Player Matchup

Anhur
Anhur
TTV-MellSoClutch
Anhur
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 106L
1,449 Elo+
Party 1
Ra
Ra
XxFLINTxSTONExX
Ra
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
271W - 215L
1,637 Elo+
Party 1
Bellona
Bellona
Zasudark98
Bellona
Level 23
God Stats
2W - 1L
1,463 SR
Queue Stats
114W - 138L
1,264 Elo+
Solo
Yemoja
Yemoja
r-e-s_-i-_d-u-e
Yemoja
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 33L
1,453 Elo+
Solo
Thor
Thor
vGundamForce_
Thor
Level 17
God Stats
2W - 2L
1,316 SR
Queue Stats
96W - 63L
1,622 Elo+
Party 1
Team Averages
Level 41
1,456 SR
1,485 Elo+

VS

Team Averages
Level 15
1,429 SR
1,520 Elo+
Ratatoskr
Ratatoskr
SMITEISOK
Ratatoskr
Level 26
God Stats
5W - 10L
1,391 SR
Queue Stats
65W - 74L
1,566 Elo+
Solo
Bellona
Bellona
SaiiLer7u7
Bellona
Level 8
God Stats
8W - 7L
1,456 SR
Queue Stats
71W - 61L
1,494 Elo+
Solo
Fenrir
Fenrir
Spej4-_-
Fenrir
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
64W - 54L
1,502 Elo+
Solo
Ymir
Ymir
Virgir
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,381 Elo+
Solo
Ra
Ra
jasonfio77
Ra
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,660
444
4,373
5,262
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
16 / 0 / 5
10,785
719
13,076
6,678
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Zasudark98
Bellona
12
2 / 2 / 2
7,185
479
4,105
10,113
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 6
7,332
489
3,644
6,126
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
9 / 0 / 4
9,432
629
6,184
12,340
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
SMITEISOK
Ratatoskr
12
1 / 4 / 0
7,392
493
9,699
11,310
8,747
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
SaiiLer7u7
Bellona
11
1 / 6 / 0
6,449
430
4,894
11,166
6,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Spej4-_-
Fenrir
6
0 / 4 / 1
5,191
346
928
5,512
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Virgir
Ymir
11
0 / 5 / 0
6,813
454
2,964
12,122
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 8 / 0
5,369
358
682
6,236
1,940
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
27
Kills
2
2
Deaths
27
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
SMITEISOK
Ratatoskr
1
4
0
0.25
L
Bellona
SaiiLer7u7
Bellona
1
6
0
0.17
L
Fenrir
Spej4-_-
Fenrir
0
4
1
0.13
W
0
0
6
3
L
Ymir
Virgir
Ymir
0
5
0
0
W
16
0
5
18.5
W
Bellona
Zasudark98
Bellona
2
2
2
1.5
L
0
8
0
0
W
0
0
6
3
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
19,167
40,519
Taken
46,346
20,465
Mitigated
25,198
16,447
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
SMITEISOK
Ratatoskr
9,699
450
0
1,940
11,310
8,747
0
4,362
6,723
0
49,616
L
Bellona
SaiiLer7u7
Bellona
4,894
1,202
528
1,094
11,166
6,537
244
3,141
7,925
0
27,251
L
Fenrir
Spej4-_-
Fenrir
928
227
0
1,936
5,512
1,472
0
798
4,664
0
11,786
W
4,373
1,988
0
2,343
5,262
1,842
1,337
676
4,586
0
30,049
L
Ymir
Virgir
Ymir
2,964
551
0
348
12,122
6,502
0
4,346
7,776
29,795
0
W
13,076
2,234
1,378
2,632
6,678
2,915
0
1,123
5,555
71,510
0
W
Bellona
Zasudark98
Bellona
4,105
1,089
0
1,427
10,113
6,953
908
0
10,113
0
31,949
L
682
318
0
242
6,236
1,940
0
4,073
2,163
18,056
0
W
3,644
1,317
1,260
2,301
6,126
3,961
1,186
1,324
4,802
18,518
0
W
6,184
1,507
0
5,106
12,340
4,794
0
523
11,817
0
60,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,394
Gold Earned
31,214
391
Minions Killed
247
0
Camps Cleared
0
1,387,145
Distance Traveled
1,133,881
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,392
493
101
7
0
258,409
0
L
Bellona
6,449
430
42
3
0
300,228
4
L
Fenrir
5,191
346
21
1
0
147,543
0
W
Anhur
6,660
444
66
4
0
220,497
1
L
Ymir
6,813
454
57
4
0
262,555
0
W
Ra
10,785
719
135
9
0
316,036
3
W
Bellona
7,185
479
53
4
0
282,468
2
L
Ra
5,369
358
26
2
0
165,146
0
W
Yemoja
7,332
489
24
2
0
261,881
0
W
Thor
9,432
629
113
8
0
306,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role