Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Big_mica69
Hades
Level 9
God Stats
4W - 0L
1,706 SR
Queue Stats
87W - 88L
1,312 Elo+
Party 1
Mercury
Mercury
J4CKH4MMER13
Mercury
Level 28
God Stats
12W - 10L
1,140 SR
Queue Stats
15W - 16L
1,141 Elo+
Solo
Olorun
Olorun
whiterash69
Olorun
Level 18
God Stats
13W - 14L
1,541 SR
Queue Stats
85W - 93L
1,382 Elo+
Party 1
Odin
Odin
will_jasper
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,367 Elo+

VS

Team Averages
Level 17
1,461 SR
1,368 Elo+
Kukulkan
Kukulkan
AkinleBg
Kukulkan
Level 7
God Stats
0W - 2L
1,217 SR
Queue Stats
2W - 8L
1,285 Elo+
Solo
Cerberus
Cerberus
DougieSquires
Cerberus
Level 26
God Stats
1W - 2L
1,683 SR
Queue Stats
68W - 107L
1,350 Elo+
Solo
Hou Yi
Hou Yi
GuiltyChampion
Hou Yi
Level 12
God Stats
27W - 29L
1,462 SR
Queue Stats
728W - 811L
1,443 Elo+
Solo
Tiamat
Tiamat
KALATHILARIAN
Tiamat
Level 16
God Stats
45W - 39L
1,539 SR
Queue Stats
218W - 229L
1,449 Elo+
Solo
Sol
Sol
malicious-chine
Sol
Level 26
God Stats
0W - 4L
1,406 SR
Queue Stats
27W - 45L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
7 / 2 / 6
12,723
606
10,854
15,066
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
15
3 / 1 / 6
9,828
468
4,560
10,589
7,097
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
J4CKH4MMER13
Mercury
17
5 / 1 / 6
11,275
537
7,173
11,742
4,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
18
9 / 1 / 8
11,554
550
13,171
18,027
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 6
9,594
457
6,430
15,566
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkinleBg
Kukulkan
5
0 / 6 / 0
6,133
292
322
3,971
1,098
Cerberus
DougieSquires
Cerberus
13
2 / 3 / 1
8,382
399
5,744
20,591
13,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 5 / 1
8,866
422
3,197
13,736
4,352
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 8 / 0
9,382
447
12,013
16,991
13,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
7,382
352
6,593
10,321
3,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
25
Kills
5
8
Deaths
28
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
2
6
5
L
Kukulkan
AkinleBg
Kukulkan
0
6
0
0
W
Hades
3
1
6
6
L
Cerberus
DougieSquires
Cerberus
2
3
1
0.83
L
0
5
1
0.1
W
Mercury
J4CKH4MMER13
Mercury
5
1
6
8
L
3
8
0
0.38
L
0
6
1
0.08
W
Olorun
9
1
8
13
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
27,869
70,990
Taken
65,610
36,524
Mitigated
35,664
33,712
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,854
7,064
0
7,014
15,066
7,175
387
4,445
10,621
0
88,397
L
Kukulkan
AkinleBg
Kukulkan
322
177
0
0
3,971
1,098
377
798
3,148
2,799
0
W
Hades
4,560
559
410
4,005
10,589
7,097
1,235
4,247
6,342
37,108
0
L
Cerberus
DougieSquires
Cerberus
5,744
534
0
4,936
20,591
13,265
291
3,382
16,893
42,369
0
L
3,197
1,511
0
2,573
13,736
4,352
0
1,898
11,813
0
54,092
W
Mercury
J4CKH4MMER13
Mercury
7,173
3,583
1,029
3,738
11,742
4,402
6,104
5,430
6,312
0
54,383
L
12,013
1,600
0
4,334
16,991
13,624
1,779
6,596
10,350
55,734
0
L
6,593
1,139
0
2,068
10,321
3,325
1,228
5,057
5,189
33,767
0
W
Olorun
13,171
7,985
1,575
13,577
18,027
6,918
4,881
8,610
9,417
81,188
0
W
6,430
2,711
0
2,364
15,566
10,932
2,041
8,584
6,982
0
31,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,974
Gold Earned
40,145
483
Minions Killed
302
0
Camps Cleared
0
1,881,909
Distance Traveled
1,449,510
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,723
606
160
8
0
447,156
0
L
Kukulkan
6,133
292
5
0
0
179,599
0
W
Hades
9,828
468
60
3
0
301,458
3
L
Cerberus
8,382
399
65
3
0
331,536
0
L
Hou Yi
8,866
422
96
5
0
292,918
1
W
Mercury
11,275
537
92
4
0
434,637
4
L
Tiamat
9,382
447
90
4
0
329,243
0
L
Sol
7,382
352
46
2
0
316,214
3
W
Olorun
11,554
550
106
5
0
377,334
2
W
Odin
9,594
457
65
3
0
321,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role