Player Matchup

Chang'e
Chang'e
CripTik_Legends
Chang'e
Level 43
God Stats
0W - 1L
1,494 SR
Queue Stats
56W - 94L
1,330 Elo+
Solo
Neith
Neith
UtterLoss
Neith
Level 7
God Stats
71W - 55L
1,848 SR
Queue Stats
189W - 170L
1,715 Elo+
Party 1
Ares
Ares
maniikin
Ares
Level 7
God Stats
9W - 4L
1,500 SR
Queue Stats
167W - 78L
1,715 Elo+
Party 1
Team Averages
Level 19
1,614 SR
1,587 Elo+

VS

Team Averages
Level 51
1,632 SR
1,537 Elo+
Chiron
Chiron
CaptBlueEyes601
Chiron
Level 58
God Stats
28W - 31L
1,588 SR
Queue Stats
219W - 288L
1,397 Elo+
Solo
Tiamat
Tiamat
ChillTheQueen
Tiamat
Level 27
God Stats
45W - 10L
1,807 SR
Queue Stats
165W - 53L
1,865 Elo+
Solo
Mulan
Mulan
xXElPayasoXx954
Mulan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 55L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,478
623
2,383
11,414
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
UtterLoss
Neith
11
1 / 3 / 7
8,414
701
8,010
8,960
3,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ares
12
7 / 4 / 1
9,514
793
8,288
13,319
8,218
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
8,286
691
6,730
9,072
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 1 / 5
9,414
785
13,337
8,383
9,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 3 / 2
8,762
730
6,739
9,301
7,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
11
11
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
5
1
5
7.5
L
0
4
4
0.5
L
Neith
UtterLoss
Neith
1
3
7
1.5
L
Ares
7
4
1
1.88
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
26,806
33,693
Taken
26,756
15,106
Mitigated
19,572
10,366
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,730
1,381
1,183
2,883
9,072
3,116
2,103
4,058
5,004
0
34,776
W
13,337
1,037
114
2,944
8,383
9,374
252
2,483
5,900
35,670
0
L
2,383
457
2,892
3,469
11,414
3,827
405
3,746
7,316
27,367
0
L
Neith
UtterLoss
Neith
8,010
4,023
0
2,053
8,960
3,061
483
3,821
4,775
0
29,385
L
Ares
8,288
503
0
1,952
13,319
8,218
323
4,704
8,179
21,657
0
W
6,739
577
453
874
9,301
7,082
193
4,160
5,141
0
12,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
26,462
135
Minions Killed
140
0
Camps Cleared
0
614,098
Distance Traveled
658,403
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,286
691
74
6
0
216,293
0
W
Tiamat
9,414
785
51
4
0
225,376
2
L
Chang'e
7,478
623
42
4
0
213,470
4
L
Neith
8,414
701
63
5
0
202,427
0
L
Ares
9,514
793
30
3
0
198,201
0
W
Mulan
8,762
730
15
1
0
216,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role