Player Matchup

Tiamat
Tiamat
AssKickerEX
Tiamat
Level 11
God Stats
2W - 2L
1,703 SR
Queue Stats
9W - 12L
1,554 Elo+
Party 2
Khepri
Khepri
Bastilla__Shan
Khepri
Level 23
God Stats
1W - 6L
1,500 SR
Queue Stats
174W - 185L
1,356 Elo+
Solo
Thanatos
Thanatos
BigMont919
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 134L
1,422 Elo+
Party 2
Hachiman
Hachiman
BushidoBarry
Hachiman
Level 23
God Stats
1W - 3L
1,417 SR
Queue Stats
26W - 36L
1,431 Elo+
Solo
Loki
Loki
djdimasm
Loki
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 25L
1,557 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,464 Elo+

VS

Team Averages
Level 29
1,568 SR
1,460 Elo+
Horus
Horus
SKertZyy
Horus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 118L
1,312 Elo+
Solo
Ymir
Ymir
bluejuju012
Ymir
Level 55
God Stats
9W - 8L
1,392 SR
Queue Stats
360W - 377L
1,463 Elo+
Party 1
Artemis
Artemis
everstale
Artemis
Level 7
God Stats
3W - 1L
1,828 SR
Queue Stats
16W - 27L
1,511 Elo+
Party 1
Apollo
Apollo
lil_C_jr
Apollo
Level 45
God Stats
83W - 87L
1,470 SR
Queue Stats
429W - 393L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
microscopetime
Danzaburou
Level 14
God Stats
6W - 6L
1,647 SR
Queue Stats
147W - 168L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 10 / 3
9,287
422
5,460
16,664
8,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 4 / 7
7,475
340
3,671
10,773
9,564
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
BigMont919
Thanatos
16
11 / 12 / 4
11,277
513
16,435
24,072
9,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
BushidoBarry
Hachiman
12
0 / 10 / 7
8,090
368
6,593
21,176
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
15
8 / 9 / 7
10,365
471
10,352
15,893
6,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SKertZyy
Horus
17
8 / 6 / 7
11,585
527
9,201
16,171
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 5 / 11
12,203
555
8,889
19,806
24,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
everstale
Artemis
16
5 / 7 / 3
11,189
509
9,206
14,634
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
lil_C_jr
Apollo
20
19 / 1 / 5
15,250
693
31,148
24,903
11,482
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
microscopetime
Danzaburou
16
8 / 7 / 5
11,817
537
14,400
14,823
6,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
22
Kills
45
45
Deaths
26
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
10
3
0.35
L
1
4
7
1.13
L
Thanatos
BigMont919
Thanatos
11
12
4
1.08
L
Hachiman
BushidoBarry
Hachiman
0
10
7
0.35
W
Horus
SKertZyy
Horus
8
6
7
1.92
W
5
5
11
2.1
L
Loki
8
9
7
1.28
W
Artemis
everstale
Artemis
5
7
3
0.93
W
Apollo
lil_C_jr
Apollo
19
1
5
21.5
W
Danzaburou
microscopetime
Danzaburou
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,511
Damage
72,844
88,578
Taken
90,337
41,326
Mitigated
57,830
16,223
Healing
36,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,460
1,250
0
2,152
16,664
8,719
37
1,139
15,500
22,692
0
L
3,671
463
496
465
10,773
9,564
0
888
9,785
12,472
0
L
Thanatos
BigMont919
Thanatos
16,435
7,811
0
8,259
24,072
9,336
152
3,005
20,967
0
42,732
L
Hachiman
BushidoBarry
Hachiman
6,593
4,378
0
4,601
21,176
6,749
654
2,393
18,583
0
34,722
W
Horus
SKertZyy
Horus
9,201
4,027
508
5,415
16,171
11,006
2,991
1,247
14,924
0
30,518
W
8,889
2,458
0
2,408
19,806
24,788
0
2,440
17,366
55,601
0
L
Loki
10,352
3,494
0
250
15,893
6,958
0
1,464
14,329
0
32,687
W
Artemis
everstale
Artemis
9,206
5,631
0
4,843
14,634
4,488
2,880
976
13,658
0
45,279
W
Apollo
lil_C_jr
Apollo
31,148
21,492
0
20,046
24,903
11,482
4,166
3,201
21,702
0
174,505
W
Danzaburou
microscopetime
Danzaburou
14,400
7,664
0
2,815
14,823
6,066
822
1,267
13,556
0
65,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,494
Gold Earned
62,044
217
Minions Killed
481
0
Camps Cleared
0
1,554,117
Distance Traveled
1,819,686
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,287
422
40
2
0
315,773
1
L
Khepri
7,475
340
15
1
0
268,918
0
L
Thanatos
11,277
513
47
2
0
355,232
0
L
Hachiman
8,090
368
61
3
0
289,921
0
W
Horus
11,585
527
34
2
0
372,660
3
W
Ymir
12,203
555
81
4
0
406,838
3
L
Loki
10,365
471
54
2
0
324,273
0
W
Artemis
11,189
509
77
4
0
268,954
0
W
Apollo
15,250
693
187
9
0
399,910
0
W
Danzaburou
11,817
537
102
5
0
371,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role