Danzaburou
InfiniteKin
Danzaburou
1
5
3
0.5
L
Sylvanus
ItsLeikotha
Sylvanus
1
4
3
0.63
L
Cernunnos
Kvyne
Cernunnos
6
2
1
3.25
W
Thanatos
MCCLAN
Thanatos
4
2
6
3.5
W
Tiamat
MinionVore
Tiamat
7
2
4
4.5
W
Hercules
Nafra96
Hercules
4
2
7
3.75
W
Zeus
komagom
Zeus
6
6
7
1.58
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
30,748
53,456
Taken
56,505
31,320
Mitigated
28,507
24,752
Healing
16,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,596
348
0
3,630
10,453
9,366
312
2,207
8,224
0
32,073
L
Bastet
Imapetcat
Bastet
7,342
1,146
0
1,615
12,641
4,080
0
5,049
7,438
0
33,615
W
Danzaburou
InfiniteKin
Danzaburou
3,544
1,231
0
4,800
10,374
3,477
2,024
505
9,869
0
58,340
L
Sylvanus
ItsLeikotha
Sylvanus
4,851
977
364
5,436
13,258
7,878
0
9,238
3,600
48,688
7,585
L
Cernunnos
Kvyne
Cernunnos
8,373
4,074
0
4,142
8,888
3,411
666
1,960
6,900
0
59,390
W
Thanatos
MCCLAN
Thanatos
3,627
1,272
0
11,474
10,525
4,569
107
2,032
8,417
0
54,763
W
Tiamat
MinionVore
Tiamat
13,196
1,816
0
5,087
11,745
12,466
632
4,085
7,624
71,850
0
W
Hercules
Nafra96
Hercules
7,170
1,581
0
2,355
10,887
8,046
129
3,562
7,087
422
36,096
W
Zeus
komagom
Zeus
11,954
765
0
1,036
9,925
2,762
0
1,504
8,241
64,331
0
L
7,586
1,740
0
1,698
11,265
3,772
364
6,425
4,796
45,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,230
Gold Earned
42,365
498
Minions Killed
470
0
Camps Cleared
0
1,636,125
Distance Traveled
1,531,583
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,052
474
54
3
0
316,581
4
L
Bastet
7,941
467
65
4
0
369,024
1
W
Danzaburou
9,146
538
107
6
0
297,181
4
L
Sylvanus
8,799
518
141
8
0
271,372
0
L
Cernunnos
8,864
521
106
6
0
303,928
3
W
Thanatos
9,476
557
93
5
0
361,332
3
W
Tiamat
11,337
667
143
8
0
295,020
8
W
Hercules
9,413
554
57
3
0
364,947
3
W
Zeus
9,858
580
98
6
0
317,645
8
L
Hera
8,709
512
104
6
0
270,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role