Player Matchup

Raijin
Raijin
AspectFS
Raijin
Level 120
God Stats
10W - 11L
1,822 SR
Queue Stats
468W - 441L
1,525 Elo+
Party 3
Set
Set
Avery Jimenez
Set
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 173L
1,643 Elo+
Solo
Hel
Hel
SoulReaperSoma
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 192L
1,543 Elo+
Party 2
Hercules
Hercules
Synister Smiles
Hercules
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
158W - 151L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
X a INI a X
Zhong Kui
Level 107
God Stats
16W - 18L
1,591 SR
Queue Stats
468W - 443L
1,534 Elo+
Party 3
Team Averages
Level 134
1,583 SR
1,566 Elo+

VS

Team Averages
Level 133
1,492 SR
1,618 Elo+
Artemis
Artemis
Avenlea
Artemis
Level 155
God Stats
4W - 4L
1,576 SR
Queue Stats
304W - 311L
1,531 Elo+
Solo
Guan Yu
Guan Yu
CryoSkyz
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,751 Elo+
Party 1
Chiron
Chiron
Painguish
Chiron
Level 49
God Stats
2W - 0L
1,703 SR
Queue Stats
59W - 55L
1,593 Elo+
Solo
Pele
Pele
Spectrecleb
Pele
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 198L
1,580 Elo+
Solo
Jormungandr
Jormungandr
Stevie Slides
Jormungandr
Level 159
God Stats
1W - 1L
1,182 SR
Queue Stats
160W - 141L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AspectFS
Raijin
20
5 / 6 / 12
13,070
654
33,585
16,314
9,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
7 / 6 / 9
13,289
664
23,290
24,328
19,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 5 / 10
12,111
606
11,551
23,873
23,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
20
3 / 3 / 14
12,922
646
24,156
28,542
46,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
X a INI a X
Zhong Kui
19
3 / 6 / 9
12,336
617
24,550
22,540
26,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avenlea
Artemis
19
0 / 5 / 14
11,996
600
19,755
17,966
7,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
CryoSkyz
Guan Yu
20
6 / 3 / 18
15,152
758
18,772
36,315
52,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Painguish
Chiron
18
3 / 7 / 15
12,211
611
11,975
25,122
14,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 5 / 9
14,450
723
23,075
28,995
14,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Stevie Slides
Jormungandr
20
6 / 2 / 13
14,278
714
27,821
24,497
22,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
94
21
Kills
25
26
Deaths
22
54
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Raijin
AspectFS
Raijin
5
6
12
1.83
W
Artemis
Avenlea
Artemis
0
5
14
1.4
L
7
6
9
1.92
W
Guan Yu
CryoSkyz
Guan Yu
6
3
18
5
W
Chiron
Painguish
Chiron
3
7
15
1.5
L
3
5
10
1.6
W
10
5
9
2.9
W
Jormungandr
Stevie Slides
Jormungandr
6
2
13
6.25
L
Hercules
3
3
14
3.33
L
Zhong Kui
X a INI a X
Zhong Kui
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,132
Damage
101,398
115,597
Taken
132,895
124,658
Mitigated
112,089
58,777
Healing
84,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AspectFS
Raijin
33,585
1,887
713
506
16,314
9,158
996
6,064
10,250
59,343
0
W
Artemis
Avenlea
Artemis
19,755
4,981
3,089
1,494
17,966
7,680
1,616
9,715
8,251
0
48,848
L
23,290
10,330
1,685
4,674
24,328
19,785
616
4,638
19,690
0
48,768
W
Guan Yu
CryoSkyz
Guan Yu
18,772
2,626
21,742
19,368
36,315
52,676
321
18,419
17,896
6,105
31,752
W
Chiron
Painguish
Chiron
11,975
5,293
6,165
5,720
25,122
14,747
1,634
13,217
11,904
0
23,919
L
11,551
627
20,547
13,454
23,873
23,249
256
7,217
16,656
29,021
0
W
23,075
4,718
4,763
10,588
28,995
14,967
1,386
11,857
17,138
0
46,794
W
Jormungandr
Stevie Slides
Jormungandr
27,821
4,062
5,268
6,757
24,497
22,019
599
16,477
8,020
56,281
0
L
Hercules
24,156
6,087
2,745
10,389
28,542
46,440
126
7,031
21,511
0
40,809
L
Zhong Kui
X a INI a X
Zhong Kui
24,550
3,280
1,377
2,687
22,540
26,026
1,087
5,191
17,349
39,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,728
Gold Earned
68,087
215
Minions Killed
205
0
Camps Cleared
0
1,580,236
Distance Traveled
1,700,451
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,070
654
71
4
0
304,335
2
W
Artemis
11,996
600
61
3
0
298,185
0
L
Set
13,289
664
54
3
0
275,075
0
W
Guan Yu
15,152
758
30
2
0
392,900
0
W
Chiron
12,211
611
23
1
0
329,363
2
L
Hel
12,111
606
24
1
0
349,773
1
W
Pele
14,450
723
40
2
0
354,953
0
W
Jormungandr
14,278
714
51
3
0
325,050
6
L
Hercules
12,922
646
33
2
0
358,508
1
L
Zhong Kui
12,336
617
33
2
0
292,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role