Player Matchup

Neith
Neith
Itss Diddy
Neith
Level 60
God Stats
7W - 7L
1,768 SR
Queue Stats
47W - 56L
1,736 Elo+
Party 3
Nemesis
Nemesis
Sat-an-Sings-
Nemesis
Level 58
God Stats
21W - 24L
1,803 SR
Queue Stats
373W - 434L
1,339 Elo+
Party 2
Poseidon
Poseidon
falconfanatic12
Poseidon
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 218L
1,500 Elo+
Party 3
Hercules
Hercules
r12r4
Hercules
Level 27
God Stats
1W - 3L
1,535 SR
Queue Stats
27W - 64L
1,251 Elo+
Party 2
Ymir
Ymir
wiskerusmaximus-
Ymir
Level 52
God Stats
41W - 56L
1,238 SR
Queue Stats
509W - 596L
1,313 Elo+
Party 2
Team Averages
Level 44
1,569 SR
1,428 Elo+

VS

Team Averages
Level 86
1,497 SR
1,393 Elo+
Loki
Loki
IIIVybzIII
Loki
Level 86
God Stats
104W - 82L
1,497 SR
Queue Stats
425W - 523L
1,402 Elo+
Party 1
Nike
Nike
Lizardlove13
Nike
Level 137
God Stats
4W - 2L
1,340 SR
Queue Stats
112W - 137L
1,330 Elo+
Solo
Kukulkan
Kukulkan
This_is_Flight
Kukulkan
Level 69
God Stats
3W - 1L
1,283 SR
Queue Stats
139W - 178L
1,385 Elo+
Party 1
Neith
Neith
UgoinDIE1
Neith
Level 40
God Stats
16W - 15L
1,867 SR
Queue Stats
432W - 518L
1,362 Elo+
Party 1
Ares
Ares
d_low153
Ares
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 260L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 2 / 3
8,683
434
13,726
11,538
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
14
2 / 3 / 3
8,627
431
7,791
12,514
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
14
0 / 8 / 0
7,940
397
3,723
12,530
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
r12r4
Hercules
15
2 / 3 / 1
9,494
475
8,788
19,434
19,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 2
7,518
376
5,560
13,729
7,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 0
12,142
607
12,959
11,626
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 2 / 3
9,836
492
4,340
11,815
8,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
19
5 / 0 / 4
11,885
594
14,391
12,266
6,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
UgoinDIE1
Neith
14
0 / 3 / 2
8,994
450
7,730
10,171
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
1 / 5 / 5
9,061
453
5,496
17,978
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
19
20
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
0
0
13
L
Neith
3
2
3
2.25
W
0
2
3
0.75
L
Nemesis
2
3
3
1.17
W
Kukulkan
5
0
4
7
W
Neith
UgoinDIE1
Neith
0
3
2
0.33
W
Ares
1
5
5
0.7
L
Poseidon
0
8
0
0
L
Hercules
r12r4
Hercules
2
3
1
0.83
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,588
Damage
44,916
69,745
Taken
63,856
42,674
Mitigated
36,148
18,200
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,959
3,996
0
2,662
11,626
5,080
192
593
10,987
0
100,579
L
Neith
13,726
5,753
0
4,715
11,538
3,716
110
946
10,592
0
56,418
W
4,340
588
0
3,538
11,815
8,196
504
1,152
10,242
0
61,684
L
Nemesis
7,791
3,492
0
4,071
12,514
7,761
0
3,235
9,279
0
50,559
W
Kukulkan
14,391
2,519
279
8,440
12,266
6,614
3,136
3,601
8,565
91,637
0
W
Neith
UgoinDIE1
Neith
7,730
3,195
0
3,188
10,171
3,467
536
1,415
8,706
0
44,895
W
Ares
5,496
142
183
2,382
17,978
12,791
0
4,524
13,429
31,073
0
L
Poseidon
3,723
503
0
1,472
12,530
4,283
178
5,364
7,166
42,502
0
L
Hercules
r12r4
Hercules
8,788
2,678
0
4,881
19,434
19,103
90
5,816
13,618
9,114
43,476
L
5,560
838
361
2,700
13,729
7,811
250
4,526
9,203
21,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,262
Gold Earned
51,918
377
Minions Killed
543
0
Camps Cleared
0
1,781,670
Distance Traveled
1,841,099
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,142
607
158
8
0
431,150
0
L
Neith
8,683
434
90
5
0
359,976
2
W
Nike
9,836
492
114
6
0
350,418
7
L
Nemesis
8,627
431
76
4
0
382,713
0
W
Kukulkan
11,885
594
164
8
0
340,858
0
W
Neith
8,994
450
73
4
0
360,669
0
W
Ares
9,061
453
34
2
0
358,004
0
L
Poseidon
7,940
397
75
4
0
325,287
3
L
Hercules
9,494
475
101
5
0
355,336
0
L
Ymir
7,518
376
35
2
0
358,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role