Player Matchup

Da Ji
Da Ji
GetJustinFed
Da Ji
Level 23
God Stats
2W - 7L
1,447 SR
Queue Stats
26W - 32L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
Laozi
Xing Tian
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
31W - 29L
1,484 Elo+
Solo
Scylla
Scylla
PhobicYikes
Scylla
Level 25
God Stats
3W - 3L
1,644 SR
Queue Stats
38W - 37L
1,516 Elo+
Party 1
Chiron
Chiron
lJGRAl
Chiron
Level 5
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 3L
1,721 Elo+
Solo
Loki
Loki
我是希瑞
Loki
Level 13
God Stats
2W - 3L
1,507 SR
Queue Stats
24W - 29L
1,485 Elo+
Solo
Team Averages
Level 17
1,451 SR
1,540 Elo+

VS

Team Averages
Level 19
1,569 SR
1,536 Elo+
Ne Zha
Ne Zha
ForesKraw2
Ne Zha
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 15L
1,815 Elo+
Solo
Da Ji
Da Ji
HyuugaSnaki
Da Ji
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,367 Elo+
Solo
Neith
Neith
Orict
Neith
Level 12
God Stats
61W - 53L
1,493 SR
Queue Stats
187W - 196L
1,406 Elo+
Solo
Scylla
Scylla
Ripazha1900
Scylla
Level 26
God Stats
1W - 3L
1,731 SR
Queue Stats
167W - 177L
1,720 Elo+
Solo
Mulan
Mulan
ifudog
Mulan
Level 28
God Stats
7W - 9L
1,621 SR
Queue Stats
40W - 43L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 8 / 8
14,464
1,205
16,728
20,425
11,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Laozi
Xing Tian
17
0 / 4 / 12
10,387
866
7,061
15,045
21,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
19
3 / 13 / 14
12,143
1,012
16,327
19,631
7,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
lJGRAl
Chiron
17
2 / 7 / 11
11,386
949
9,520
17,329
7,447
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 7 / 8
11,619
968
6,090
15,433
7,104
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ForesKraw2
Ne Zha
20
24 / 5 / 12
17,162
1,430
42,327
18,660
7,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
4 / 4 / 14
11,791
983
6,822
9,629
3,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Orict
Neith
19
5 / 3 / 16
12,376
1,031
9,202
10,140
3,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Scylla
18
0 / 1 / 10
11,011
918
8,495
7,401
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
ifudog
Mulan
19
6 / 8 / 16
13,148
1,096
15,047
17,716
9,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
107
21
Kills
39
39
Deaths
21
53
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ForesKraw2
Ne Zha
24
5
12
6
L
12
8
8
2
W
4
4
14
2.75
L
Xing Tian
Laozi
Xing Tian
0
4
12
1.5
W
Neith
Orict
Neith
5
3
16
4.33
L
Scylla
3
13
14
0.77
W
Scylla
0
1
10
5
W
Mulan
ifudog
Mulan
6
8
16
1.75
L
Chiron
lJGRAl
Chiron
2
7
11
1.07
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,726
Damage
81,893
87,863
Taken
63,546
54,838
Mitigated
27,381
4,923
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ForesKraw2
Ne Zha
42,327
16,108
0
5,672
18,660
7,885
0
5,531
13,021
0
65,450
L
16,728
4,929
0
1,570
20,425
11,259
0
1,297
18,978
0
30,859
W
6,822
1,527
0
0
9,629
3,064
0
3,173
6,354
0
12,299
L
Xing Tian
Laozi
Xing Tian
7,061
952
0
0
15,045
21,577
0
3,361
11,609
15,785
0
W
Neith
Orict
Neith
9,202
4,658
0
1,083
10,140
3,160
0
4,697
5,299
0
37,265
L
Scylla
16,327
2,047
0
410
19,631
7,451
0
1,267
18,189
34,078
0
W
Scylla
8,495
995
977
1,578
7,401
4,007
0
3,815
3,414
35,037
0
W
Mulan
ifudog
Mulan
15,047
3,349
0
4,290
17,716
9,265
0
5,486
11,773
1,340
29,616
L
Chiron
lJGRAl
Chiron
9,520
4,040
476
2,467
17,329
7,447
0
2,340
14,863
0
33,995
L
6,090
1,068
0
0
15,433
7,104
0
423
14,960
0
21,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,999
Gold Earned
65,488
192
Minions Killed
232
8
Camps Cleared
7
976,968
Distance Traveled
1,003,532
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,162
1,430
53
4
2
233,390
0
L
Da Ji
14,464
1,205
34
3
4
215,697
3
W
Da Ji
11,791
983
16
1
2
184,256
0
L
Xing Tian
10,387
866
19
2
1
174,281
0
W
Neith
12,376
1,031
54
5
0
200,899
1
L
Scylla
12,143
1,012
46
4
0
205,706
0
W
Scylla
11,011
918
75
6
0
196,448
0
W
Mulan
13,148
1,096
34
3
3
188,539
1
L
Chiron
11,386
949
64
5
3
156,514
0
L
Loki
11,619
968
29
2
0
224,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role