Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Iqqc
Awilix
Level 124
God Stats
7W - 0L
1,974 SR
Queue Stats
482W - 335L
1,697 Elo+
Party 2
Danzaburou
Danzaburou
Neezy206
Danzaburou
Level 89
God Stats
40W - 46L
1,590 SR
Queue Stats
368W - 349L
1,519 Elo+
Party 4
Ymir
Ymir
SOUFEND BONY
Ymir
Level 102
God Stats
11W - 16L
1,440 SR
Queue Stats
305W - 312L
1,495 Elo+
Party 4
Nike
Nike
verleela3
Nike
Level 37
God Stats
10W - 5L
1,620 SR
Queue Stats
38W - 24L
1,583 Elo+
Party 2
Team Averages
Level 95
1,625 SR
1,559 Elo+

VS

Team Averages
Level 51
1,565 SR
1,620 Elo+
Ganesha
Ganesha
BZAW
Ganesha
Level 74
God Stats
1W - 1L
1,813 SR
Queue Stats
34W - 33L
1,530 Elo+
Party 3
Pele
Pele
Neithmain8400
Pele
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 21L
1,791 Elo+
Party 1
Danzaburou
Danzaburou
Phallical
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,583 Elo+
Party 1
Ah Puch
Ah Puch
draterr
Ah Puch
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
738W - 692L
1,672 Elo+
Solo
Anubis
Anubis
urdoingreat
Anubis
Level 75
God Stats
3W - 3L
1,510 SR
Queue Stats
34W - 35L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 0 / 4
7,142
649
7,512
6,058
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Iqqc
Awilix
12
3 / 1 / 6
6,762
615
5,803
7,527
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Neezy206
Danzaburou
11
7 / 2 / 2
7,133
648
8,067
7,661
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 4
6,623
602
2,760
8,364
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
12
1 / 1 / 1
6,827
621
1,983
7,745
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BZAW
Ganesha
8
0 / 1 / 4
5,474
498
2,816
6,084
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 0
6,100
555
4,437
8,460
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Phallical
Danzaburou
9
3 / 6 / 1
5,690
517
5,828
9,114
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
draterr
Ah Puch
11
1 / 2 / 0
6,456
587
6,491
5,439
2,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
9
0 / 4 / 1
5,206
473
2,178
7,731
3,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
6
6
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
4
5
L
Ganesha
BZAW
Ganesha
0
1
4
2
W
Awilix
Iqqc
Awilix
3
1
6
6
W
Danzaburou
Neezy206
Danzaburou
7
2
2
4
L
2
4
0
0.5
L
Danzaburou
Phallical
Danzaburou
3
6
1
0.58
W
3
2
4
2.5
L
Ah Puch
draterr
Ah Puch
1
2
0
0.5
L
Anubis
0
4
1
0.13
W
Nike
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
21,750
37,355
Taken
36,828
18,068
Mitigated
13,011
13,380
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,512
1,171
0
2,472
6,058
5,450
406
1,385
4,673
44,985
0
L
Ganesha
BZAW
Ganesha
2,816
346
0
1,500
6,084
2,192
0
880
5,160
11,801
0
W
Awilix
Iqqc
Awilix
5,803
2,391
0
2,374
7,527
2,012
73
1,917
5,610
0
40,309
W
Danzaburou
Neezy206
Danzaburou
8,067
4,069
523
3,828
7,661
2,202
2,031
1,675
5,986
0
28,957
L
4,437
852
0
2,704
8,460
2,200
0
2,137
6,143
0
33,746
L
Danzaburou
Phallical
Danzaburou
5,828
3,079
0
2,592
9,114
2,165
0
3,003
6,091
0
25,681
W
2,760
571
227
1,234
8,364
4,627
119
1,434
6,930
20,358
0
L
Ah Puch
draterr
Ah Puch
6,491
759
0
2,536
5,439
2,918
0
276
4,963
38,485
0
L
Anubis
2,178
164
0
1,719
7,731
3,536
0
3,685
3,796
23,606
0
W
Nike
1,983
734
0
2,722
7,745
3,777
0
5,074
2,671
2,370
37,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
28,926
352
Minions Killed
295
0
Camps Cleared
0
1,099,006
Distance Traveled
1,063,862
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,142
649
92
8
0
217,836
5
L
Ganesha
5,474
498
7
1
0
252,913
6
W
Awilix
6,762
615
76
7
0
253,160
2
W
Danzaburou
7,133
648
45
4
0
222,050
5
L
Pele
6,100
555
80
7
0
237,742
1
L
Danzaburou
5,690
517
50
5
0
188,077
0
W
Ymir
6,623
602
36
3
0
208,593
6
L
Ah Puch
6,456
587
84
8
0
196,498
3
L
Anubis
5,206
473
74
7
0
188,632
4
W
Nike
6,827
621
103
9
0
197,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role