Player Matchup

Chang'e
Chang'e
Platinum II
Nizatna
Chang'e
Platinum II
Level 146
God Stats
73W - 47L
1,648 SR
Queue Stats
201W - 186L
1,886 MMR
Solo
Kali
Kali
Platinum II
PatJD
Kali
Platinum II
Level 125
God Stats
2W - 0L
1,783 SR
Queue Stats
238W - 208L
1,851 MMR
Solo
Apollo
Apollo
Diamond V
PoliticZ--
Apollo
Diamond V
Level 129
God Stats
7W - 6L
1,590 SR
Queue Stats
226W - 203L
2,119 MMR
Solo
Nike
Nike
Platinum IV
Thalassinus
Nike
Platinum IV
Level 154
God Stats
7W - 6L
1,204 SR
Queue Stats
505W - 501L
1,761 MMR
Solo
Mulan
Mulan
Gold I
xXYoung_CapalotX
Mulan
Gold I
Level 142
God Stats
10W - 13L
1,186 SR
Queue Stats
751W - 783L
1,767 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,482 SR
1,877 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,659 SR
1,817 MMR
Baba Yaga
Baba Yaga
Platinum III
ThatMurphyChap
Baba Yaga
Platinum III
Level 160
God Stats
7W - 7L
1,739 SR
Queue Stats
260W - 248L
1,760 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
georgexw
Cernunnos
Diamond IV
Level 138
God Stats
7W - 1L
2,047 SR
Queue Stats
270W - 246L
2,277 MMR
Solo
Nemesis
Nemesis
Gold II
iSweat-_-r6
Nemesis
Gold II
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 83L
1,803 MMR
Party 1
Geb
Geb
Gold III
juanmango64
Geb
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
spikeyball101
Guan Yu
Gold I
Level 146
God Stats
3W - 6L
1,508 SR
Queue Stats
379W - 375L
1,744 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nizatna
Chang'e
20
9 / 2 / 10
13,439
640
15,578
15,268
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
PatJD
Kali
20
8 / 1 / 9
13,235
630
14,226
19,771
11,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
PoliticZ--
Apollo
20
5 / 1 / 11
13,304
634
15,232
15,607
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 1 / 11
13,063
622
15,332
16,658
15,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 14
11,254
536
12,944
20,225
15,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetPersephoneCu ChulainnCthulhuScylla

VS

Bans
DanzaburouTsukuyomiSobekKuzenboJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ThatMurphyChap
Baba Yaga
16
0 / 6 / 4
9,769
465
12,907
14,182
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
georgexw
Cernunnos
17
2 / 5 / 2
10,654
507
9,880
16,290
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
iSweat-_-r6
Nemesis
17
4 / 7 / 2
10,776
513
9,011
20,081
12,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 8 / 5
7,980
380
5,170
20,903
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
17
1 / 5 / 2
10,579
504
6,899
21,659
20,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
31
Kills
7
8
Deaths
31
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Nizatna
Chang'e
9
2
10
7
W
Kali
PatJD
Kali
8
1
9
12.5
W
Apollo
PoliticZ--
Apollo
5
1
11
10.5
W
5
1
11
10.5
L
Baba Yaga
ThatMurphyChap
Baba Yaga
0
6
4
0.33
L
Cernunnos
georgexw
Cernunnos
2
5
2
0.6
L
Nemesis
iSweat-_-r6
Nemesis
4
7
2
0.71
L
0
8
5
0.31
L
Guan Yu
1
5
2
0.4
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,312
Damage
43,867
87,529
Taken
93,115
54,872
Mitigated
61,116
45,018
Healing
25,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Nizatna
Chang'e
15,578
2,015
5,705
9,216
15,268
5,483
1,512
4,164
10,852
96,374
0
W
Kali
PatJD
Kali
14,226
9,624
0
8,663
19,771
11,631
780
3,579
16,037
0
96,360
W
Apollo
PoliticZ--
Apollo
15,232
8,726
0
8,609
15,607
6,932
4,192
5,444
10,025
0
109,941
W
15,332
2,590
0
6,804
16,658
15,688
1,004
2,731
13,444
0
74,384
L
Baba Yaga
ThatMurphyChap
Baba Yaga
12,907
83
0
2,261
14,182
6,335
0
3,912
9,966
76,800
0
L
Cernunnos
georgexw
Cernunnos
9,880
4,017
0
6,523
16,290
7,130
0
355
15,935
0
82,167
L
Nemesis
iSweat-_-r6
Nemesis
9,011
5,211
0
2,659
20,081
12,117
0
3,787
16,170
0
72,005
L
5,170
869
0
2,763
20,903
14,957
0
4,841
15,928
15,422
0
L
Guan Yu
6,899
1,381
1,137
9,724
21,659
20,577
0
2,406
19,183
0
62,201
W
12,944
1,434
0
6,021
20,225
15,138
434
5,885
14,178
0
65,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,295
Gold Earned
49,758
640
Minions Killed
578
0
Camps Cleared
0
2,123,090
Distance Traveled
1,948,516
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,439
640
150
7
0
392,570
4
W
Kali
13,235
630
126
6
0
484,508
2
W
Apollo
13,304
634
163
8
0
404,696
6
W
Nike
13,063
622
137
7
0
415,142
4
L
Baba Yaga
9,769
465
139
7
0
375,582
3
L
Cernunnos
10,654
507
155
7
0
357,607
4
L
Nemesis
10,776
513
121
6
0
408,965
3
L
Geb
7,980
380
19
1
0
415,034
6
L
Guan Yu
10,579
504
144
7
0
391,328
9
W
Mulan
11,254
536
64
3
0
426,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role