Player Matchup

Danzaburou
Danzaburou
Diamond V
Hazey0
Danzaburou
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum III
Iiyoki
Fafnir
Platinum III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,909 MMR
Party 1
He Bo
He Bo
Platinum I
MarvelousChinGuy
He Bo
Platinum I
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 163L
1,983 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Stozzah
Cu Chulainn
Diamond V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 56L
2,001 MMR
Solo
Apollo
Apollo
Platinum V
sooka
Apollo
Platinum V
Level 146
God Stats
13W - 8L
1,779 SR
Queue Stats
154W - 129L
2,002 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,556 SR
1,879 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,508 SR
1,906 MMR
Medusa
Medusa
Platinum I
Dekaya
Medusa
Platinum I
Level 160
God Stats
9W - 4L
1,840 SR
Queue Stats
99W - 76L
1,992 MMR
Solo
Thoth
Thoth
Platinum I
MrRandomApple
Thoth
Platinum I
Level 59
God Stats
10W - 12L
1,425 SR
Queue Stats
43W - 33L
2,042 MMR
Solo
Camazotz
Camazotz
Diamond V
Sammester
Camazotz
Diamond V
Level 148
God Stats
4W - 1L
1,274 SR
Queue Stats
220W - 202L
2,006 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
StormyQ
Baron Samedi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
VikingsUwU
Cabrakan
Diamond IV
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 184L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hazey0
Danzaburou
9
0 / 2 / 0
5,321
532
1,731
5,222
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Iiyoki
Fafnir
8
0 / 1 / 0
4,982
498
784
5,634
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,753
475
1,811
6,117
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Stozzah
Cu Chulainn
9
0 / 3 / 0
5,228
523
2,598
7,582
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
sooka
Apollo
10
1 / 1 / 0
5,676
568
2,658
5,535
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaAphroditeNemesisSetJanus

VS

Bans
Ao KuangThe MorriganHeimdallrChang'eAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dekaya
Medusa
12
3 / 0 / 0
6,996
700
4,400
4,342
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 0 / 1
6,876
688
5,498
2,039
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
Sammester
Camazotz
9
1 / 1 / 6
5,697
570
2,413
6,316
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
StormyQ
Baron Samedi
11
2 / 0 / 1
6,269
627
3,962
4,859
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
VikingsUwU
Cabrakan
9
1 / 0 / 4
5,453
545
3,251
5,422
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dekaya
Medusa
3
0
0
3
L
Danzaburou
Hazey0
Danzaburou
0
2
0
0
L
Fafnir
Iiyoki
Fafnir
0
1
0
0
L
0
6
0
0
W
6
0
1
6.5
W
Camazotz
Sammester
Camazotz
1
1
6
4
W
Baron Samedi
StormyQ
Baron Samedi
2
0
1
2.5
L
Cu Chulainn
Stozzah
Cu Chulainn
0
3
0
0
W
Cabrakan
VikingsUwU
Cabrakan
1
0
4
3
L
Apollo
sooka
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
19,524
30,090
Taken
22,978
12,651
Mitigated
9,813
8,299
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dekaya
Medusa
4,400
2,331
0
1,870
4,342
1,544
460
62
4,280
0
44,367
L
Danzaburou
Hazey0
Danzaburou
1,731
1,105
0
2,229
5,222
1,963
0
781
4,441
0
36,025
L
Fafnir
Iiyoki
Fafnir
784
28
0
2,689
5,634
3,560
0
2,151
3,373
6,353
0
L
1,811
85
0
552
6,117
1,609
0
4,208
1,641
23,180
0
W
5,498
148
0
935
2,039
600
0
686
1,277
39,285
0
W
Camazotz
Sammester
Camazotz
2,413
551
0
3,788
6,316
2,034
0
516
5,742
0
24,413
W
Baron Samedi
StormyQ
Baron Samedi
3,962
721
0
2,854
4,859
2,574
0
0
4,618
36,738
0
L
Cu Chulainn
Stozzah
Cu Chulainn
2,598
531
0
2,383
7,582
3,808
0
3,543
4,039
0
29,597
W
Cabrakan
VikingsUwU
Cabrakan
3,251
489
0
2,558
5,422
3,061
0
1,156
4,225
15,666
0
L
Apollo
sooka
Apollo
2,658
1,841
0
446
5,535
1,711
0
1,588
3,885
0
37,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
31,291
310
Minions Killed
360
0
Camps Cleared
0
945,444
Distance Traveled
949,977
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,996
700
99
10
0
182,811
3
L
Danzaburou
5,321
532
85
9
0
158,695
3
L
Fafnir
4,982
498
9
1
0
204,778
5
L
He Bo
4,753
475
55
6
0
170,903
3
W
Thoth
6,876
688
100
10
0
178,193
4
W
Camazotz
5,697
570
56
6
0
213,528
4
W
Baron Samedi
6,269
627
81
8
0
162,820
0
L
Cu Chulainn
5,228
523
66
7
0
199,561
2
W
Cabrakan
5,453
545
24
2
0
212,625
2
L
Apollo
5,676
568
95
10
0
211,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role