Player Matchup

Hel
Hel
HeyitsCalm
Hel
Level 49
God Stats
4W - 4L
1,887 SR
Queue Stats
12W - 14L
1,473 Elo+
Party 1
Arachne
Arachne
MamaMortis
Arachne
Level 29
God Stats
2W - 2L
1,559 SR
Queue Stats
83W - 87L
1,468 Elo+
Solo
Chaac
Chaac
Seagram1
Chaac
Level 13
God Stats
3W - 1L
1,299 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
kulnurayne
Tiamat
Level 27
God Stats
2W - 2L
1,628 SR
Queue Stats
17W - 15L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
GODTGOD
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,425 Elo+
Solo
Team Averages
Level 27
1,574 SR
1,468 Elo+

VS

Team Averages
Level 18
1,485 SR
1,324 Elo+
Apollo
Apollo
Bliqourice
Apollo
Level 34
God Stats
2W - 5L
1,219 SR
Queue Stats
250W - 331L
1,306 Elo+
Party 2
Vamana
Vamana
DLeePrime
Vamana
Level 17
God Stats
4W - 4L
1,708 SR
Queue Stats
48W - 101L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
KwonKK
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Miyeon69
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,115 Elo+
Solo
Anubis
Anubis
NlNEELEVEN
Anubis
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
262W - 285L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 10
7,751
408
5,990
12,296
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
MamaMortis
Arachne
17
18 / 4 / 3
12,177
641
21,625
14,030
4,223
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Seagram1
Chaac
14
4 / 6 / 10
9,159
482
11,234
17,744
11,438
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
kulnurayne
Tiamat
15
3 / 4 / 14
9,553
503
8,339
14,232
6,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 6
9,448
497
9,693
13,545
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bliqourice
Apollo
16
12 / 7 / 9
10,333
544
17,922
18,908
7,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
DLeePrime
Vamana
13
1 / 5 / 9
8,014
422
3,719
14,150
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
KwonKK
Cthulhu
12
1 / 7 / 9
8,269
435
6,320
16,356
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Miyeon69
Artemis
11
0 / 8 / 5
6,876
362
2,990
11,195
3,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
NlNEELEVEN
Anubis
16
12 / 4 / 4
10,181
536
19,176
16,889
9,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
62
30
Kills
26
26
Deaths
31
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bliqourice
Apollo
12
7
9
2.36
L
Vamana
DLeePrime
Vamana
1
5
9
1.1
W
1
8
10
0.75
L
Cthulhu
KwonKK
Cthulhu
1
7
9
0.79
W
Arachne
MamaMortis
Arachne
18
4
3
4.88
L
Artemis
Miyeon69
Artemis
0
8
5
0.31
L
Anubis
NlNEELEVEN
Anubis
12
4
4
3.5
W
Chaac
Seagram1
Chaac
4
6
10
1.5
W
Tiamat
kulnurayne
Tiamat
3
4
14
2.5
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,881
Damage
50,127
71,847
Taken
77,498
29,574
Mitigated
38,701
25,961
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bliqourice
Apollo
17,922
13,041
0
5,299
18,908
7,163
0
2,622
16,161
0
64,148
L
Vamana
DLeePrime
Vamana
3,719
1,654
0
1,234
14,150
7,411
0
2,905
11,245
0
34,161
W
5,990
531
1,175
2,398
12,296
3,217
1,042
4,654
7,542
19,967
0
L
Cthulhu
KwonKK
Cthulhu
6,320
570
0
402
16,356
11,434
376
3,429
12,817
29,355
0
W
Arachne
MamaMortis
Arachne
21,625
16,893
0
4,744
14,030
4,223
0
5,854
8,151
0
62,443
L
Artemis
Miyeon69
Artemis
2,990
1,240
0
1,758
11,195
3,506
1,024
2,002
9,118
0
20,316
L
Anubis
NlNEELEVEN
Anubis
19,176
1,688
0
8,599
16,889
9,187
765
3,371
13,493
59,019
0
W
Chaac
Seagram1
Chaac
11,234
1,662
718
5,479
17,744
11,438
364
6,274
11,420
0
33,592
W
Tiamat
kulnurayne
Tiamat
8,339
220
378
4,918
14,232
6,475
1,822
5,951
8,196
48,892
0
W
9,693
4,521
0
6,151
13,545
4,221
1,774
2,763
10,707
0
63,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,088
Gold Earned
43,673
353
Minions Killed
312
0
Camps Cleared
0
1,534,267
Distance Traveled
1,462,696
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,333
544
94
5
0
339,294
1
L
Vamana
8,014
422
60
3
0
326,732
0
W
Hel
7,751
408
20
1
0
323,549
4
L
Cthulhu
8,269
435
48
3
0
285,831
0
W
Arachne
12,177
641
80
4
0
349,186
0
L
Artemis
6,876
362
33
2
0
220,270
1
L
Anubis
10,181
536
77
4
0
290,569
0
W
Chaac
9,159
482
53
3
0
294,640
4
W
Tiamat
9,553
503
82
4
0
276,715
1
W
Cernunnos
9,448
497
118
6
0
290,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role