Player Matchup

Nemesis
Nemesis
FreedomInHouse
Nemesis
Level 18
God Stats
5W - 1L
1,331 SR
Queue Stats
136W - 108L
1,700 Elo+
Solo
Osiris
Osiris
MaliKick
Osiris
Level 26
God Stats
15W - 17L
1,332 SR
Queue Stats
410W - 378L
1,518 Elo+
Solo
Olorun
Olorun
Spartanovich
Olorun
Level 6
God Stats
1W - 0L
1,758 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
devilburk
Cabrakan
Level 23
God Stats
9W - 3L
1,277 SR
Queue Stats
16W - 12L
1,377 Elo+
Solo
Neith
Neith
marcosfs
Neith
Level 26
God Stats
45W - 59L
1,554 SR
Queue Stats
159W - 174L
1,430 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,505 Elo+

VS

Team Averages
Level 20
1,443 SR
1,439 Elo+
Arachne
Arachne
AxelRoseCZ
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,139 Elo+
Solo
Tsukuyomi
Tsukuyomi
TAW4KA
Tsukuyomi
Level 24
God Stats
5W - 3L
1,419 SR
Queue Stats
92W - 110L
1,316 Elo+
Party 1
Mulan
Mulan
cptncuddles6x9
Mulan
Level 14
God Stats
30W - 27L
1,324 SR
Queue Stats
303W - 243L
1,559 Elo+
Solo
Yemoja
Yemoja
dark0ripper
Yemoja
Level 28
God Stats
4W - 1L
1,463 SR
Queue Stats
90W - 99L
1,679 Elo+
Party 1
Tiamat
Tiamat
ggg85180
Tiamat
Level 28
God Stats
6W - 11L
1,506 SR
Queue Stats
104W - 117L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,271
610
1,619
2,738
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
MaliKick
Osiris
9
3 / 0 / 0
5,203
743
2,948
3,394
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
7
0 / 0 / 0
3,774
539
824
3,275
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
devilburk
Cabrakan
6
3 / 1 / 0
3,982
569
1,804
3,350
1,663
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
marcosfs
Neith
6
1 / 1 / 2
4,002
572
2,866
2,668
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AxelRoseCZ
Arachne
4
0 / 0 / 0
3,436
491
467
2,829
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
TAW4KA
Tsukuyomi
5
1 / 3 / 0
3,567
510
2,071
3,847
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,057
580
2,078
4,907
2,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
6
1 / 1 / 0
3,668
524
1,235
2,687
807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
ggg85180
Tiamat
7
0 / 2 / 0
4,139
591
1,842
2,536
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
9
Kills
2
2
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
AxelRoseCZ
Arachne
0
0
0
0
W
2
0
1
2.5
W
Osiris
MaliKick
Osiris
3
0
0
3
W
Olorun
0
0
0
0
L
Tsukuyomi
TAW4KA
Tsukuyomi
1
3
0
0.33
L
0
3
0
0
L
Yemoja
1
1
0
1
W
Cabrakan
devilburk
Cabrakan
3
1
0
3
L
Tiamat
ggg85180
Tiamat
0
2
0
0
W
Neith
marcosfs
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,061
Damage
7,693
15,425
Taken
16,806
6,601
Mitigated
6,674
6,202
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AxelRoseCZ
Arachne
467
404
0
1,718
2,829
619
0
220
2,609
0
6,679
W
1,619
742
0
1,546
2,738
692
0
40
2,690
0
12,578
W
Osiris
MaliKick
Osiris
2,948
1,134
0
1,475
3,394
2,576
0
0
3,244
0
22,830
W
Olorun
824
355
46
1,881
3,275
893
240
1,552
1,481
16,238
0
L
Tsukuyomi
TAW4KA
Tsukuyomi
2,071
567
0
436
3,847
1,000
0
1,390
2,457
0
6,007
L
2,078
169
0
1,426
4,907
2,874
0
0
4,907
0
17,659
L
Yemoja
1,235
154
511
862
2,687
807
0
194
2,493
8,860
0
W
Cabrakan
devilburk
Cabrakan
1,804
479
0
0
3,350
1,663
0
584
2,766
6,813
0
L
Tiamat
ggg85180
Tiamat
1,842
60
0
505
2,536
1,374
0
824
1,712
18,191
0
W
Neith
marcosfs
Neith
2,866
1,181
0
1,254
2,668
777
46
651
2,017
0
17,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,232
Gold Earned
18,867
169
Minions Killed
144
0
Camps Cleared
0
652,057
Distance Traveled
574,954
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,436
491
25
4
0
86,964
1
W
Nemesis
4,271
610
34
5
0
150,786
1
W
Osiris
5,203
743
53
8
0
132,468
2
W
Olorun
3,774
539
35
5
0
123,147
0
L
Tsukuyomi
3,567
510
15
2
0
125,434
0
L
Mulan
4,057
580
49
7
0
107,993
2
L
Yemoja
3,668
524
9
1
0
125,575
0
W
Cabrakan
3,982
569
8
1
0
145,591
1
L
Tiamat
4,139
591
46
7
0
128,988
2
W
Neith
4,002
572
39
6
0
100,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role