Player Matchup

Apollo
Apollo
Platinum I
BraedonSpanks
Apollo
Platinum I
Level 145
God Stats
13W - 9L
1,585 SR
Queue Stats
498W - 446L
2,070 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
CIinkz
Ao Kuang
Diamond III
Level 160
God Stats
23W - 28L
1,441 SR
Queue Stats
1,030W - 1,017L
2,281 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Cipher
Xing Tian
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Remakami
Heimdallr
Diamond IV
Level 159
God Stats
5W - 2L
1,825 SR
Queue Stats
93W - 65L
2,278 MMR
Solo
Janus
Janus
Diamond V
TheGoyem
Janus
Diamond V
Level 143
God Stats
11W - 11L
1,463 SR
Queue Stats
462W - 428L
2,206 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,563 SR
2,067 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,603 SR
2,181 MMR
Thanatos
Thanatos
Diamond IV
Colsivart
Thanatos
Diamond IV
Level 160
God Stats
6W - 9L
1,596 SR
Queue Stats
727W - 692L
2,417 MMR
Solo
Ullr
Ullr
Diamond II
Kоnviction
Ullr
Diamond II
Level 159
God Stats
10W - 12L
1,613 SR
Queue Stats
81W - 51L
2,439 MMR
Solo
Eset
Eset
Platinum II
Musí
Eset
Platinum II
Level 149
God Stats
2W - 4L
1,980 SR
Queue Stats
378W - 389L
2,014 MMR
Party 1
Ganesha
Ganesha
Platinum I
OKBUSTERSWAG
Ganesha
Platinum I
Level 160
God Stats
0W - 3L
1,327 SR
Queue Stats
280W - 265L
2,020 MMR
Solo
Bellona
Bellona
Diamond V
Quadwind
Bellona
Diamond V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 27L
2,013 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
10,521
585
8,013
12,983
4,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
CIinkz
Ao Kuang
17
9 / 0 / 2
10,481
582
10,507
11,505
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Cipher
Xing Tian
14
2 / 1 / 11
9,145
508
4,688
9,240
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Remakami
Heimdallr
17
2 / 1 / 2
10,200
567
15,385
14,673
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
TheGoyem
Janus
15
3 / 4 / 8
9,623
535
5,382
7,383
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ScyllaPersephoneDanzaburouSetGuan Yu

VS

Bans
NemesisYmirSobekAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Colsivart
Thanatos
13
3 / 3 / 1
8,232
457
7,588
11,738
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 3 / 3
9,854
547
8,530
11,708
4,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Musí
Eset
14
2 / 7 / 1
8,458
470
7,144
8,368
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
OKBUSTERSWAG
Ganesha
13
0 / 6 / 6
7,958
442
3,125
11,631
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Quadwind
Bellona
15
0 / 3 / 0
8,716
484
6,678
17,826
13,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
22
Kills
9
10
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
W
Ao Kuang
CIinkz
Ao Kuang
9
0
2
10
W
Xing Tian
Cipher
Xing Tian
2
1
11
7.5
L
Thanatos
Colsivart
Thanatos
3
3
1
1.17
L
4
3
3
1.83
L
Eset
Musí
Eset
2
7
1
0.36
L
Ganesha
OKBUSTERSWAG
Ganesha
0
6
6
0.5
L
Bellona
Quadwind
Bellona
0
3
0
0
W
Heimdallr
Remakami
Heimdallr
2
1
2
3
W
Janus
TheGoyem
Janus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
33,065
55,784
Taken
61,271
25,094
Mitigated
32,638
18,218
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,013
4,591
0
2,603
12,983
4,478
0
1,626
11,301
0
69,480
W
Ao Kuang
CIinkz
Ao Kuang
10,507
1,794
0
4,615
11,505
4,228
96
1,390
9,987
90,663
0
W
Xing Tian
Cipher
Xing Tian
4,688
702
0
2,485
9,240
6,393
0
1,426
7,698
19,648
0
L
Thanatos
Colsivart
Thanatos
7,588
1,659
0
9,058
11,738
4,526
0
5,796
5,882
0
62,496
L
8,530
4,145
0
435
11,708
4,195
67
3,854
7,780
0
68,866
L
Eset
Musí
Eset
7,144
164
81
1,517
8,368
3,083
0
4,570
3,647
40,947
0
L
Ganesha
OKBUSTERSWAG
Ganesha
3,125
241
0
1,703
11,631
7,429
0
4,954
6,595
21,599
0
L
Bellona
Quadwind
Bellona
6,678
2,288
0
7,752
17,826
13,405
332
1,036
16,790
0
59,671
W
Heimdallr
Remakami
Heimdallr
15,385
7,003
0
7,557
14,673
7,745
1,326
3,161
11,392
0
82,080
W
Janus
TheGoyem
Janus
5,382
130
0
958
7,383
2,250
0
2,032
5,137
61,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,970
Gold Earned
43,218
553
Minions Killed
490
0
Camps Cleared
0
1,835,027
Distance Traveled
1,905,182
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,521
585
133
7
0
358,460
6
W
Ao Kuang
10,481
582
126
7
0
390,346
9
W
Xing Tian
9,145
508
22
1
0
388,222
9
L
Thanatos
8,232
457
100
6
0
372,118
2
L
Ullr
9,854
547
135
8
0
338,517
5
L
Eset
8,458
470
115
6
0
359,940
7
L
Ganesha
7,958
442
10
1
0
378,758
7
L
Bellona
8,716
484
130
7
0
455,849
6
W
Heimdallr
10,200
567
135
8
0
337,197
0
W
Janus
9,623
535
137
8
0
360,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role