Player Matchup

Vamana
Vamana
CptVanCleef
Vamana
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Party 1
Nemesis
Nemesis
FreedomInHouse
Nemesis
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
136W - 108L
1,715 Elo+
Solo
Anubis
Anubis
HisokaXDD
Anubis
Level 18
God Stats
31W - 26L
1,517 SR
Queue Stats
31W - 26L
1,491 Elo+
Solo
Medusa
Medusa
Hookmybanana
Medusa
Level 18
God Stats
1W - 1L
1,713 SR
Queue Stats
15W - 16L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
salvaaaa
Kukulkan
Level 15
God Stats
2W - 3L
1,545 SR
Queue Stats
24W - 19L
1,627 Elo+
Solo
Team Averages
Level 14
1,555 SR
1,567 Elo+

VS

Team Averages
Level 18
1,628 SR
1,641 Elo+
Ares
Ares
ArmEnMain
Ares
Level 20
God Stats
15W - 10L
1,418 SR
Queue Stats
81W - 77L
1,494 Elo+
Solo
Sol
Sol
Devcode
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,633 Elo+
Solo
Chernobog
Chernobog
KajzerG
Chernobog
Level 16
God Stats
2W - 3L
1,818 SR
Queue Stats
15W - 25L
1,808 Elo+
Solo
Sun Wukong
Sun Wukong
sm0kyp1p3
Sun Wukong
Level 23
God Stats
7W - 2L
1,723 SR
Queue Stats
231W - 211L
1,684 Elo+
Solo
Arachne
Arachne
Герцор
Arachne
Level 24
God Stats
34W - 23L
1,681 SR
Queue Stats
52W - 56L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 4 / 3
4,138
376
2,501
6,210
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 2 / 4
5,262
478
3,099
6,567
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
HisokaXDD
Anubis
8
2 / 5 / 1
5,019
456
2,997
6,580
3,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
10
2 / 6 / 0
5,604
509
5,484
9,239
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
salvaaaa
Kukulkan
9
2 / 3 / 2
5,574
507
5,471
5,384
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 12
6,326
575
2,130
7,785
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
12
11 / 0 / 3
7,696
700
11,894
10,135
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
KajzerG
Chernobog
9
1 / 3 / 3
5,693
518
1,980
5,024
1,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
sm0kyp1p3
Sun Wukong
13
8 / 0 / 2
7,961
724
5,244
6,331
2,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Герцор
Arachne
9
0 / 3 / 5
5,773
525
3,349
8,263
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
20
20
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
12
3
L
Vamana
0
4
3
0.38
W
Sol
11
0
3
12.5
L
2
2
4
2
L
Anubis
HisokaXDD
Anubis
2
5
1
0.5
L
Medusa
2
6
0
0.33
W
Chernobog
KajzerG
Chernobog
1
3
3
0.83
L
Kukulkan
salvaaaa
Kukulkan
2
3
2
1
W
Sun Wukong
sm0kyp1p3
Sun Wukong
8
0
2
9
W
Arachne
Герцор
Arachne
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
24,597
33,980
Taken
37,538
11,793
Mitigated
14,391
6,125
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,130
35
0
912
7,785
5,180
0
1,948
5,662
7,873
0
L
Vamana
2,501
254
0
228
6,210
2,564
0
3,348
2,862
0
5,872
W
Sol
11,894
4,805
0
7,638
10,135
2,832
1,618
698
9,312
52,140
0
L
3,099
1,044
0
1,769
6,567
1,753
0
1,410
5,157
0
17,061
L
Anubis
HisokaXDD
Anubis
2,997
264
0
1,817
6,580
3,043
0
2,208
4,372
16,605
0
L
Medusa
5,484
2,179
0
1,941
9,239
2,653
432
5,848
3,391
0
30,506
W
Chernobog
KajzerG
Chernobog
1,980
1,240
0
750
5,024
1,281
437
1,761
3,238
0
16,000
L
Kukulkan
salvaaaa
Kukulkan
5,471
781
0
370
5,384
1,780
0
1,210
4,174
28,463
0
W
Sun Wukong
sm0kyp1p3
Sun Wukong
5,244
1,102
0
1,768
6,331
2,661
292
2,152
4,154
0
38,755
W
Arachne
Герцор
Arachne
3,349
1,964
0
3,730
8,263
2,437
10
1,909
6,304
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
33,449
186
Minions Killed
257
0
Camps Cleared
0
1,044,849
Distance Traveled
1,068,306
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,326
575
16
1
0
235,845
1
L
Vamana
4,138
376
4
0
0
249,419
1
W
Sol
7,696
700
78
7
0
209,984
3
L
Nemesis
5,262
478
46
4
0
242,778
2
L
Anubis
5,019
456
34
3
0
149,621
1
L
Medusa
5,604
509
52
5
0
200,277
2
W
Chernobog
5,693
518
33
3
0
185,892
3
L
Kukulkan
5,574
507
50
5
0
202,754
5
W
Sun Wukong
7,961
724
78
7
0
197,853
0
W
Arachne
5,773
525
52
5
0
238,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role