Player Matchup

Hera
Hera
ByFiruzZz
Hera
Level 123
God Stats
3W - 7L
1,599 SR
Queue Stats
162W - 173L
1,346 Elo+
Party 3
Danzaburou
Danzaburou
Cuttolinooki
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,834 Elo+
Party 2
Arachne
Arachne
Heaveth
Arachne
Level 148
God Stats
4W - 7L
1,636 SR
Queue Stats
188W - 182L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
LeYeNG
Kuzenbo
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
185W - 185L
1,600 Elo+
Party 3
Hercules
Hercules
МариупольскийПоц
Hercules
Level 102
God Stats
2W - 0L
1,681 SR
Queue Stats
80W - 79L
1,488 Elo+
Solo
Team Averages
Level 118
1,583 SR
1,566 Elo+

VS

Team Averages
Level 104
1,531 SR
1,513 Elo+
Ymir
Ymir
CuteDoraemon
Ymir
Level 101
God Stats
10W - 10L
1,399 SR
Queue Stats
401W - 452L
1,359 Elo+
Solo
Merlin
Merlin
GipsyGod
Merlin
Level 64
God Stats
17W - 14L
1,689 SR
Queue Stats
246W - 255L
1,568 Elo+
Party 1
Cupid
Cupid
LagMann
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Toked420
Mulan
Level 128
God Stats
19W - 31L
1,565 SR
Queue Stats
213W - 207L
1,570 Elo+
Party 1
Da Ji
Da Ji
jake90
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 1 / 6
10,468
582
12,607
7,445
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Cuttolinooki
Danzaburou
16
4 / 1 / 7
9,838
547
5,535
8,286
3,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Heaveth
Arachne
19
13 / 0 / 7
11,263
626
13,177
11,272
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
LeYeNG
Kuzenbo
15
1 / 0 / 15
9,526
529
9,966
15,305
18,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 0
8,070
448
3,650
17,082
8,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,407
412
4,434
16,215
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
GipsyGod
Merlin
15
1 / 5 / 1
9,286
516
9,037
9,855
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
LagMann
Cupid
14
1 / 5 / 0
8,240
458
6,972
12,214
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Toked420
Mulan
18
3 / 1 / 0
10,518
584
13,026
11,089
10,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
jake90
Da Ji
14
0 / 5 / 3
8,293
461
3,789
13,919
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
23
Kills
5
5
Deaths
23
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
5
1
6
8
L
0
7
2
0.14
W
Danzaburou
Cuttolinooki
Danzaburou
4
1
7
7.5
L
Merlin
GipsyGod
Merlin
1
5
1
0.3
W
Arachne
Heaveth
Arachne
13
0
7
16.5
L
Cupid
LagMann
Cupid
1
5
0
0.2
W
Kuzenbo
LeYeNG
Kuzenbo
1
0
15
8.5
L
Mulan
Toked420
Mulan
3
1
0
3
L
Da Ji
jake90
Da Ji
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,935
Damage
37,258
59,390
Taken
63,292
42,646
Mitigated
32,118
25,183
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,607
2,595
150
3,044
7,445
2,844
607
3,777
3,198
73,472
0
L
4,434
402
0
2,375
16,215
9,636
0
7,346
8,750
23,546
0
W
Danzaburou
Cuttolinooki
Danzaburou
5,535
3,707
0
5,005
8,286
3,215
2,733
1,614
6,672
0
67,781
L
Merlin
GipsyGod
Merlin
9,037
372
0
659
9,855
3,136
0
4,058
5,501
62,742
0
W
Arachne
Heaveth
Arachne
13,177
8,710
0
3,780
11,272
9,505
241
1,932
9,265
0
89,052
L
Cupid
LagMann
Cupid
6,972
3,101
148
5,444
12,214
3,494
23
2,711
9,503
0
64,642
W
Kuzenbo
LeYeNG
Kuzenbo
9,966
3,205
0
4,898
15,305
18,089
150
5,255
9,918
34,285
0
L
Mulan
Toked420
Mulan
13,026
1,655
0
1,478
11,089
10,418
0
3,285
7,696
15,732
61,521
L
Da Ji
jake90
Da Ji
3,789
778
0
4,435
13,919
5,434
0
4,504
9,269
0
48,624
W
3,650
977
0
8,306
17,082
8,993
0
2,326
14,712
0
44,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,165
Gold Earned
43,744
513
Minions Killed
550
0
Camps Cleared
0
1,746,551
Distance Traveled
1,555,444
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,468
582
157
9
0
347,482
0
L
Ymir
7,407
412
38
2
0
290,929
3
W
Danzaburou
9,838
547
121
7
0
323,128
3
L
Merlin
9,286
516
137
8
0
295,680
0
W
Arachne
11,263
626
117
7
0
403,643
4
L
Cupid
8,240
458
122
7
0
299,446
0
W
Kuzenbo
9,526
529
31
2
0
342,932
6
L
Mulan
10,518
584
160
9
0
344,851
3
L
Da Ji
8,293
461
93
5
0
324,538
6
W
Hercules
8,070
448
87
5
0
329,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role