Player Matchup

Nu Wa
Nu Wa
LUNAeALEX
Nu Wa
Level 28
God Stats
31W - 23L
1,648 SR
Queue Stats
42W - 36L
1,523 Elo+
Solo
Cthulhu
Cthulhu
MrDred95
Cthulhu
Level 25
God Stats
12W - 4L
1,841 SR
Queue Stats
410W - 414L
1,276 Elo+
Solo
Arachne
Arachne
jimms220
Arachne
Level 16
God Stats
4W - 4L
1,454 SR
Queue Stats
57W - 71L
1,342 Elo+
Solo
Izanami
Izanami
lambdex
Izanami
Level 24
God Stats
74W - 77L
1,405 SR
Queue Stats
99W - 118L
1,281 Elo+
Solo
Vamana
Vamana
santoszzfn
Vamana
Level 12
God Stats
3W - 5L
1,132 SR
Queue Stats
13W - 30L
1,102 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,305 Elo+

VS

Team Averages
Level 14
1,512 SR
1,478 Elo+
Fenrir
Fenrir
BrolySSJ88
Fenrir
Level 4
God Stats
4W - 3L
1,610 SR
Queue Stats
36W - 49L
1,586 Elo+
Party 1
Neith
Neith
FudasFaultier
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,705 Elo+
Party 1
Arachne
Arachne
Hasi_klopfer_jr
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,346 Elo+
Party 1
Vulcan
Vulcan
Z_3rX--
Vulcan
Level 16
God Stats
8W - 5L
1,645 SR
Queue Stats
96W - 95L
1,509 Elo+
Party 1
Ra
Ra
lll-yasin55-lll
Ra
Level 23
God Stats
0W - 2L
1,306 SR
Queue Stats
14W - 11L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LUNAeALEX
Nu Wa
18
4 / 3 / 13
11,816
514
20,462
10,220
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MrDred95
Cthulhu
14
4 / 5 / 9
10,954
476
7,859
19,035
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
jimms220
Arachne
18
17 / 5 / 2
13,027
566
13,772
15,970
6,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
lambdex
Izanami
16
5 / 2 / 8
11,077
482
9,260
13,889
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
santoszzfn
Vamana
17
3 / 4 / 3
11,347
493
5,227
13,764
11,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrolySSJ88
Fenrir
15
4 / 12 / 2
10,266
446
9,770
19,139
7,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 7 / 3
8,926
388
5,081
12,732
3,908
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 7 / 5
11,529
501
15,669
18,832
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Z_3rX--
Vulcan
17
4 / 5 / 4
11,083
482
17,760
12,536
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

6
0 / 2 / 0
6,554
285
2,444
6,512
1,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
33
Kills
17
19
Deaths
33
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BrolySSJ88
Fenrir
4
12
2
0.42
L
0
7
3
0.21
L
9
7
5
1.64
W
Nu Wa
LUNAeALEX
Nu Wa
4
3
13
3.5
W
Cthulhu
MrDred95
Cthulhu
4
5
9
1.7
L
Vulcan
Z_3rX--
Vulcan
4
5
4
1.2
W
Arachne
jimms220
Arachne
17
5
2
3.6
W
Izanami
lambdex
Izanami
5
2
8
4.5
L
0
2
0
0
W
Vamana
santoszzfn
Vamana
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,580
Damage
50,724
72,878
Taken
69,751
46,764
Mitigated
23,616
17,726
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BrolySSJ88
Fenrir
9,770
3,114
0
960
19,139
7,024
856
9,090
10,049
0
34,760
L
5,081
2,269
0
2,809
12,732
3,908
506
3,471
9,111
0
36,146
L
15,669
12,952
79
4,629
18,832
6,571
0
6,137
12,545
0
58,772
W
Nu Wa
LUNAeALEX
Nu Wa
20,462
6,110
910
1,972
10,220
3,617
4,345
4,250
5,652
84,854
0
W
Cthulhu
MrDred95
Cthulhu
7,859
696
252
920
19,035
20,645
1,478
3,911
14,992
30,427
0
L
Vulcan
Z_3rX--
Vulcan
17,760
3,002
0
1,101
12,536
4,437
64
5,841
6,695
110,689
0
W
Arachne
jimms220
Arachne
13,772
9,355
0
4,444
15,970
6,719
509
3,907
11,927
0
62,386
W
Izanami
lambdex
Izanami
9,260
6,258
0
3,942
13,889
4,558
6,378
4,835
8,920
0
47,708
L
2,444
760
55
2,001
6,512
1,676
0
3,782
2,730
14,831
0
W
Vamana
santoszzfn
Vamana
5,227
2,860
0
5,286
13,764
11,225
2,533
2,515
11,183
0
44,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,221
Gold Earned
48,358
432
Minions Killed
430
0
Camps Cleared
0
2,118,787
Distance Traveled
1,561,934
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,266
446
38
2
0
367,215
2
L
Neith
8,926
388
75
3
0
255,875
1
L
Arachne
11,529
501
95
4
0
408,253
0
W
Nu Wa
11,816
514
142
6
0
350,574
1
W
Cthulhu
10,954
476
45
2
0
434,943
0
L
Vulcan
11,083
482
194
8
0
384,108
1
W
Arachne
13,027
566
88
4
0
508,684
2
W
Izanami
11,077
482
78
3
0
393,219
4
L
Ra
6,554
285
28
1
0
146,483
1
W
Vamana
11,347
493
79
3
0
431,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role